Player Matchup

Fenrir
Fenrir
KoKeeN
Fenrir
Level 18
God Stats
1W - 4L
1,638 SR
Queue Stats
8W - 8L
1,596 Elo+
Party 1
Medusa
Medusa
LapinPred4tor
Medusa
Level 18
God Stats
6W - 2L
1,676 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 1
Tiamat
Tiamat
LuckySam38
Tiamat
Level 25
God Stats
1W - 2L
1,597 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 1
Camazotz
Camazotz
Shawddore
Camazotz
Level 158
God Stats
1W - 3L
1,266 SR
Queue Stats
183W - 134L
1,596 Elo+
Party 1
Athena
Athena
smurfiiii
Athena
Level 12
God Stats
7W - 7L
1,582 SR
Queue Stats
36W - 33L
1,558 Elo+
Solo
Team Averages
Level 46
1,552 SR
1,561 Elo+

VS

Team Averages
Level 23
1,510 SR
1,433 Elo+
Tiamat
Tiamat
Aidanator07
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Pele
Pele
JONNY1014
Pele
Level 29
God Stats
2W - 3L
1,512 SR
Queue Stats
104W - 115L
1,457 Elo+
Party 2
Ganesha
Ganesha
Tu___mami___
Ganesha
Level 29
God Stats
14W - 24L
1,426 SR
Queue Stats
274W - 245L
1,595 Elo+
Solo
Hades
Hades
eyFonzee
Hades
Level 28
God Stats
11W - 14L
1,543 SR
Queue Stats
100W - 102L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
zif-demon
Jing Wei
Level 29
God Stats
10W - 18L
1,568 SR
Queue Stats
504W - 514L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KoKeeN
Fenrir
17
5 / 3 / 0
10,857
543
10,670
15,269
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 1 / 4
11,076
554
10,329
7,555
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
LuckySam38
Tiamat
15
0 / 5 / 3
9,017
451
4,584
9,531
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Shawddore
Camazotz
19
6 / 2 / 2
11,575
579
12,746
20,910
10,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
smurfiiii
Athena
15
2 / 1 / 6
9,590
480
8,132
16,175
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 2
8,546
427
8,763
9,494
8,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
8 / 3 / 1
10,241
512
9,628
16,596
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Tu___mami___
Ganesha
15
0 / 3 / 5
9,845
492
8,389
13,799
12,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
eyFonzee
Hades
14
3 / 4 / 5
9,153
458
11,179
14,670
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zif-demon
Jing Wei
17
1 / 4 / 0
9,990
500
5,069
13,493
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
12
12
Deaths
17
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
L
Pele
8
3
1
2.83
W
Fenrir
KoKeeN
Fenrir
5
3
0
1.67
W
4
1
4
6
W
Tiamat
LuckySam38
Tiamat
0
5
3
0.3
W
Camazotz
Shawddore
Camazotz
6
2
2
3.5
L
Ganesha
Tu___mami___
Ganesha
0
3
5
0.83
L
Hades
eyFonzee
Hades
3
4
5
1.38
W
Athena
smurfiiii
Athena
2
1
6
5
L
Jing Wei
zif-demon
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,461
Damage
43,028
69,440
Taken
68,052
32,890
Mitigated
38,091
25,730
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,763
1,480
0
2,032
9,494
8,501
731
287
9,207
43,499
0
L
Pele
9,628
2,397
0
4,278
16,596
6,274
0
1,551
15,011
0
51,889
W
Fenrir
KoKeeN
Fenrir
10,670
1,514
280
4,188
15,269
5,714
0
5,945
9,324
0
79,118
W
10,329
3,116
474
3,325
7,555
2,967
81
1,550
6,005
0
88,354
W
Tiamat
LuckySam38
Tiamat
4,584
395
0
1,869
9,531
4,139
52
3,595
5,936
39,191
0
W
Camazotz
Shawddore
Camazotz
12,746
4,182
0
10,285
20,910
10,037
1,640
9,530
10,844
0
80,594
L
Ganesha
Tu___mami___
Ganesha
8,389
851
0
480
13,799
12,095
0
4,805
8,790
38,844
0
L
Hades
eyFonzee
Hades
11,179
949
256
6,104
14,670
6,467
0
3,755
10,679
54,849
0
W
Athena
smurfiiii
Athena
8,132
2,073
0
5,309
16,175
10,033
330
7,097
9,000
36,764
0
L
Jing Wei
zif-demon
Jing Wei
5,069
2,826
335
5,250
13,493
4,754
0
1,844
11,649
0
74,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,115
Gold Earned
47,775
561
Minions Killed
499
0
Camps Cleared
0
1,968,180
Distance Traveled
1,880,808
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,546
427
104
5
0
275,382
0
L
Pele
10,241
512
93
5
0
427,312
0
W
Fenrir
10,857
543
120
6
0
417,050
0
W
Medusa
11,076
554
142
7
0
397,194
7
W
Tiamat
9,017
451
88
4
0
338,469
2
W
Camazotz
11,575
579
167
8
0
358,714
4
L
Ganesha
9,845
492
24
1
0
419,643
6
L
Hades
9,153
458
120
6
0
381,357
4
W
Athena
9,590
480
44
2
0
456,753
4
L
Jing Wei
9,990
500
158
8
0
377,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role