Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BABY J 319
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,499 SR
Queue Stats
44W - 62L
1,452 Elo+
Party 1
Bellona
Bellona
Earth1122
Bellona
Level 28
God Stats
2W - 5L
1,401 SR
Queue Stats
32W - 20L
1,411 Elo+
Solo
Jormungandr
Jormungandr
HD Choppa
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 52L
1,277 Elo+
Party 1
Ratatoskr
Ratatoskr
IGankPeople
Ratatoskr
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 166L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
Thys Piece
Amaterasu
Level 51
God Stats
2W - 4L
1,317 SR
Queue Stats
135W - 189L
1,411 Elo+
Party 1
Team Averages
Level 28
1,443 SR
1,390 Elo+

VS

Team Averages
Level 16
1,474 SR
1,444 Elo+
King Arthur
King Arthur
Avensix
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Izanami
Izanami
DaVideographer
Izanami
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Hucklemonke
The Morrigan
Level 26
God Stats
2W - 1L
1,687 SR
Queue Stats
62W - 64L
1,427 Elo+
Solo
Ganesha
Ganesha
Twilightbeyond
Ganesha
Level 26
God Stats
2W - 3L
1,183 SR
Queue Stats
20W - 25L
1,378 Elo+
Solo
Ne Zha
Ne Zha
狂徒zhang
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BABY J 319
Ah Muzen Cab
14
2 / 6 / 3
9,583
436
7,551
11,276
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Earth1122
Bellona
17
4 / 7 / 6
10,934
497
11,916
17,414
13,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
HD Choppa
Jormungandr
15
0 / 10 / 4
9,138
415
4,722
15,958
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
IGankPeople
Ratatoskr
17
10 / 6 / 2
11,602
527
13,542
17,485
11,447
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Thys Piece
Amaterasu
17
9 / 6 / 2
11,539
525
15,817
19,808
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avensix
King Arthur
14
2 / 9 / 2
9,501
432
2,385
16,041
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
23 / 3 / 2
14,970
680
31,531
22,868
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Hucklemonke
The Morrigan
18
5 / 5 / 11
12,283
558
10,646
13,134
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 18
11,009
500
3,980
13,681
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
19
5 / 6 / 6
12,582
572
12,350
22,230
9,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
25
Kills
35
35
Deaths
25
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Avensix
King Arthur
2
9
2
0.33
L
Ah Muzen Cab
BABY J 319
Ah Muzen Cab
2
6
3
0.58
W
23
3
2
8
L
Bellona
Earth1122
Bellona
4
7
6
1
L
Jormungandr
HD Choppa
Jormungandr
0
10
4
0.2
W
The Morrigan
Hucklemonke
The Morrigan
5
5
11
2.1
L
Ratatoskr
IGankPeople
Ratatoskr
10
6
2
1.83
L
Amaterasu
Thys Piece
Amaterasu
9
6
2
1.67
W
0
2
18
4.5
W
Ne Zha
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,548
Damage
60,892
81,941
Taken
87,954
50,238
Mitigated
50,306
9,727
Healing
31,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Avensix
King Arthur
2,385
837
0
1,153
16,041
11,822
0
1,411
14,480
0
24,996
L
Ah Muzen Cab
BABY J 319
Ah Muzen Cab
7,551
2,374
0
2,175
11,276
3,446
836
257
10,994
0
45,282
W
31,531
23,516
0
14,164
22,868
9,773
4,568
3,919
18,899
0
136,047
L
Bellona
Earth1122
Bellona
11,916
2,882
0
1,180
17,414
13,597
1,042
6,627
10,416
0
40,968
L
Jormungandr
HD Choppa
Jormungandr
4,722
1,374
0
81
15,958
8,157
168
1,498
14,395
31,252
0
W
The Morrigan
Hucklemonke
The Morrigan
10,646
1,995
695
2,045
13,134
5,312
1,272
1,032
12,027
66,178
3,374
L
Ratatoskr
IGankPeople
Ratatoskr
13,542
6,199
0
4,077
17,485
11,447
0
573
16,783
0
63,676
L
Amaterasu
Thys Piece
Amaterasu
15,817
5,935
267
1,947
19,808
13,591
1,609
3,531
16,048
0
59,581
W
3,980
410
0
2,212
13,681
14,041
552
2,067
11,511
15,919
0
W
Ne Zha
12,350
6,880
0
11,705
22,230
9,358
0
733
21,397
0
74,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
60,345
417
Minions Killed
504
0
Camps Cleared
0
1,907,869
Distance Traveled
1,873,512
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,501
432
37
2
0
353,311
2
L
Ah Muzen Cab
9,583
436
81
4
0
342,791
2
W
Izanami
14,970
680
209
10
0
383,837
10
L
Bellona
10,934
497
64
3
0
416,346
1
L
Jormungandr
9,138
415
59
3
0
338,321
0
W
The Morrigan
12,283
558
120
5
0
378,845
0
L
Ratatoskr
11,602
527
113
5
0
418,126
0
L
Amaterasu
11,539
525
100
5
0
392,285
0
W
Ganesha
11,009
500
11
1
0
397,484
1
W
Ne Zha
12,582
572
127
6
0
360,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role