Player Matchup

King Arthur
King Arthur
Fr4gtrap
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 3
Zhong Kui
Zhong Kui
HOrLs
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
PlayHardForGod
Xbalanque
Level 26
God Stats
14W - 8L
1,685 SR
Queue Stats
14W - 9L
1,659 Elo+
Solo
Ra
Ra
Takashimaci
Ra
Level 7
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 4L
1,200 Elo+
Party 3
Hachiman
Hachiman
душегубик
Hachiman
Level 17
God Stats
3W - 3L
1,551 SR
Queue Stats
60W - 65L
1,366 Elo+
Party 1
Team Averages
Level 17
1,485 SR
1,358 Elo+

VS

Team Averages
Level 26
1,649 SR
1,439 Elo+
Izanami
Izanami
BaYOXGaming
Izanami
Level 25
God Stats
3W - 1L
1,767 SR
Queue Stats
6W - 3L
1,649 Elo+
Party 2
Cernunnos
Cernunnos
DevileeriuM
Cernunnos
Level 28
God Stats
24W - 23L
1,473 SR
Queue Stats
48W - 53L
1,402 Elo+
Solo
Zeus
Zeus
Mark032
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,384 Elo+
Solo
The Morrigan
The Morrigan
McPhonsy
The Morrigan
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
8W - 8L
1,385 Elo+
Party 2
Artio
Artio
Wiknay
Artio
Level 28
God Stats
2W - 2L
1,786 SR
Queue Stats
6W - 5L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fr4gtrap
King Arthur
20
8 / 17 / 12
14,494
1,115
19,657
40,552
40,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
HOrLs
Zhong Kui
20
10 / 9 / 10
14,897
1,146
25,549
26,830
18,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
PlayHardForGod
Xbalanque
20
6 / 7 / 12
14,242
1,096
19,517
16,704
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 6 / 16
12,428
956
10,687
13,274
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 11 / 9
12,688
976
19,995
23,753
9,228
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaYOXGaming
Izanami
20
17 / 3 / 15
16,836
1,295
34,182
21,752
10,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
DevileeriuM
Cernunnos
20
12 / 8 / 17
14,793
1,138
29,330
24,354
10,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Mark032
Zeus
20
3 / 6 / 28
13,489
1,038
19,349
14,297
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
McPhonsy
The Morrigan
20
13 / 4 / 19
15,293
1,176
20,490
12,264
5,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Wiknay
Artio
20
5 / 6 / 26
13,603
1,046
11,989
25,010
23,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
155
27
Kills
50
50
Deaths
27
59
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaYOXGaming
Izanami
17
3
15
8.17
W
Cernunnos
DevileeriuM
Cernunnos
12
8
17
2.56
L
King Arthur
Fr4gtrap
King Arthur
8
17
12
0.82
L
Zhong Kui
HOrLs
Zhong Kui
10
9
10
1.67
W
Zeus
Mark032
Zeus
3
6
28
2.83
W
The Morrigan
McPhonsy
The Morrigan
13
4
19
5.63
L
Xbalanque
PlayHardForGod
Xbalanque
6
7
12
1.71
L
0
6
16
1.33
W
Artio
Wiknay
Artio
5
6
26
3
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,405
Damage
115,340
121,113
Taken
97,677
83,763
Mitigated
56,279
7,297
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaYOXGaming
Izanami
34,182
25,733
0
332
21,752
10,652
0
5,370
16,382
0
79,308
W
Cernunnos
DevileeriuM
Cernunnos
29,330
16,198
0
5,279
24,354
10,873
0
10,236
14,118
0
44,734
L
King Arthur
Fr4gtrap
King Arthur
19,657
3,142
0
0
40,552
40,864
0
16,524
24,028
471
43,721
L
Zhong Kui
HOrLs
Zhong Kui
25,549
2,134
0
1,949
26,830
18,622
0
12,278
14,552
55,221
0
W
Zeus
Mark032
Zeus
19,349
3,545
0
0
14,297
6,098
0
4,408
9,889
42,440
0
W
The Morrigan
McPhonsy
The Morrigan
20,490
4,531
343
0
12,264
5,338
0
5,030
7,225
31,859
4,626
L
Xbalanque
PlayHardForGod
Xbalanque
19,517
13,327
0
0
16,704
7,280
0
4,870
11,834
0
64,751
L
10,687
1,793
2,080
1,530
13,274
7,769
0
5,027
8,247
27,542
0
W
Artio
Wiknay
Artio
11,989
1,516
5,328
5,796
25,010
23,318
0
11,663
13,347
16,530
0
L
19,995
13,235
0
1,738
23,753
9,228
0
8,503
15,250
0
47,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,749
Gold Earned
74,014
274
Minions Killed
232
9
Camps Cleared
7
1,179,606
Distance Traveled
1,106,447
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,836
1,295
100
8
2
254,591
0
W
Cernunnos
14,793
1,138
47
4
3
192,749
0
L
King Arthur
14,494
1,115
51
4
0
236,402
0
L
Zhong Kui
14,897
1,146
60
5
0
242,372
0
W
Zeus
13,489
1,038
39
3
1
212,090
1
W
The Morrigan
15,293
1,176
35
3
1
244,671
2
L
Xbalanque
14,242
1,096
82
6
6
238,987
4
L
Ra
12,428
956
40
3
2
257,210
0
W
Artio
13,603
1,046
11
1
0
202,346
0
L
Hachiman
12,688
976
41
3
1
204,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role