Player Matchup

Ymir
Ymir
Mr PhantomNight
Ymir
Level 106
God Stats
9W - 4L
1,777 SR
Queue Stats
118W - 93L
1,546 Elo+
Solo
Tiamat
Tiamat
akamasaka
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
sR vDjinz
Danzaburou
Level 78
God Stats
1W - 0L
1,304 SR
Queue Stats
20W - 18L
1,405 Elo+
Party 2
Team Averages
Level 100
1,527 SR
1,483 Elo+

VS

Team Averages
Level 48
1,435 SR
1,477 Elo+
Chaac
Chaac
GDS305881
Chaac
Level 18
God Stats
3W - 7L
1,396 SR
Queue Stats
35W - 42L
1,527 Elo+
Solo
Nu Wa
Nu Wa
HADESKIINGZ
Nu Wa
Level 97
God Stats
14W - 26L
1,408 SR
Queue Stats
137W - 159L
1,402 Elo+
Party 1
Fenrir
Fenrir
JackSparragoEsp
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
13,620
801
10,795
21,508
21,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
akamasaka
Tiamat
17
7 / 8 / 4
12,361
727
15,763
15,758
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
sR vDjinz
Danzaburou
13
2 / 7 / 6
10,804
636
4,355
13,336
4,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GDS305881
Chaac
15
4 / 5 / 9
11,502
677
12,390
22,597
15,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 2 / 13
11,592
682
15,721
6,519
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 9 / 4
12,322
725
13,721
20,713
18,819
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
15
Kills
17
17
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
GDS305881
Chaac
4
5
9
1.7
L
3
2
13
4.75
L
10
9
4
1.33
W
6
2
8
5
W
Tiamat
akamasaka
Tiamat
7
8
4
1.13
W
Danzaburou
sR vDjinz
Danzaburou
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
41,832
50,602
Taken
49,829
34,101
Mitigated
37,018
5,736
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GDS305881
Chaac
12,390
1,220
818
6,469
22,597
15,628
79
13,692
8,905
0
45,879
L
15,721
4,883
488
1,498
6,519
2,571
844
3,847
2,672
61,174
0
L
13,721
2,974
466
1,749
20,713
18,819
76
9,111
11,602
0
54,789
W
10,795
1,199
0
2,113
21,508
21,254
628
7,091
14,417
57,360
0
W
Tiamat
akamasaka
Tiamat
15,763
2,162
0
2,471
15,758
8,774
1,104
5,395
10,363
54,418
0
W
Danzaburou
sR vDjinz
Danzaburou
4,355
631
0
1,152
13,336
4,073
1,631
3,303
10,033
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
35,416
200
Minions Killed
216
0
Camps Cleared
0
802,278
Distance Traveled
888,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,502
677
58
3
0
310,434
5
L
Nu Wa
11,592
682
92
5
0
290,210
1
L
Fenrir
12,322
725
66
4
0
287,934
1
W
Ymir
13,620
801
80
5
0
272,852
0
W
Tiamat
12,361
727
86
5
0
291,038
4
W
Danzaburou
10,804
636
34
2
0
238,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role