Player Matchup

Neith
Neith
KingPiingo
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 137L
1,447 Elo+
Party 1
Hercules
Hercules
Neith8110
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,691 Elo+
Party 1
Nemesis
Nemesis
Obscene Path
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 82L
1,543 Elo+
Solo
Anubis
Anubis
lcbaokadensmerf
Anubis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,711 Elo+
Solo
Merlin
Merlin
neo___artist
Merlin
Level 10
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,560 Elo+

VS

Team Averages
Level 14
1,646 SR
1,553 Elo+
Pele
Pele
Drip_Bandsx6
Pele
Level 5
God Stats
9W - 3L
1,725 SR
Queue Stats
34W - 26L
1,560 Elo+
Solo
Artemis
Artemis
GAB_acq03
Artemis
Level 28
God Stats
2W - 0L
1,861 SR
Queue Stats
4W - 3L
1,430 Elo+
Solo
Chaac
Chaac
Luwil
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,588 Elo+
Solo
Medusa
Medusa
PistolaSucia
Medusa
Level 15
God Stats
3W - 1L
1,795 SR
Queue Stats
172W - 139L
1,672 Elo+
Solo
Baba Yaga
Baba Yaga
mychapryme
Baba Yaga
Level 8
God Stats
4W - 6L
1,352 SR
Queue Stats
31W - 25L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 7 / 2
7,606
507
2,461
10,185
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Neith8110
Hercules
11
2 / 5 / 5
7,244
483
4,728
16,893
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Obscene Path
Nemesis
15
6 / 1 / 3
9,321
621
9,625
13,552
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 7 / 4
8,111
541
13,243
13,656
6,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
9
0 / 10 / 1
6,016
401
1,932
9,188
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 2
9,776
652
11,789
9,922
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
GAB_acq03
Artemis
12
3 / 7 / 2
7,891
526
5,482
8,308
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Luwil
Chaac
14
3 / 2 / 6
8,702
580
10,024
13,676
11,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
18
9 / 2 / 4
10,893
726
15,425
13,085
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
mychapryme
Baba Yaga
13
3 / 4 / 8
8,319
555
5,657
6,116
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
30
30
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
W
Artemis
GAB_acq03
Artemis
3
7
2
0.57
L
Neith
1
7
2
0.29
W
Chaac
Luwil
Chaac
3
2
6
3
L
Hercules
Neith8110
Hercules
2
5
5
0.9
L
Nemesis
Obscene Path
Nemesis
6
1
3
7.5
W
Medusa
9
2
4
5.5
L
7
7
4
1.29
W
Baba Yaga
mychapryme
Baba Yaga
3
4
8
1.75
L
Merlin
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
48,377
63,474
Taken
51,107
28,201
Mitigated
24,261
22,051
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,789
3,285
0
4,246
9,922
3,614
1,202
2,678
7,236
0
55,740
W
Artemis
GAB_acq03
Artemis
5,482
2,753
135
600
8,308
2,315
785
3,446
4,776
0
20,511
L
Neith
2,461
999
0
1,842
10,185
2,997
0
268
9,899
0
22,332
W
Chaac
Luwil
Chaac
10,024
2,387
0
5,786
13,676
11,223
1,464
3,559
10,005
76
55,277
L
Hercules
Neith8110
Hercules
4,728
1,659
564
6,123
16,893
12,081
0
1,528
15,193
0
26,113
L
Nemesis
Obscene Path
Nemesis
9,625
4,928
0
7,210
13,552
4,618
0
976
12,434
0
60,715
W
Medusa
15,425
9,620
0
7,949
13,085
5,373
2,154
1,810
11,259
0
93,084
L
13,243
723
0
6,312
13,656
6,141
602
1,327
12,191
48,515
0
W
Baba Yaga
mychapryme
Baba Yaga
5,657
196
0
1,322
6,116
1,736
1,566
3,316
2,656
28,901
0
L
Merlin
1,932
326
0
0
9,188
2,364
531
1,064
8,024
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
45,581
312
Minions Killed
435
0
Camps Cleared
0
1,314,253
Distance Traveled
1,357,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,776
652
105
7
0
289,340
3
W
Artemis
7,891
526
42
3
0
253,295
0
L
Neith
7,606
507
42
3
0
244,040
3
W
Chaac
8,702
580
99
7
0
281,349
2
L
Hercules
7,244
483
54
4
0
307,048
4
L
Nemesis
9,321
621
109
7
0
294,745
1
W
Medusa
10,893
726
139
9
0
248,779
1
L
Anubis
8,111
541
59
4
0
237,394
0
W
Baba Yaga
8,319
555
50
3
0
285,193
1
L
Merlin
6,016
401
48
3
0
231,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role