Player Matchup

Chaac
Chaac
Ebarra747
Chaac
Level 41
God Stats
3W - 4L
1,655 SR
Queue Stats
208W - 196L
1,518 Elo+
Solo
Cerberus
Cerberus
Looneydroid54
Cerberus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 192L
1,466 Elo+
Solo
Apollo
Apollo
MiKeL_LJ
Apollo
Level 35
God Stats
4W - 5L
1,486 SR
Queue Stats
393W - 416L
1,431 Elo+
Solo
Sol
Sol
RushThenCrush
Sol
Level 42
God Stats
256W - 289L
1,398 SR
Queue Stats
287W - 336L
1,393 Elo+
Solo
Jing Wei
Jing Wei
SyniD28
Jing Wei
Level 44
God Stats
0W - 3L
1,353 SR
Queue Stats
154W - 206L
1,387 Elo+
Solo
Team Averages
Level 39
1,478 SR
1,439 Elo+

VS

Team Averages
Level 72
1,542 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
barbacupo
Sylvanus
Level 46
God Stats
4W - 6L
1,736 SR
Queue Stats
12W - 16L
1,578 Elo+
Solo
Hades
Hades
kever-THC-
Hades
Level 96
God Stats
7W - 10L
1,367 SR
Queue Stats
115W - 126L
1,438 Elo+
Party 1
Nemesis
Nemesis
loco-soldato
Nemesis
Level 86
God Stats
31W - 30L
1,607 SR
Queue Stats
358W - 334L
1,457 Elo+
Party 1
Rama
Rama
swagappleDE
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ebarra747
Chaac
9
0 / 2 / 1
5,275
480
2,062
5,982
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Looneydroid54
Cerberus
8
0 / 3 / 3
4,729
430
2,886
8,936
4,401
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
MiKeL_LJ
Apollo
12
2 / 1 / 1
6,406
582
3,000
6,171
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,719
520
6,466
7,700
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
SyniD28
Jing Wei
8
0 / 1 / 0
4,661
424
1,009
3,628
1,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 0 / 1
7,062
642
7,368
4,969
1,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
barbacupo
Sylvanus
10
1 / 2 / 3
6,089
554
3,051
9,754
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
11
2 / 1 / 0
6,366
579
4,065
5,771
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
loco-soldato
Nemesis
11
2 / 1 / 1
6,396
581
1,724
5,237
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 3
5,933
539
5,177
4,803
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
10
10
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
1
3.5
L
Chaac
Ebarra747
Chaac
0
2
1
0.25
L
Cerberus
Looneydroid54
Cerberus
0
3
3
0.5
L
Apollo
MiKeL_LJ
Apollo
2
1
1
2.5
L
2
3
1
0.83
L
Jing Wei
SyniD28
Jing Wei
0
1
0
0
W
Sylvanus
barbacupo
Sylvanus
1
2
3
1.25
W
Hades
2
1
0
2
W
Nemesis
loco-soldato
Nemesis
2
1
1
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
21,385
32,417
Taken
30,534
12,423
Mitigated
11,917
9,427
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,368
278
223
2,850
4,969
1,247
408
487
4,482
50,400
0
L
Chaac
Ebarra747
Chaac
2,062
307
0
1,638
5,982
2,892
228
3,326
2,381
0
22,480
L
Cerberus
Looneydroid54
Cerberus
2,886
66
266
2,839
8,936
4,401
54
3,312
5,624
12,687
0
L
Apollo
MiKeL_LJ
Apollo
3,000
1,675
0
661
6,171
2,133
0
2,429
3,692
0
37,308
L
6,466
1,887
0
3,351
7,700
1,965
517
2,681
5,019
36,216
0
L
Jing Wei
SyniD28
Jing Wei
1,009
913
0
672
3,628
1,032
0
2,411
1,217
0
14,356
W
Sylvanus
barbacupo
Sylvanus
3,051
1,354
2,006
4,739
9,754
3,711
314
5,040
4,714
21,429
0
W
Hades
4,065
107
51
2,169
5,771
4,027
354
0
5,575
29,200
0
W
Nemesis
loco-soldato
Nemesis
1,724
289
0
2,698
5,237
1,385
0
724
4,513
0
33,673
W
5,177
4,182
0
1,141
4,803
1,547
638
3,101
1,702
0
29,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
31,846
246
Minions Killed
331
0
Camps Cleared
0
1,015,859
Distance Traveled
1,044,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,062
642
82
7
0
231,504
0
L
Chaac
5,275
480
44
4
0
235,670
0
L
Cerberus
4,729
430
32
3
0
201,564
2
L
Apollo
6,406
582
73
7
0
225,145
1
L
Sol
5,719
520
66
6
0
177,841
2
L
Jing Wei
4,661
424
31
3
0
175,639
0
W
Sylvanus
6,089
554
32
3
0
174,653
1
W
Hades
6,366
579
65
6
0
191,526
0
W
Nemesis
6,396
581
85
8
0
252,068
0
W
Rama
5,933
539
67
6
0
195,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role