Player Matchup

Scylla
Scylla
BuyAegis
Scylla
Level 10
God Stats
8W - 2L
1,986 SR
Queue Stats
39W - 23L
1,633 Elo+
Party 2
Artemis
Artemis
Deadman5580sh
Artemis
Level 46
God Stats
1W - 2L
1,490 SR
Queue Stats
4W - 7L
1,073 Elo+
Party 2
Thanatos
Thanatos
JayR307
Thanatos
Level 30
God Stats
28W - 30L
1,500 SR
Queue Stats
194W - 205L
1,473 Elo+
Party 3
Hades
Hades
kksebi
Hades
Level 28
God Stats
85W - 73L
1,564 SR
Queue Stats
127W - 131L
1,424 Elo+
Party 3
King Arthur
King Arthur
ranzig1992
King Arthur
Level 26
God Stats
9W - 11L
1,452 SR
Queue Stats
64W - 59L
1,485 Elo+
Party 3
Team Averages
Level 28
1,598 SR
1,417 Elo+

VS

Team Averages
Level 12
1,483 SR
1,416 Elo+
Sobek
Sobek
ReD GoDzZiLa
Sobek
Level 15
God Stats
10W - 11L
1,302 SR
Queue Stats
43W - 46L
1,338 Elo+
Party 1
Ares
Ares
ReD NePoLo
Ares
Level 13
God Stats
2W - 4L
1,429 SR
Queue Stats
19W - 26L
1,290 Elo+
Party 1
Ra
Ra
ReD ZyNx
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1
Pele
Pele
Vivaldek
Pele
Level 11
God Stats
6W - 10L
1,869 SR
Queue Stats
51W - 58L
1,357 Elo+
Solo
Jing Wei
Jing Wei
salmon-majareta1
Jing Wei
Level 19
God Stats
7W - 16L
1,313 SR
Queue Stats
242W - 257L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BuyAegis
Scylla
8
1 / 0 / 5
5,030
503
1,998
4,603
845
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
9
1 / 1 / 0
5,182
518
1,681
3,637
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
JayR307
Thanatos
10
6 / 1 / 2
6,166
617
2,763
5,707
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
kksebi
Hades
13
11 / 0 / 2
7,547
755
8,397
7,382
3,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ranzig1992
King Arthur
10
3 / 0 / 4
6,250
625
4,478
7,116
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,823
482
3,047
5,563
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 0
4,185
419
1,936
7,299
3,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 9 / 0
4,420
442
2,044
6,405
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
8
0 / 3 / 0
4,771
477
2,160
6,979
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
5,827
583
2,568
3,769
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
22
Kills
2
2
Deaths
22
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
BuyAegis
Scylla
1
0
5
3.5
W
Artemis
1
1
0
1
W
Thanatos
JayR307
Thanatos
6
1
2
7
L
1
3
0
0.33
L
0
7
0
0
L
0
9
0
0
L
Pele
0
3
0
0
W
Hades
kksebi
Hades
11
0
2
12
W
King Arthur
ranzig1992
King Arthur
3
0
4
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
11,755
28,445
Taken
30,015
9,974
Mitigated
11,766
12,406
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BuyAegis
Scylla
1,998
347
198
1,548
4,603
845
391
446
4,157
19,924
0
W
Artemis
1,681
576
0
951
3,637
849
270
370
3,267
0
15,322
W
Thanatos
JayR307
Thanatos
2,763
409
258
4,759
5,707
1,801
0
1,406
4,301
0
20,844
L
3,047
180
0
1,205
5,563
3,719
0
1,532
4,031
9,442
0
L
1,936
391
0
0
7,299
3,125
90
745
6,554
11,657
0
L
2,044
789
39
11
6,405
2,084
0
5,474
931
13,996
0
L
Pele
2,160
256
0
2,544
6,979
1,902
0
2,300
4,679
0
22,862
W
Hades
kksebi
Hades
8,397
1,018
0
3,891
7,382
3,764
1,610
2,319
4,827
47,980
0
W
King Arthur
ranzig1992
King Arthur
4,478
645
0
801
7,116
2,715
0
2,250
4,866
0
25,584
L
2,568
1,816
0
2,497
3,769
936
0
344
3,425
0
34,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
24,026
263
Minions Killed
185
0
Camps Cleared
0
926,219
Distance Traveled
935,898
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,030
503
28
3
0
173,506
3
W
Artemis
5,182
518
38
4
0
165,469
3
W
Thanatos
6,166
617
51
5
0
210,688
0
L
Sobek
4,823
482
7
1
0
213,256
0
L
Ares
4,185
419
11
1
0
172,882
0
L
Ra
4,420
442
37
4
0
193,629
0
L
Pele
4,771
477
52
5
0
181,553
0
W
Hades
7,547
755
95
10
0
183,039
0
W
King Arthur
6,250
625
51
5
0
193,517
1
L
Jing Wei
5,827
583
78
8
0
174,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role