Player Matchup

Nemesis
Nemesis
BelowAvgIQ
Nemesis
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 66L
1,668 Elo+
Solo
Olorun
Olorun
RavenGaming725
Olorun
Level 17
God Stats
0W - 1L
1,206 SR
Queue Stats
35W - 55L
1,418 Elo+
Solo
Ares
Ares
Tr4kZz
Ares
Level 28
God Stats
5W - 6L
1,355 SR
Queue Stats
180W - 173L
1,630 Elo+
Solo
Odin
Odin
jhgiu5ehg
Odin
Level 17
God Stats
1W - 2L
1,726 SR
Queue Stats
86W - 88L
1,642 Elo+
Solo
Ullr
Ullr
noobakimbo
Ullr
Level 16
God Stats
12W - 16L
1,771 SR
Queue Stats
44W - 55L
1,682 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,608 Elo+

VS

Team Averages
Level 20
1,579 SR
1,523 Elo+
Arachne
Arachne
Jeffwaa
Arachne
Level 18
God Stats
11W - 4L
1,500 SR
Queue Stats
40W - 39L
1,439 Elo+
Party 1
Sol
Sol
MadHatterVa
Sol
Level 29
God Stats
8W - 2L
1,771 SR
Queue Stats
176W - 155L
1,628 Elo+
Solo
Ymir
Ymir
Memo_Gr_93
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,401 Elo+
Solo
Amaterasu
Amaterasu
clovistheeONE
Amaterasu
Level 18
God Stats
11W - 4L
1,881 SR
Queue Stats
50W - 51L
1,447 Elo+
Party 1
Chronos
Chronos
yersson
Chronos
Level 29
God Stats
2W - 1L
1,245 SR
Queue Stats
28W - 14L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BelowAvgIQ
Nemesis
2
0 / 1 / 0
2,674
535
41
1,033
152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
2,976
595
546
2,963
805
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
Tr4kZz
Ares
5
0 / 0 / 0
3,194
639
1,327
2,946
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odin
6
1 / 1 / 0
3,649
730
1,817
3,137
1,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
0 / 2 / 0
3,119
624
762
2,451
606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jeffwaa
Arachne
5
1 / 0 / 2
3,777
755
933
2,970
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 0 / 0
3,680
736
2,547
2,807
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

3
0 / 0 / 2
2,899
580
247
949
309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
clovistheeONE
Amaterasu
6
1 / 1 / 1
3,740
748
1,747
3,803
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
yersson
Chronos
7
2 / 0 / 0
3,920
784
1,522
1,795
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BelowAvgIQ
Nemesis
0
1
0
0
W
Arachne
Jeffwaa
Arachne
1
0
2
2
W
2
0
0
2
W
0
0
2
1
L
0
2
0
0
L
Ares
Tr4kZz
Ares
0
0
0
0
W
Amaterasu
clovistheeONE
Amaterasu
1
1
1
1.5
L
Odin
1
1
0
1
L
0
2
0
0
W
Chronos
yersson
Chronos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
6,996
12,530
Taken
12,324
3,893
Mitigated
3,361
4,039
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BelowAvgIQ
Nemesis
41
41
0
304
1,033
152
0
0
1,033
0
1,809
W
Arachne
Jeffwaa
Arachne
933
643
0
1,422
2,970
960
0
179
2,766
0
11,952
W
2,547
1,147
0
2,072
2,807
486
328
775
2,032
17,838
0
W
247
78
0
406
949
309
0
416
533
2,304
0
L
546
493
0
352
2,963
805
0
1,522
1,441
8,526
0
L
Ares
Tr4kZz
Ares
1,327
0
0
1,843
2,946
1,071
0
1,656
1,290
10,075
0
W
Amaterasu
clovistheeONE
Amaterasu
1,747
916
0
2,199
3,803
1,152
0
160
3,520
0
11,277
L
Odin
1,817
457
0
1,150
3,137
1,259
0
0
3,137
209
10,824
L
762
417
0
390
2,451
606
72
1,138
1,313
0
9,556
W
Chronos
yersson
Chronos
1,522
493
0
1,209
1,795
454
246
546
1,249
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,612
Gold Earned
18,016
82
Minions Killed
114
0
Camps Cleared
0
398,531
Distance Traveled
444,280
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,674
535
7
1
0
21,895
0
W
Arachne
3,777
755
27
5
0
102,902
0
W
Sol
3,680
736
30
6
0
83,668
2
W
Ymir
2,899
580
2
0
0
69,669
1
L
Olorun
2,976
595
19
4
0
86,479
0
L
Ares
3,194
639
9
2
0
109,506
0
W
Amaterasu
3,740
748
29
6
0
87,961
0
L
Odin
3,649
730
23
5
0
91,286
0
L
Ullr
3,119
624
24
5
0
89,365
0
W
Chronos
3,920
784
26
5
0
100,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role