Player Matchup

Raijin
Raijin
AdmiralBonsai
Raijin
Level 81
God Stats
0W - 1L
1,789 SR
Queue Stats
109W - 113L
1,561 Elo+
Solo
Susano
Susano
Moosey-Chan
Susano
Level 117
God Stats
12W - 8L
1,649 SR
Queue Stats
266W - 286L
1,575 Elo+
Party 2
Sobek
Sobek
Ninjagrunt
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Jing Wei
Jing Wei
cosmickaylee
Jing Wei
Level 48
God Stats
14W - 9L
1,537 SR
Queue Stats
174W - 198L
1,489 Elo+
Party 2
Ratatoskr
Ratatoskr
iAmGarlic
Ratatoskr
Level 116
God Stats
6W - 5L
1,661 SR
Queue Stats
192W - 160L
1,608 Elo+
Solo
Team Averages
Level 92
1,627 SR
1,548 Elo+

VS

Team Averages
Level 70
1,578 SR
1,524 Elo+
Loki
Loki
Grecco24
Loki
Level 69
God Stats
28W - 22L
1,587 SR
Queue Stats
678W - 632L
1,540 Elo+
Solo
Bacchus
Bacchus
ImMyFathersSon
Bacchus
Level 29
God Stats
5W - 3L
1,822 SR
Queue Stats
56W - 63L
1,529 Elo+
Party 1
Set
Set
KottenPride
Set
Level 57
God Stats
7W - 5L
1,517 SR
Queue Stats
177W - 184L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
TheBadWinner
Heimdallr
Level 65
God Stats
7W - 11L
1,463 SR
Queue Stats
175W - 186L
1,461 Elo+
Party 1
Hel
Hel
koceilaboy
Hel
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
281W - 255L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 1
9,570
563
9,416
12,037
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
3 / 6 / 2
8,174
481
8,048
13,399
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
11
1 / 2 / 2
6,316
372
4,868
10,662
5,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
cosmickaylee
Jing Wei
12
1 / 5 / 1
7,027
413
4,860
11,306
3,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
iAmGarlic
Ratatoskr
14
2 / 5 / 1
8,779
516
9,227
12,517
11,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 3 / 0
10,535
620
7,309
13,449
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 4
8,432
496
4,535
9,608
6,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 2 / 2
9,773
575
9,033
11,051
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
TheBadWinner
Heimdallr
16
4 / 1 / 5
9,570
563
10,990
10,916
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 2
10,787
635
10,828
13,508
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
26
26
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Loki
6
3
0
2
W
2
2
4
2
W
7
2
2
4
L
Susano
3
6
2
0.67
L
Sobek
1
2
2
1
W
Heimdallr
TheBadWinner
Heimdallr
4
1
5
6.5
L
Jing Wei
cosmickaylee
Jing Wei
1
5
1
0.3
L
Ratatoskr
iAmGarlic
Ratatoskr
2
5
1
0.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
42,695
59,921
Taken
58,532
29,650
Mitigated
32,405
11,891
Healing
26,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
871
0
250
12,037
4,509
0
5,650
6,014
54,376
0
W
Loki
7,309
2,179
0
3,632
13,449
9,092
1,161
1,235
11,688
89
57,697
W
4,535
436
0
1,480
9,608
6,976
0
2,770
6,812
17,025
0
W
9,033
4,670
0
4,008
11,051
6,515
485
1,656
9,222
0
52,649
L
Susano
8,048
1,905
0
2,760
13,399
4,674
0
2,930
10,337
0
43,085
L
Sobek
4,868
441
397
2,790
10,662
5,654
0
2,885
7,757
13,954
0
W
Heimdallr
TheBadWinner
Heimdallr
10,990
4,535
0
5,900
10,916
4,115
1,756
2,705
8,139
0
63,115
L
Jing Wei
cosmickaylee
Jing Wei
4,860
2,786
0
3,513
11,306
3,405
40
2,664
8,612
0
41,040
L
Ratatoskr
iAmGarlic
Ratatoskr
9,227
2,034
0
2,181
12,517
11,408
656
839
11,099
0
51,129
W
10,828
878
3,211
8,150
13,508
5,707
2,988
5,264
7,900
68,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
49,097
392
Minions Killed
476
0
Camps Cleared
0
1,660,312
Distance Traveled
1,629,766
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,570
563
108
6
0
283,303
1
W
Loki
10,535
620
125
7
0
331,202
1
W
Bacchus
8,432
496
19
1
0
312,896
2
W
Set
9,773
575
92
5
0
339,237
3
L
Susano
8,174
481
76
4
0
325,594
2
L
Sobek
6,316
372
16
1
0
345,169
5
W
Heimdallr
9,570
563
99
6
0
324,284
3
L
Jing Wei
7,027
413
93
5
0
382,304
1
L
Ratatoskr
8,779
516
99
6
0
323,942
4
W
Hel
10,787
635
141
8
0
322,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role