Player Matchup

Achilles
Achilles
Baphomet666wrshp
Achilles
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 2
Sol
Sol
DrDANKinshmirtz
Sol
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 231L
1,403 Elo+
Solo
Fafnir
Fafnir
Popbobz
Fafnir
Level 42
God Stats
14W - 8L
1,547 SR
Queue Stats
183W - 194L
1,348 Elo+
Solo
Fenrir
Fenrir
kg-Cordiar
Fenrir
Level 45
God Stats
1W - 2L
1,424 SR
Queue Stats
27W - 36L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
yatzii_r
Heimdallr
Level 34
God Stats
4W - 2L
1,670 SR
Queue Stats
117W - 116L
1,444 Elo+
Solo
Team Averages
Level 56
1,571 SR
1,427 Elo+

VS

Team Averages
Level 47
1,459 SR
1,402 Elo+
Chang'e
Chang'e
Jangobellz
Chang'e
Level 43
God Stats
6W - 8L
1,448 SR
Queue Stats
240W - 276L
1,423 Elo+
Party 1
Nemesis
Nemesis
LadySwagga06
Nemesis
Level 32
God Stats
87W - 75L
1,562 SR
Queue Stats
262W - 296L
1,342 Elo+
Party 3
Janus
Janus
Ryzesin
Janus
Level 45
God Stats
7W - 7L
1,688 SR
Queue Stats
166W - 186L
1,421 Elo+
Party 3
Hachiman
Hachiman
bonesOfGold
Hachiman
Level 48
God Stats
10W - 12L
1,444 SR
Queue Stats
69W - 96L
1,365 Elo+
Party 1
Cu Chulainn
Cu Chulainn
prettyneeto
Cu Chulainn
Level 65
God Stats
1W - 3L
1,152 SR
Queue Stats
208W - 230L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 4
17,507
604
21,131
21,341
39,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 4 / 5
15,094
520
26,934
23,797
10,852
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Popbobz
Fafnir
20
7 / 3 / 5
16,330
563
22,722
32,076
23,372
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
kg-Cordiar
Fenrir
20
8 / 4 / 10
17,146
591
15,998
27,077
13,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
yatzii_r
Heimdallr
20
4 / 7 / 5
14,305
493
22,009
20,795
11,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jangobellz
Chang'e
19
1 / 7 / 6
12,584
434
12,094
33,095
30,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
LadySwagga06
Nemesis
18
0 / 7 / 3
12,067
416
7,143
24,277
12,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ryzesin
Janus
20
7 / 11 / 0
14,717
507
12,366
16,210
7,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
bonesOfGold
Hachiman
20
8 / 4 / 3
17,702
610
26,315
35,219
14,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
prettyneeto
Cu Chulainn
20
1 / 10 / 4
13,199
455
15,456
43,076
29,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
39
Kills
17
19
Deaths
39
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
8
4
5
2.63
L
Chang'e
Jangobellz
Chang'e
1
7
6
0.57
L
Nemesis
LadySwagga06
Nemesis
0
7
3
0.21
W
Fafnir
Popbobz
Fafnir
7
3
5
3.17
L
Janus
Ryzesin
Janus
7
11
0
0.64
L
Hachiman
bonesOfGold
Hachiman
8
4
3
2.38
W
Fenrir
kg-Cordiar
Fenrir
8
4
10
3.25
L
Cu Chulainn
prettyneeto
Cu Chulainn
1
10
4
0.3
W
Heimdallr
yatzii_r
Heimdallr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,794
Damage
73,374
125,086
Taken
151,877
99,167
Mitigated
94,619
47,248
Healing
48,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,131
8,435
0
8,564
21,341
39,191
1,648
3,119
18,176
0
123,097
W
26,934
6,969
0
12,384
23,797
10,852
2,786
8,424
15,121
101,782
3,837
L
Chang'e
Jangobellz
Chang'e
12,094
1,720
5,193
11,053
33,095
30,072
178
16,380
16,715
44,145
0
L
Nemesis
LadySwagga06
Nemesis
7,143
2,822
0
4,656
24,277
12,703
646
4,376
19,901
0
76,231
W
Fafnir
Popbobz
Fafnir
22,722
9,316
0
10,240
32,076
23,372
1,645
6,952
25,084
68,827
0
L
Janus
Ryzesin
Janus
12,366
1,098
0
500
16,210
7,103
368
4,993
11,217
87,101
0
L
Hachiman
bonesOfGold
Hachiman
26,315
13,355
0
13,233
35,219
14,776
2,586
14,151
21,068
367
119,578
W
Fenrir
kg-Cordiar
Fenrir
15,998
4,815
0
10,061
27,077
13,980
5,542
5,321
21,548
0
155,814
L
Cu Chulainn
prettyneeto
Cu Chulainn
15,456
4,459
0
13,947
43,076
29,965
40
9,144
33,932
992
82,296
W
Heimdallr
yatzii_r
Heimdallr
22,009
8,358
884
5,115
20,795
11,772
1,031
4,871
15,882
0
101,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,382
Gold Earned
70,269
790
Minions Killed
536
0
Camps Cleared
0
2,569,839
Distance Traveled
2,427,491
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,507
604
201
7
0
541,229
7
W
Sol
15,094
520
155
5
0
526,820
5
L
Chang'e
12,584
434
63
2
0
515,170
1
L
Nemesis
12,067
416
111
4
0
574,737
11
W
Fafnir
16,330
563
92
3
0
530,876
2
L
Janus
14,717
507
136
5
0
425,090
4
L
Hachiman
17,702
610
127
4
0
487,682
4
W
Fenrir
17,146
591
209
7
0
525,072
4
L
Cu Chulainn
13,199
455
99
3
0
424,812
0
W
Heimdallr
14,305
493
133
5
0
445,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role