Player Matchup

Anhur
Anhur
CptCannoli
Anhur
Level 112
God Stats
1W - 4L
1,318 SR
Queue Stats
199W - 236L
1,629 Elo+
Party 2
Thor
Thor
ONLYHAWK100
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,414 Elo+
Solo
Hera
Hera
TheLastBirdlord
Hera
Level 156
God Stats
4W - 2L
1,703 SR
Queue Stats
173W - 189L
1,625 Elo+
Party 2
Vulcan
Vulcan
luisaofer14
Vulcan
Level 115
God Stats
12W - 4L
1,735 SR
Queue Stats
247W - 245L
1,506 Elo+
Solo
Danzaburou
Danzaburou
spencilcase
Danzaburou
Level 106
God Stats
2W - 0L
1,424 SR
Queue Stats
35W - 29L
1,562 Elo+
Solo
Team Averages
Level 112
1,536 SR
1,547 Elo+

VS

Team Averages
Level 129
1,585 SR
1,555 Elo+
Thanatos
Thanatos
IStarkiller7
Thanatos
Level 92
God Stats
10W - 11L
1,532 SR
Queue Stats
29W - 21L
1,588 Elo+
Party 1
Tiamat
Tiamat
Jun Dinok
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,569 Elo+
Party 1
Cerberus
Cerberus
KindokAh Dov
Cerberus
Level 107
God Stats
0W - 1L
1,780 SR
Queue Stats
51W - 36L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
KroAl Dahyun
Danzaburou
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
106W - 87L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
LONE WOLF3078
Guan Yu
Level 145
God Stats
3W - 2L
1,588 SR
Queue Stats
83W - 79L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 2 / 7
13,706
761
9,146
13,849
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 12
11,966
665
10,502
13,160
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 14
13,103
728
9,432
12,551
12,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
20
10 / 2 / 12
15,043
836
34,085
9,732
5,394
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
spencilcase
Danzaburou
20
7 / 1 / 9
14,658
814
17,566
13,074
4,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IStarkiller7
Thanatos
17
2 / 4 / 6
10,931
607
5,483
14,910
6,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Jun Dinok
Tiamat
20
8 / 5 / 5
13,792
766
20,617
17,673
16,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KindokAh Dov
Cerberus
17
0 / 6 / 5
10,737
597
5,055
25,454
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KroAl Dahyun
Danzaburou
19
3 / 5 / 5
12,019
668
9,858
16,210
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
18
2 / 7 / 4
10,705
595
5,788
22,643
27,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
27
Kills
15
15
Deaths
27
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
2
7
4.25
L
Thanatos
IStarkiller7
Thanatos
2
4
6
1.25
L
Tiamat
Jun Dinok
Tiamat
8
5
5
2.1
L
Cerberus
KindokAh Dov
Cerberus
0
6
5
0.42
L
Danzaburou
KroAl Dahyun
Danzaburou
3
5
5
1.1
L
Guan Yu
2
7
4
0.57
W
2
5
12
1.6
W
3
5
14
2
W
Vulcan
10
2
12
8
W
Danzaburou
spencilcase
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,731
Damage
46,801
62,366
Taken
96,890
32,203
Mitigated
84,617
14,856
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,146
4,872
0
2,290
13,849
4,736
1,856
8,309
5,226
0
51,860
L
Thanatos
IStarkiller7
Thanatos
5,483
632
0
6,147
14,910
6,876
0
8,805
6,089
0
31,855
L
Tiamat
Jun Dinok
Tiamat
20,617
2,472
0
3,977
17,673
16,357
105
6,682
10,980
60,747
0
L
Cerberus
KindokAh Dov
Cerberus
5,055
237
0
2,884
25,454
26,798
0
10,251
15,091
31,964
0
L
Danzaburou
KroAl Dahyun
Danzaburou
9,858
3,098
0
5,063
16,210
7,120
693
7,850
8,320
0
68,230
L
Guan Yu
5,788
529
1,661
5,647
22,643
27,466
0
10,555
12,088
0
25,481
W
10,502
1,703
0
387
13,160
4,376
1,031
4,488
8,622
0
34,265
W
9,432
2,838
0
1,320
12,551
12,985
574
4,327
7,949
27,798
0
W
Vulcan
34,085
11,022
225
3,717
9,732
5,394
2,502
2,808
6,874
75,697
0
W
Danzaburou
spencilcase
Danzaburou
17,566
10,749
0
6,917
13,074
4,712
2,655
5,980
6,944
0
67,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,476
Gold Earned
58,184
436
Minions Killed
432
6
Camps Cleared
10
1,570,988
Distance Traveled
1,493,399
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,706
761
107
6
3
278,453
1
L
Thanatos
10,931
607
58
3
3
331,200
2
L
Tiamat
13,792
766
117
7
5
281,055
3
L
Cerberus
10,737
597
75
4
1
308,981
1
L
Danzaburou
12,019
668
154
9
0
266,425
3
L
Guan Yu
10,705
595
28
2
1
305,738
4
W
Thor
11,966
665
65
4
2
294,970
3
W
Hera
13,103
728
36
2
1
274,969
4
W
Vulcan
15,043
836
110
6
0
380,923
0
W
Danzaburou
14,658
814
118
7
0
341,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role