Player Matchup

Danzaburou
Danzaburou
BruderJamal
Danzaburou
Level 47
God Stats
141W - 128L
1,495 SR
Queue Stats
213W - 207L
1,495 Elo+
Solo
Tiamat
Tiamat
MarekIsguud
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TheOnlyFasco
Yemoja
Level 48
God Stats
5W - 14L
1,625 SR
Queue Stats
32W - 40L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Usableorphan1
Sun Wukong
Level 41
God Stats
4W - 6L
1,727 SR
Queue Stats
12W - 18L
1,518 Elo+
Solo
Set
Set
Zmartwychwstał
Set
Level 36
God Stats
0W - 2L
1,152 SR
Queue Stats
24W - 20L
1,485 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,501 Elo+

VS

Team Averages
Level 55
1,559 SR
1,455 Elo+
Cernunnos
Cernunnos
Beartwok
Cernunnos
Level 68
God Stats
15W - 11L
1,631 SR
Queue Stats
296W - 268L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Colosolus
Cu Chulainn
Level 18
God Stats
45W - 35L
1,433 SR
Queue Stats
163W - 200L
1,388 Elo+
Party 1
Ra
Ra
Gilbe
Ra
Level 43
God Stats
2W - 4L
1,735 SR
Queue Stats
154W - 143L
1,472 Elo+
Solo
Thor
Thor
PapaWalrus01
Thor
Level 61
God Stats
18W - 22L
1,425 SR
Queue Stats
129W - 121L
1,477 Elo+
Party 1
Athena
Athena
Ranger777
Athena
Level 87
God Stats
18W - 16L
1,570 SR
Queue Stats
206W - 193L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BruderJamal
Danzaburou
15
6 / 8 / 4
9,794
490
15,927
15,769
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
3 / 4 / 4
9,448
472
9,131
10,513
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
4 / 6 / 7
9,728
486
10,031
14,518
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Usableorphan1
Sun Wukong
17
5 / 4 / 2
10,871
544
12,369
19,670
17,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 9 / 3
8,324
416
8,887
17,438
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beartwok
Cernunnos
19
10 / 4 / 7
12,731
637
19,033
18,223
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
Colosolus
Cu Chulainn
14
2 / 4 / 4
9,417
471
8,324
18,788
14,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
18
6 / 2 / 8
11,471
574
12,670
12,373
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 9
12,191
610
11,807
17,520
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Ranger777
Athena
15
2 / 4 / 15
10,771
539
8,568
19,163
22,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
18
Kills
30
31
Deaths
18
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Beartwok
Cernunnos
10
4
7
3.38
L
Danzaburou
BruderJamal
Danzaburou
6
8
4
1
W
Cu Chulainn
Colosolus
Cu Chulainn
2
4
4
1
W
Ra
6
2
8
5
L
Tiamat
3
4
4
1.25
W
10
4
9
3.63
W
Athena
Ranger777
Athena
2
4
15
2.38
L
Yemoja
4
6
7
1.25
L
Sun Wukong
Usableorphan1
Sun Wukong
5
4
2
1.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,345
Damage
60,402
77,908
Taken
86,067
50,307
Mitigated
59,786
17,003
Healing
27,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Beartwok
Cernunnos
19,033
10,930
0
9,748
18,223
8,023
5,802
3,618
14,561
0
104,147
L
Danzaburou
BruderJamal
Danzaburou
15,927
6,134
0
1,790
15,769
4,942
114
4,934
10,773
0
65,595
W
Cu Chulainn
Colosolus
Cu Chulainn
8,324
1,331
0
3,046
18,788
14,239
924
4,055
14,631
0
45,261
W
Ra
12,670
966
3,118
4,311
12,373
6,369
845
2,700
9,273
79,877
0
L
Tiamat
9,131
348
0
2,195
10,513
8,272
56
2,607
7,841
44,017
0
W
11,807
3,089
0
4,255
17,520
8,335
1,818
3,139
14,102
0
75,321
W
Athena
Ranger777
Athena
8,568
2,566
0
2,713
19,163
22,820
636
4,934
14,127
28,097
0
L
Yemoja
10,031
2,253
1,435
3,385
14,518
12,164
0
4,142
10,274
27,065
0
L
Sun Wukong
Usableorphan1
Sun Wukong
12,369
2,610
0
3,591
19,670
17,933
424
4,711
14,903
0
67,285
L
8,887
3,495
0
4,607
17,438
6,996
170
4,395
12,879
0
53,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,165
Gold Earned
56,581
425
Minions Killed
535
0
Camps Cleared
0
1,723,927
Distance Traveled
1,891,463
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,731
637
160
8
0
328,288
0
L
Danzaburou
9,794
490
76
4
0
313,592
2
W
Cu Chulainn
9,417
471
86
4
0
347,706
0
W
Ra
11,471
574
134
7
0
407,201
4
L
Tiamat
9,448
472
87
4
0
340,521
10
W
Thor
12,191
610
120
6
0
393,052
0
W
Athena
10,771
539
35
2
0
415,216
5
L
Yemoja
9,728
486
38
2
0
366,249
14
L
Sun Wukong
10,871
544
126
6
0
398,299
5
L
Set
8,324
416
98
5
0
305,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role