Player Matchup

Terra
Terra
AlonsoLion24
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 214L
1,546 Elo+
Party 1
Neith
Neith
Ekirne1
Neith
Level 6
God Stats
2W - 2L
1,289 SR
Queue Stats
5W - 3L
1,462 Elo+
Party 1
Fenrir
Fenrir
MASAFE
Fenrir
Level 28
God Stats
3W - 1L
1,842 SR
Queue Stats
52W - 36L
1,725 Elo+
Party 1
Anubis
Anubis
MartaYas
Anubis
Level 109
God Stats
6W - 2L
1,644 SR
Queue Stats
120W - 149L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Ocaba76
Guan Yu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,555 SR
1,539 Elo+

VS

Team Averages
Level 17
1,524 SR
1,498 Elo+
Bellona
Bellona
Huanjohn
Bellona
Level 14
God Stats
2W - 3L
1,484 SR
Queue Stats
18W - 15L
1,526 Elo+
Party 2
Neith
Neith
Kakashix93
Neith
Level 4
God Stats
5W - 5L
1,531 SR
Queue Stats
28W - 28L
1,556 Elo+
Party 2
Set
Set
LoveArtoria
Set
Level 15
God Stats
5W - 6L
1,460 SR
Queue Stats
21W - 21L
1,455 Elo+
Party 2
Ra
Ra
TonyBocanegra
Ra
Level 27
God Stats
46W - 41L
1,501 SR
Queue Stats
140W - 140L
1,494 Elo+
Solo
Athena
Athena
Xiakyrie
Athena
Level 26
God Stats
17W - 11L
1,643 SR
Queue Stats
61W - 54L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 12
12,088
549
8,669
20,807
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Ekirne1
Neith
14
2 / 8 / 4
10,096
459
4,979
12,069
4,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fenrir
MASAFE
Fenrir
20
12 / 3 / 9
13,761
626
16,054
20,142
11,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
MartaYas
Anubis
20
13 / 2 / 6
14,243
647
21,977
17,304
9,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ocaba76
Guan Yu
18
0 / 4 / 2
11,387
518
2,612
11,480
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Huanjohn
Bellona
15
4 / 9 / 5
10,096
459
8,498
18,989
16,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
17
7 / 7 / 7
11,237
511
11,912
14,627
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 7 / 5
11,010
500
14,105
19,394
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 2
10,898
495
9,111
12,390
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Xiakyrie
Athena
14
5 / 6 / 8
10,232
465
7,984
22,571
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
30
Kills
22
22
Deaths
35
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
Neith
Ekirne1
Neith
2
8
4
0.5
L
Bellona
Huanjohn
Bellona
4
9
5
0.72
L
Neith
7
7
7
1.5
L
4
7
5
0.93
W
Fenrir
MASAFE
Fenrir
12
3
9
5.5
W
Anubis
MartaYas
Anubis
13
2
6
8
W
Guan Yu
Ocaba76
Guan Yu
0
4
2
0.25
L
2
6
2
0.5
L
Athena
Xiakyrie
Athena
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
51,610
81,802
Taken
87,971
56,044
Mitigated
48,396
32,749
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,669
1,374
703
7,296
20,807
20,364
699
5,139
15,518
46,807
0
W
Neith
Ekirne1
Neith
4,979
3,692
0
1,402
12,069
4,451
318
1,764
10,305
0
54,542
L
Bellona
Huanjohn
Bellona
8,498
3,010
0
2,133
18,989
16,212
671
7,830
10,934
0
45,510
L
Neith
11,912
6,523
0
3,059
14,627
5,516
886
3,812
10,815
0
60,316
L
14,105
5,744
0
4,093
19,394
9,733
441
4,510
14,834
0
84,235
W
Fenrir
MASAFE
Fenrir
16,054
9,886
0
10,151
20,142
11,056
1,085
2,999
17,003
0
98,214
W
Anubis
MartaYas
Anubis
21,977
2,643
390
10,177
17,304
9,727
2,884
6,632
10,394
115,173
0
W
Guan Yu
Ocaba76
Guan Yu
2,612
685
87
2,543
11,480
10,446
529
457
10,963
0
45,321
L
9,111
509
898
3,159
12,390
4,698
342
7,363
5,027
73,969
0
L
Athena
Xiakyrie
Athena
7,984
1,720
0
3,870
22,571
12,237
54
14,723
7,848
32,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,575
Gold Earned
53,473
576
Minions Killed
486
0
Camps Cleared
0
1,918,927
Distance Traveled
1,857,327
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,088
549
73
3
0
439,117
5
W
Neith
10,096
459
87
4
0
282,155
0
L
Bellona
10,096
459
80
4
0
343,412
6
L
Neith
11,237
511
102
5
0
336,926
1
L
Set
11,010
500
122
6
0
381,214
3
W
Fenrir
13,761
626
137
6
0
427,831
5
W
Anubis
14,243
647
179
8
0
353,451
5
W
Guan Yu
11,387
518
100
5
0
416,373
0
L
Ra
10,898
495
139
6
0
407,370
8
L
Athena
10,232
465
43
2
0
388,405
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role