Player Matchup

Horus
Horus
DarkSharp
Horus
Level 81
God Stats
12W - 3L
1,789 SR
Queue Stats
284W - 227L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
proswet300
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,581 Elo+
Solo
Hel
Hel
rafter11
Hel
Level 98
God Stats
9W - 2L
1,763 SR
Queue Stats
317W - 282L
1,587 Elo+
Party 2
Team Averages
Level 100
1,684 SR
1,582 Elo+

VS

Team Averages
Level 114
1,703 SR
1,695 Elo+
Awilix
Awilix
Derenter
Awilix
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 89L
1,713 Elo+
Party 1
Hel
Hel
FireGodDog
Hel
Level 145
God Stats
2W - 0L
1,842 SR
Queue Stats
100W - 55L
1,683 Elo+
Party 1
Set
Set
Pharmas4out
Set
Level 42
God Stats
11W - 5L
1,768 SR
Queue Stats
74W - 41L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarkSharp
Horus
10
1 / 3 / 5
7,741
704
6,095
12,506
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
proswet300
Jing Wei
11
2 / 3 / 4
7,733
703
8,548
11,829
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 2
7,507
682
6,750
7,541
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Derenter
Awilix
11
2 / 2 / 5
7,533
685
10,217
8,792
6,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 2 / 4
7,454
678
8,101
9,733
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 2
7,848
713
8,665
8,819
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
8
8
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
DarkSharp
Horus
1
3
5
1.17
W
Awilix
Derenter
Awilix
2
2
5
2.25
W
2
2
4
2
W
4
2
2
2.5
L
Jing Wei
proswet300
Jing Wei
2
3
4
1.33
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
26,983
31,876
Taken
27,344
14,889
Mitigated
12,877
15,797
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DarkSharp
Horus
6,095
3,211
576
2,087
12,506
8,911
0
2,392
10,114
0
9,174
W
Awilix
Derenter
Awilix
10,217
4,623
0
1,508
8,792
6,012
307
1,278
7,514
0
29,122
W
8,101
384
3,919
5,507
9,733
3,277
147
2,859
6,874
28,048
0
W
8,665
3,214
0
1,727
8,819
3,588
0
2,705
6,114
0
26,851
L
Jing Wei
proswet300
Jing Wei
8,548
6,600
0
3,675
11,829
3,791
161
3,830
7,999
0
43,380
L
6,750
244
5,470
3,989
7,541
2,187
46
1,919
5,622
22,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
22,835
116
Minions Killed
117
0
Camps Cleared
0
615,993
Distance Traveled
663,240
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,741
704
3
0
0
215,080
2
W
Awilix
7,533
685
36
3
0
230,751
2
W
Hel
7,454
678
33
3
0
204,931
4
W
Set
7,848
713
48
4
0
227,558
0
L
Jing Wei
7,733
703
74
7
0
189,406
2
L
Hel
7,507
682
39
4
0
211,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role