Player Matchup

Danzaburou
Danzaburou
Bee_Doroteo
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Heart_Cliff
Tsukuyomi
Level 27
God Stats
5W - 5L
1,679 SR
Queue Stats
13W - 15L
1,400 Elo+
Solo
Bellona
Bellona
calvo0901
Bellona
Level 18
God Stats
5W - 6L
1,498 SR
Queue Stats
170W - 217L
1,361 Elo+
Solo
Chernobog
Chernobog
light979unit
Chernobog
Level 25
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 8L
1,216 Elo+
Solo
Cthulhu
Cthulhu
pguzmaro
Cthulhu
Level 18
God Stats
11W - 9L
1,593 SR
Queue Stats
187W - 196L
1,319 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,359 Elo+

VS

Team Averages
Level 20
1,580 SR
1,361 Elo+
Vamana
Vamana
FRIKKinTable
Vamana
Level 28
God Stats
5W - 7L
1,134 SR
Queue Stats
44W - 46L
1,298 Elo+
Party 1
Cerberus
Cerberus
Joeyjeff1
Cerberus
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,418 Elo+
Solo
Nox
Nox
MiniatureAmoeba
Nox
Level 26
God Stats
2W - 1L
1,816 SR
Queue Stats
37W - 34L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
ojthejuice
Nu Wa
Level 24
God Stats
7W - 4L
1,712 SR
Queue Stats
31W - 16L
1,511 Elo+
Solo
Thor
Thor
yagomiranda134
Thor
Level 13
God Stats
3W - 8L
1,737 SR
Queue Stats
355W - 412L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bee_Doroteo
Danzaburou
8
0 / 9 / 1
9,248
343
1,563
10,530
3,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Heart_Cliff
Tsukuyomi
20
18 / 4 / 2
18,268
677
31,607
23,636
10,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
calvo0901
Bellona
18
1 / 14 / 1
12,706
471
10,808
25,931
26,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
light979unit
Chernobog
16
2 / 13 / 2
11,581
429
4,901
20,051
7,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
pguzmaro
Cthulhu
19
4 / 2 / 5
13,471
499
14,046
18,072
21,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
13 / 7 / 8
14,319
530
22,535
29,470
26,370
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Joeyjeff1
Cerberus
7
0 / 7 / 3
8,240
305
290
7,280
2,209
20
7 / 5 / 8
14,114
523
11,473
16,898
6,574
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
20
16 / 4 / 5
15,500
574
22,752
16,694
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
5 / 4 / 5
12,126
449
4,599
12,775
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
25
Kills
41
42
Deaths
27
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bee_Doroteo
Danzaburou
0
9
1
0.06
L
Vamana
13
7
8
2.43
W
Tsukuyomi
Heart_Cliff
Tsukuyomi
18
4
2
4.75
L
Cerberus
Joeyjeff1
Cerberus
0
7
3
0.21
L
7
5
8
2.2
W
Bellona
calvo0901
Bellona
1
14
1
0.11
W
Chernobog
light979unit
Chernobog
2
13
2
0.23
L
Nu Wa
16
4
5
4.63
W
Cthulhu
pguzmaro
Cthulhu
4
2
5
3.25
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,925
Damage
61,649
98,220
Taken
83,117
68,620
Mitigated
46,185
14,544
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bee_Doroteo
Danzaburou
1,563
479
0
945
10,530
3,022
0
6,068
4,082
0
24,343
L
Vamana
22,535
15,553
0
6,331
29,470
26,370
3,898
2,739
26,491
0
79,257
W
Tsukuyomi
Heart_Cliff
Tsukuyomi
31,607
8,090
0
6,086
23,636
10,206
4,800
7,624
15,748
0
147,077
L
Cerberus
Joeyjeff1
Cerberus
290
117
0
354
7,280
2,209
0
2,249
5,031
3,298
0
L
11,473
1,377
0
2,667
16,898
6,574
880
6,743
10,107
69,351
0
W
Bellona
calvo0901
Bellona
10,808
7,487
0
1,414
25,931
26,765
4,621
2,812
23,039
0
68,443
W
Chernobog
light979unit
Chernobog
4,901
3,451
0
3,338
20,051
7,307
3,180
8,211
11,444
0
53,740
L
Nu Wa
22,752
5,973
0
4,216
16,694
5,566
1,770
2,315
14,379
78,406
0
W
Cthulhu
pguzmaro
Cthulhu
14,046
1,385
748
2,013
18,072
21,320
1,546
8,392
9,392
78,512
0
L
4,599
1,316
0
3,348
12,775
5,466
1,236
0
12,775
0
63,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,274
Gold Earned
64,299
530
Minions Killed
511
0
Camps Cleared
0
1,920,253
Distance Traveled
1,829,736
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,248
343
21
1
0
201,262
0
L
Vamana
14,319
530
117
4
0
426,771
3
W
Tsukuyomi
18,268
677
197
7
0
522,256
3
L
Cerberus
8,240
305
22
1
0
206,844
0
L
Nox
14,114
523
121
4
0
400,196
2
W
Bellona
12,706
471
99
4
0
347,892
0
W
Chernobog
11,581
429
87
3
0
348,069
0
L
Nu Wa
15,500
574
135
5
0
406,664
3
W
Cthulhu
13,471
499
126
5
0
500,774
1
L
Thor
12,126
449
116
4
0
389,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role