Player Matchup

Chang'e
Chang'e
Akirα
Chang'e
Level 127
God Stats
3W - 4L
1,442 SR
Queue Stats
27W - 29L
1,511 Elo+
Party 1
Mercury
Mercury
Emyxam
Mercury
Level 120
God Stats
14W - 23L
1,500 SR
Queue Stats
92W - 78L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Kaiznl
Danzaburou
Level 105
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 6L
1,368 Elo+
Party 4
Tiamat
Tiamat
Vitø
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
mikeatlantis
Sobek
Level 127
God Stats
1W - 0L
1,658 SR
Queue Stats
12W - 11L
1,358 Elo+
Party 4
Team Averages
Level 127
1,570 SR
1,438 Elo+

VS

Team Averages
Level 131
1,654 SR
1,499 Elo+
Ymir
Ymir
Bidža
Ymir
Level 145
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 6L
1,389 Elo+
Party 3
Hou Yi
Hou Yi
JackRagnar
Hou Yi
Level 103
God Stats
8W - 3L
1,594 SR
Queue Stats
43W - 41L
1,584 Elo+
Party 2
Ah Puch
Ah Puch
KiFii-X
Ah Puch
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 2
Hercules
Hercules
kokashin
Hercules
Level 134
God Stats
0W - 1L
1,809 SR
Queue Stats
12W - 9L
1,534 Elo+
Party 3
Merlin
Merlin
lordstino
Merlin
Level 127
God Stats
3W - 2L
1,646 SR
Queue Stats
27W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akirα
Chang'e
13
1 / 2 / 11
8,748
673
6,364
9,129
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Emyxam
Mercury
15
2 / 3 / 5
9,103
700
5,718
8,460
3,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kaiznl
Danzaburou
19
6 / 1 / 10
12,438
957
13,164
12,729
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Vitø
Tiamat
18
8 / 2 / 9
11,605
893
18,796
10,676
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 13
10,788
830
7,655
17,450
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bidža
Ymir
15
0 / 5 / 8
9,117
701
7,283
16,007
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
JackRagnar
Hou Yi
17
5 / 2 / 2
10,485
807
8,237
11,726
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
KiFii-X
Ah Puch
17
2 / 4 / 5
9,758
751
13,667
9,723
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
kokashin
Hercules
14
0 / 6 / 5
7,876
606
4,458
14,449
9,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
lordstino
Merlin
17
4 / 3 / 6
10,093
776
14,922
9,657
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
20
Kills
11
11
Deaths
20
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akirα
Chang'e
1
2
11
3.25
L
Ymir
Bidža
Ymir
0
5
8
0.8
W
Mercury
Emyxam
Mercury
2
3
5
1.5
L
Hou Yi
JackRagnar
Hou Yi
5
2
2
3
W
Danzaburou
Kaiznl
Danzaburou
6
1
10
11
L
Ah Puch
KiFii-X
Ah Puch
2
4
5
1.13
W
Tiamat
Vitø
Tiamat
8
2
9
6.25
L
Hercules
kokashin
Hercules
0
6
5
0.42
L
Merlin
lordstino
Merlin
4
3
6
2.33
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,697
Damage
48,567
58,444
Taken
61,562
41,780
Mitigated
37,504
19,089
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akirα
Chang'e
6,364
411
2,062
2,607
9,129
3,510
2
5,944
3,185
14,451
0
L
Ymir
Bidža
Ymir
7,283
684
1,491
2,528
16,007
14,388
43
8,196
7,453
22,226
0
W
Mercury
Emyxam
Mercury
5,718
1,892
0
0
8,460
3,489
1,031
3,557
4,903
0
25,593
L
Hou Yi
JackRagnar
Hou Yi
8,237
2,838
0
2,933
11,726
5,080
614
4,938
6,666
0
31,135
W
Danzaburou
Kaiznl
Danzaburou
13,164
6,450
0
7,693
12,729
5,658
522
8,214
4,515
0
52,171
L
Ah Puch
KiFii-X
Ah Puch
13,667
89
0
2,514
9,723
4,062
0
6,086
3,595
50,879
0
W
Tiamat
Vitø
Tiamat
18,796
1,555
144
3,896
10,676
10,201
1,217
7,046
3,630
46,734
0
L
Hercules
kokashin
Hercules
4,458
950
0
2,058
14,449
9,933
172
8,229
6,034
152
14,218
L
Merlin
lordstino
Merlin
14,922
1,004
0
392
9,657
4,041
0
5,043
4,610
46,341
0
W
7,655
687
0
2,687
17,450
18,922
0
11,804
5,646
19,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,682
Gold Earned
47,329
300
Minions Killed
348
7
Camps Cleared
10
1,242,174
Distance Traveled
1,132,708
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,748
673
30
2
0
247,957
2
L
Ymir
9,117
701
32
2
0
183,816
4
W
Mercury
9,103
700
37
3
2
277,191
0
L
Hou Yi
10,485
807
77
6
2
236,420
3
W
Danzaburou
12,438
957
127
10
2
231,315
0
L
Ah Puch
9,758
751
108
8
6
235,403
4
W
Tiamat
11,605
893
84
6
3
231,558
4
L
Hercules
7,876
606
22
2
1
248,848
2
L
Merlin
10,093
776
109
8
1
228,221
4
W
Sobek
10,788
830
22
2
0
254,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role