Player Matchup

Bacchus
Bacchus
HeppyChan
Bacchus
Level 27
God Stats
6W - 4L
1,590 SR
Queue Stats
73W - 84L
1,432 Elo+
Solo
Anubis
Anubis
LhazKhiel
Anubis
Level 23
God Stats
8W - 4L
1,777 SR
Queue Stats
14W - 15L
1,485 Elo+
Solo
Ravana
Ravana
Mezo29
Ravana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Shundori
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 234L
1,500 Elo+
Solo
Neith
Neith
xxragingqueen
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,483 Elo+

VS

Team Averages
Level 10
1,329 SR
1,329 Elo+
King Arthur
King Arthur
BarBrothers3
King Arthur
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Yemoja
Yemoja
Estenia
Yemoja
Level 11
God Stats
0W - 3L
1,213 SR
Queue Stats
5W - 9L
1,371 Elo+
Solo
Nemesis
Nemesis
MasterHasher
Nemesis
Level 28
God Stats
19W - 35L
1,431 SR
Queue Stats
73W - 105L
1,403 Elo+
Solo
Agni
Agni
ZHONG12
Agni
Level 4
God Stats
1W - 2L
1,240 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Artemis
Artemis
alankoterba
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeppyChan
Bacchus
12
1 / 0 / 1
7,297
521
679
3,745
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
LhazKhiel
Anubis
14
17 / 1 / 4
9,502
679
17,011
10,712
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Mezo29
Ravana
13
4 / 1 / 4
7,934
567
3,294
4,603
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Shundori
Guan Yu
13
2 / 0 / 5
7,340
524
4,305
8,174
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 8
6,765
483
4,938
3,965
1,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarBrothers3
King Arthur
7
0 / 5 / 1
4,724
337
1,332
9,760
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Estenia
Yemoja
11
1 / 5 / 0
6,801
486
3,351
9,503
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
MasterHasher
Nemesis
11
1 / 3 / 1
6,942
496
5,071
10,279
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
ZHONG12
Agni
9
1 / 7 / 0
5,689
406
5,878
8,273
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
alankoterba
Artemis
3
0 / 6 / 0
4,216
301
1,022
3,559
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
26
Kills
3
3
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BarBrothers3
King Arthur
0
5
1
0.1
L
Yemoja
Estenia
Yemoja
1
5
0
0.2
W
Bacchus
HeppyChan
Bacchus
1
0
1
1.5
W
Anubis
LhazKhiel
Anubis
17
1
4
19
L
Nemesis
MasterHasher
Nemesis
1
3
1
0.5
W
Ravana
Mezo29
Ravana
4
1
4
6
W
Guan Yu
Shundori
Guan Yu
2
0
5
4.5
L
Agni
ZHONG12
Agni
1
7
0
0.14
L
Artemis
alankoterba
Artemis
0
6
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
16,654
31,199
Taken
41,374
16,995
Mitigated
15,475
14,273
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BarBrothers3
King Arthur
1,332
373
0
264
9,760
4,890
0
3,914
5,671
0
6,366
L
Yemoja
Estenia
Yemoja
3,351
1,388
828
1,505
9,503
4,747
0
5,491
3,912
20,024
0
W
Bacchus
HeppyChan
Bacchus
679
36
0
171
3,745
3,017
1,800
398
3,271
27,589
0
W
Anubis
LhazKhiel
Anubis
17,011
1,092
0
7,048
10,712
5,112
1,240
3,552
6,752
51,767
0
L
Nemesis
MasterHasher
Nemesis
5,071
2,952
0
1,321
10,279
3,146
0
1,979
8,275
0
44,201
W
Ravana
Mezo29
Ravana
3,294
744
0
2,084
4,603
1,910
244
692
3,797
0
44,113
W
Guan Yu
Shundori
Guan Yu
4,305
1,133
35
4,040
8,174
5,615
0
2,413
5,565
0
36,364
L
Agni
ZHONG12
Agni
5,878
1,034
0
895
8,273
2,010
0
4,413
3,810
21,317
0
L
Artemis
alankoterba
Artemis
1,022
614
0
0
3,559
682
0
1,893
1,666
0
3,114
W
4,938
2,889
99
796
3,965
1,341
698
1,536
2,367
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
28,372
315
Minions Killed
174
0
Camps Cleared
0
1,228,742
Distance Traveled
951,705
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,724
337
5
0
0
177,375
0
L
Yemoja
6,801
486
34
2
0
217,554
2
W
Bacchus
7,297
521
43
3
0
225,938
4
W
Anubis
9,502
679
84
6
0
216,315
0
L
Nemesis
6,942
496
87
6
0
238,600
0
W
Ravana
7,934
567
76
5
0
276,982
0
W
Guan Yu
7,340
524
74
5
0
261,459
2
L
Agni
5,689
406
46
3
0
236,757
0
L
Artemis
4,216
301
2
0
0
81,419
0
W
Neith
6,765
483
38
3
0
248,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role