Player Matchup

Danzaburou
Danzaburou
Beepwreck
Danzaburou
Level 139
God Stats
2W - 0L
1,808 SR
Queue Stats
77W - 29L
1,740 Elo+
Party 1
Medusa
Medusa
Fumakija
Medusa
Level 157
God Stats
2W - 0L
1,839 SR
Queue Stats
23W - 10L
1,726 Elo+
Party 1
Merlin
Merlin
Grimm
Merlin
Level 160
God Stats
4W - 2L
1,801 SR
Queue Stats
84W - 31L
1,803 Elo+
Party 1
Osiris
Osiris
LetsGetThatBread
Osiris
Level 154
God Stats
1W - 0L
1,737 SR
Queue Stats
68W - 25L
1,729 Elo+
Party 1
Discordia
Discordia
SneakyShandris
Discordia
Level 160
God Stats
4W - 1L
1,667 SR
Queue Stats
79W - 29L
1,759 Elo+
Party 1
Team Averages
Level 154
1,770 SR
1,751 Elo+

VS

Team Averages
Level 155
1,494 SR
1,602 Elo+
Fafnir
Fafnir
BigJoe98
Fafnir
Level 160
God Stats
6W - 8L
1,656 SR
Queue Stats
913W - 944L
1,643 Elo+
Solo
Loki
Loki
Zakarot
Loki
Level 155
God Stats
2W - 5L
1,298 SR
Queue Stats
103W - 96L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
llNobiliumll
Danzaburou
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 170L
1,585 Elo+
Solo
Hachiman
Hachiman
rexoFourSeven
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
xBOROMIRx
Cabrakan
Level 142
God Stats
3W - 2L
1,517 SR
Queue Stats
93W - 82L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beepwreck
Danzaburou
19
6 / 8 / 15
13,009
723
19,068
23,168
12,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Medusa
Fumakija
Medusa
20
5 / 7 / 15
12,972
721
16,929
20,121
10,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Grimm
Merlin
19
5 / 8 / 15
12,751
708
21,095
16,044
7,608
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 6 / 20
14,791
822
12,729
30,153
47,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
SneakyShandris
Discordia
20
10 / 5 / 13
14,927
829
28,066
15,088
7,151
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigJoe98
Fafnir
15
0 / 5 / 16
11,739
652
7,520
17,860
21,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
Zakarot
Loki
20
4 / 8 / 18
12,116
673
13,929
16,384
9,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
llNobiliumll
Danzaburou
20
7 / 6 / 15
13,380
743
18,945
23,882
14,860
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
rexoFourSeven
Hachiman
20
21 / 5 / 13
16,415
912
41,140
24,092
13,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cabrakan
xBOROMIRx
Cabrakan
18
2 / 7 / 22
11,942
663
16,441
26,792
44,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
118
30
Kills
34
34
Deaths
31
78
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beepwreck
Danzaburou
6
8
15
1.69
L
Fafnir
BigJoe98
Fafnir
0
5
16
1.6
W
Medusa
Fumakija
Medusa
5
7
15
1.79
W
Merlin
Grimm
Merlin
5
8
15
1.56
W
4
6
20
2.33
W
Discordia
SneakyShandris
Discordia
10
5
13
3.3
L
Loki
Zakarot
Loki
4
8
18
1.63
L
Danzaburou
llNobiliumll
Danzaburou
7
6
15
2.42
L
Hachiman
rexoFourSeven
Hachiman
21
5
13
5.5
L
Cabrakan
xBOROMIRx
Cabrakan
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,887
Damage
97,975
104,574
Taken
109,010
84,335
Mitigated
103,243
39,770
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beepwreck
Danzaburou
19,068
9,522
1,786
5,872
23,168
12,014
2,181
6,665
16,503
0
31,842
L
Fafnir
BigJoe98
Fafnir
7,520
1,267
399
2,211
17,860
21,895
376
6,155
11,705
15,125
0
W
Medusa
Fumakija
Medusa
16,929
9,539
2,094
4,996
20,121
10,116
2,096
6,324
13,797
0
46,078
W
Merlin
Grimm
Merlin
21,095
960
4,498
2,351
16,044
7,608
659
2,743
13,301
37,791
0
W
12,729
3,549
4,511
6,723
30,153
47,446
390
6,445
23,708
1,019
26,060
W
Discordia
SneakyShandris
Discordia
28,066
1,153
3,730
3,209
15,088
7,151
905
1,784
13,304
58,736
0
L
Loki
Zakarot
Loki
13,929
2,529
2,892
1,154
16,384
9,094
685
9,288
7,096
0
32,495
L
Danzaburou
llNobiliumll
Danzaburou
18,945
5,687
1,759
5,264
23,882
14,860
978
11,195
12,687
0
47,353
L
Hachiman
rexoFourSeven
Hachiman
41,140
23,678
1,492
7,615
24,092
13,313
2,047
12,917
11,175
0
73,892
L
Cabrakan
xBOROMIRx
Cabrakan
16,441
1,255
2,254
3,240
26,792
44,081
17
10,571
16,221
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,450
Gold Earned
65,592
220
Minions Killed
187
0
Camps Cleared
0
1,497,078
Distance Traveled
1,355,307
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,009
723
26
1
0
264,934
0
L
Fafnir
11,739
652
16
1
0
198,304
0
W
Medusa
12,972
721
54
3
0
300,787
1
W
Merlin
12,751
708
49
3
0
273,995
2
W
Osiris
14,791
822
19
1
0
330,045
0
W
Discordia
14,927
829
72
4
0
327,317
0
L
Loki
12,116
673
39
2
0
304,834
0
L
Danzaburou
13,380
743
52
3
0
280,879
0
L
Hachiman
16,415
912
74
4
0
288,320
2
L
Cabrakan
11,942
663
6
0
0
282,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role