Player Matchup

Ymir
Ymir
FakeOgre
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,832 Elo+
Party 2
Anhur
Anhur
PretzelCake
Anhur
Level 128
God Stats
1W - 2L
1,352 SR
Queue Stats
52W - 44L
1,626 Elo+
Party 2
Susano
Susano
Waseembalawi
Susano
Level 98
God Stats
1W - 2L
1,310 SR
Queue Stats
395W - 374L
1,548 Elo+
Party 1
Scylla
Scylla
Yokonisos
Scylla
Level 152
God Stats
3W - 0L
1,696 SR
Queue Stats
92W - 85L
1,623 Elo+
Party 2
Achilles
Achilles
Yõkai
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,471 SR
1,626 Elo+

VS

Team Averages
Level 112
1,609 SR
1,593 Elo+
Agni
Agni
Angelo4ekQQ
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,844 Elo+
Party 3
Athena
Athena
Kerykerry
Athena
Level 143
God Stats
1W - 1L
1,827 SR
Queue Stats
18W - 14L
1,557 Elo+
Party 3
Susano
Susano
Yobwocin
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,516 Elo+
Solo
Mulan
Mulan
timka777
Mulan
Level 109
God Stats
3W - 2L
1,813 SR
Queue Stats
25W - 20L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
xexbaron
Danzaburou
Level 129
God Stats
2W - 6L
1,407 SR
Queue Stats
30W - 30L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 4 / 8
7,802
488
4,088
10,925
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 1 / 8
9,310
582
8,283
10,785
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
14
6 / 3 / 10
9,073
567
9,444
13,242
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Yokonisos
Scylla
16
12 / 3 / 8
10,199
637
16,380
9,495
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Yõkai
Achilles
16
4 / 3 / 11
9,355
585
14,674
14,973
11,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,154
447
5,896
10,719
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Kerykerry
Athena
13
4 / 6 / 8
8,830
552
8,862
16,583
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Yobwocin
Susano
12
1 / 4 / 5
7,439
465
4,495
12,074
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
timka777
Mulan
14
5 / 5 / 4
8,657
541
11,516
16,179
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xexbaron
Danzaburou
12
2 / 7 / 5
7,390
462
8,622
13,610
5,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
31
Kills
14
14
Deaths
31
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Ymir
3
4
8
1.75
L
Athena
Kerykerry
Athena
4
6
8
1.33
W
6
1
8
10
W
Susano
6
3
10
3.67
L
Susano
Yobwocin
Susano
1
4
5
0.88
W
Scylla
Yokonisos
Scylla
12
3
8
5.33
W
Achilles
Yõkai
Achilles
4
3
11
3.17
L
Mulan
timka777
Mulan
5
5
4
1.4
L
Danzaburou
xexbaron
Danzaburou
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,869
Damage
39,391
59,420
Taken
69,165
32,977
Mitigated
42,944
16,525
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
60
0
817
10,719
3,681
236
5,879
4,600
29,550
0
W
Ymir
4,088
609
0
2,198
10,925
8,219
154
3,635
7,064
11,564
0
L
Athena
Kerykerry
Athena
8,862
1,799
0
1,984
16,583
13,097
301
4,833
11,598
19,244
0
W
8,283
4,210
0
3,187
10,785
4,314
1,536
2,951
7,661
0
58,682
W
Susano
9,444
2,700
0
4,298
13,242
5,114
0
2,592
10,527
0
46,585
L
Susano
Yobwocin
Susano
4,495
938
0
4,149
12,074
4,660
313
2,547
9,487
0
37,394
W
Scylla
Yokonisos
Scylla
16,380
2,618
150
1,698
9,495
3,334
1,772
2,570
6,541
60,540
0
W
Achilles
Yõkai
Achilles
14,674
4,687
0
4,994
14,973
11,996
136
2,456
12,022
0
51,897
L
Mulan
timka777
Mulan
11,516
731
0
4,073
16,179
16,423
48
2,057
14,076
126
40,236
L
Danzaburou
xexbaron
Danzaburou
8,622
4,627
0
3,997
13,610
5,083
798
4,524
8,936
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
39,470
395
Minions Killed
293
0
Camps Cleared
0
1,559,163
Distance Traveled
1,456,815
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,154
447
60
4
0
269,931
6
W
Ymir
7,802
488
14
1
0
304,282
8
L
Athena
8,830
552
21
1
0
325,626
2
W
Anhur
9,310
582
99
6
0
292,506
4
W
Susano
9,073
567
86
5
0
338,823
3
L
Susano
7,439
465
69
4
0
301,727
0
W
Scylla
10,199
637
110
7
0
298,940
6
W
Achilles
9,355
585
86
5
0
324,612
0
L
Mulan
8,657
541
74
5
0
288,471
1
L
Danzaburou
7,390
462
69
4
0
271,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role