Player Matchup

Ymir
Ymir
Tagerò
Ymir
Level 6
God Stats
3W - 0L
1,881 SR
Queue Stats
7W - 1L
1,929 Elo+
Solo
Artemis
Artemis
Theomahero
Artemis
Level 68
God Stats
6W - 7L
1,778 SR
Queue Stats
370W - 264L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
iCarrylotz
Aphrodite
Level 89
God Stats
237W - 127L
1,636 SR
Queue Stats
256W - 167L
1,585 Elo+
Party 2
Team Averages
Level 54
1,765 SR
1,705 Elo+

VS

Team Averages
Level 50
1,632 SR
1,622 Elo+
Awilix
Awilix
IamStackingRage
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,562 Elo+
Party 1
Anhur
Anhur
Melzarion
Anhur
Level 18
God Stats
4W - 3L
1,782 SR
Queue Stats
48W - 33L
1,616 Elo+
Party 1
He Bo
He Bo
TouchMeWeiner
He Bo
Level 125
God Stats
1W - 2L
1,615 SR
Queue Stats
64W - 40L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Tagerò
Ymir
18
6 / 5 / 9
14,468
658
11,731
23,479
25,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Theomahero
Artemis
19
8 / 3 / 6
14,751
671
30,491
23,992
10,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
iCarrylotz
Aphrodite
18
2 / 6 / 11
13,389
609
6,372
20,039
9,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 8
14,408
655
21,325
21,299
9,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Melzarion
Anhur
17
4 / 5 / 9
13,831
629
15,949
21,702
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 5
14,050
639
16,712
14,488
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
14
14
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
Anhur
Melzarion
Anhur
4
5
9
1.7
W
Ymir
Tagerò
Ymir
6
5
9
2.1
W
Artemis
Theomahero
Artemis
8
3
6
3.67
L
5
5
5
1.5
W
Aphrodite
iCarrylotz
Aphrodite
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
53,986
67,510
Taken
57,489
45,708
Mitigated
21,609
29,090
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,325
10,347
0
250
21,299
9,285
0
7,447
13,852
0
64,947
L
Anhur
Melzarion
Anhur
15,949
6,821
0
8,743
21,702
7,694
549
6,727
14,975
0
98,264
W
Ymir
Tagerò
Ymir
11,731
1,530
0
1,557
23,479
25,952
315
4,696
18,550
28,259
0
W
Artemis
Theomahero
Artemis
30,491
16,206
0
9,466
23,992
10,150
2,934
5,844
17,758
0
102,987
L
16,712
668
0
1,587
14,488
4,630
293
4,066
10,422
47,917
0
W
Aphrodite
iCarrylotz
Aphrodite
6,372
241
8,762
9,305
20,039
9,606
294
5,220
14,401
61,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
42,289
238
Minions Killed
264
0
Camps Cleared
0
1,135,081
Distance Traveled
1,178,175
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,408
655
54
2
0
412,172
3
L
Anhur
13,831
629
136
6
0
364,659
4
W
Ymir
14,468
658
23
1
0
338,339
0
W
Artemis
14,751
671
103
5
0
387,388
2
L
He Bo
14,050
639
74
3
0
401,344
3
W
Aphrodite
13,389
609
112
5
0
409,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role