Player Matchup

Persephone
Persephone
Emperor Kanon
Persephone
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,561 Elo+
Solo
Artio
Artio
GreenSamurai91
Artio
Level 103
God Stats
6W - 8L
1,497 SR
Queue Stats
167W - 171L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Squidy10isballs
Danzaburou
Level 108
God Stats
6W - 12L
1,385 SR
Queue Stats
76W - 102L
1,457 Elo+
Solo
Thoth
Thoth
TaperAxe
Thoth
Level 121
God Stats
3W - 6L
1,337 SR
Queue Stats
44W - 34L
1,578 Elo+
Party 2
Hachiman
Hachiman
XxXNinjasXxX
Hachiman
Level 136
God Stats
1W - 0L
1,664 SR
Queue Stats
10W - 6L
1,682 Elo+
Party 2
Team Averages
Level 121
1,477 SR
1,542 Elo+

VS

Team Averages
Level 109
1,509 SR
1,498 Elo+
Ares
Ares
Amtro
Ares
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
27W - 19L
1,530 Elo+
Party 1
Bellona
Bellona
Fadaki
Bellona
Level 83
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo
Poseidon
Poseidon
JavierAleRod
Poseidon
Level 129
God Stats
1W - 2L
1,752 SR
Queue Stats
275W - 256L
1,521 Elo+
Solo
Olorun
Olorun
Nakata_mito
Olorun
Level 160
God Stats
6W - 11L
1,508 SR
Queue Stats
546W - 597L
1,489 Elo+
Solo
Da Ji
Da Ji
Piikayune
Da Ji
Level 68
God Stats
0W - 1L
1,757 SR
Queue Stats
27W - 19L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Emperor Kanon
Persephone
14
1 / 0 / 9
8,450
845
6,549
1,991
647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 4
7,263
726
2,924
10,826
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Squidy10isballs
Danzaburou
13
2 / 3 / 6
7,994
799
4,013
7,484
2,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
TaperAxe
Thoth
17
10 / 3 / 5
10,494
1,049
12,779
6,662
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
XxXNinjasXxX
Hachiman
15
5 / 3 / 11
9,121
912
12,221
10,398
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amtro
Ares
13
1 / 5 / 4
7,307
731
5,299
10,007
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Fadaki
Bellona
14
2 / 3 / 4
8,254
825
6,760
11,111
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
JavierAleRod
Poseidon
15
4 / 3 / 1
8,887
889
5,764
6,401
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
13
0 / 2 / 4
6,682
668
4,610
10,619
4,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Piikayune
Da Ji
13
3 / 7 / 5
8,681
868
8,298
9,733
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
20
Kills
10
10
Deaths
20
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Amtro
Ares
1
5
4
0.6
W
Persephone
Emperor Kanon
Persephone
1
0
9
5.5
L
Bellona
Fadaki
Bellona
2
3
4
1.33
W
2
1
4
4
L
Poseidon
JavierAleRod
Poseidon
4
3
1
1.5
L
Olorun
0
2
4
1
L
Da Ji
Piikayune
Da Ji
3
7
5
0.79
W
Danzaburou
Squidy10isballs
Danzaburou
2
3
6
1.67
W
Thoth
TaperAxe
Thoth
10
3
5
4.17
W
Hachiman
XxXNinjasXxX
Hachiman
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
30,731
37,361
Taken
47,871
16,423
Mitigated
22,810
8,848
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Amtro
Ares
5,299
158
0
1,178
10,007
6,814
0
4,501
5,346
12,572
0
W
Persephone
Emperor Kanon
Persephone
6,549
285
0
264
1,991
647
64
441
1,550
21,779
0
L
Bellona
Fadaki
Bellona
6,760
1,889
0
680
11,111
6,356
0
5,241
5,648
0
19,994
W
2,924
0
1,514
3,206
10,826
6,453
0
4,576
6,162
11,288
0
L
Poseidon
JavierAleRod
Poseidon
5,764
413
0
589
6,401
1,989
117
2,941
3,268
30,987
0
L
Olorun
4,610
2,333
1,214
4,419
10,619
4,431
126
4,498
5,929
21,695
0
L
Da Ji
Piikayune
Da Ji
8,298
1,736
0
421
9,733
3,220
0
4,135
5,428
0
14,055
W
Danzaburou
Squidy10isballs
Danzaburou
4,013
1,017
0
888
7,484
2,756
854
2,680
4,706
0
21,894
W
Thoth
TaperAxe
Thoth
12,779
233
0
667
6,662
2,171
333
2,729
3,875
37,437
0
W
Hachiman
XxXNinjasXxX
Hachiman
12,221
6,739
0
2,309
10,398
4,396
561
5,214
5,060
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
39,811
226
Minions Killed
200
9
Camps Cleared
3
949,671
Distance Traveled
831,970
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,307
731
17
2
0
157,883
0
W
Persephone
8,450
845
43
4
1
185,958
2
L
Bellona
8,254
825
34
3
2
182,862
0
W
Artio
7,263
726
14
1
2
210,647
3
L
Poseidon
8,887
889
93
9
0
173,711
2
L
Olorun
6,682
668
40
4
1
158,876
1
L
Da Ji
8,681
868
16
2
0
158,638
0
W
Danzaburou
7,994
799
45
5
4
166,495
0
W
Thoth
10,494
1,049
81
8
1
196,366
0
W
Hachiman
9,121
912
43
4
1
190,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role