Player Matchup

Athena
Athena
ChaoticUzaki
Athena
Level 18
God Stats
10W - 13L
1,509 SR
Queue Stats
41W - 41L
1,606 Elo+
Solo
Fenrir
Fenrir
DeGaetano_City
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,488 Elo+
Solo
Guan Yu
Guan Yu
ElegantShoshan
Guan Yu
Level 16
God Stats
4W - 5L
1,474 SR
Queue Stats
38W - 43L
1,566 Elo+
Solo
Chronos
Chronos
SCHIMPFY1
Chronos
Level 24
God Stats
43W - 20L
1,809 SR
Queue Stats
265W - 202L
1,678 Elo+
Solo
Ra
Ra
vallado_capital4
Ra
Level 23
God Stats
2W - 1L
1,517 SR
Queue Stats
44W - 37L
1,616 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,591 Elo+

VS

Team Averages
Level 14
1,598 SR
1,662 Elo+
Zhong Kui
Zhong Kui
INGRID1193
Zhong Kui
Level 17
God Stats
2W - 1L
1,836 SR
Queue Stats
44W - 29L
1,571 Elo+
Solo
Cerberus
Cerberus
Topdkb55
Cerberus
Level 28
God Stats
10W - 7L
1,656 SR
Queue Stats
262W - 246L
1,626 Elo+
Solo
Heimdallr
Heimdallr
TortaDeTamal5000
Heimdallr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 26L
1,902 Elo+
Solo
Bastet
Bastet
kianbcafc
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,528 Elo+
Solo
Loki
Loki
xxMALORTxx
Loki
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 21L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 1 / 4
11,065
503
8,318
16,420
14,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 11
11,085
504
12,756
12,445
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 9
10,499
477
5,764
12,784
10,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
SCHIMPFY1
Chronos
20
6 / 2 / 4
13,377
608
21,223
18,578
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 7
12,458
566
11,510
12,648
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
INGRID1193
Zhong Kui
14
3 / 5 / 1
9,679
440
8,701
15,190
9,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Topdkb55
Cerberus
15
4 / 7 / 5
10,518
478
7,409
25,445
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
16
3 / 5 / 3
9,814
446
13,141
17,321
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
kianbcafc
Bastet
16
2 / 1 / 1
9,645
438
6,089
12,726
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
9,140
415
5,800
10,590
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
12
12
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
4
6
W
4
3
11
3.17
W
3
4
9
1.88
L
Zhong Kui
INGRID1193
Zhong Kui
3
5
1
0.7
W
Chronos
SCHIMPFY1
Chronos
6
2
4
4
L
Cerberus
Topdkb55
Cerberus
4
7
5
0.93
L
Heimdallr
3
5
3
0.9
L
Bastet
kianbcafc
Bastet
2
1
1
2.5
W
3
2
7
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,571
Damage
41,140
72,875
Taken
81,272
45,421
Mitigated
41,094
35,219
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,318
3,063
0
5,086
16,420
14,969
460
1,537
14,883
49,294
5,021
W
12,756
2,567
0
3,430
12,445
6,529
2,406
2,960
9,485
0
53,357
W
5,764
728
4,369
4,397
12,784
10,571
479
2,789
9,995
0
32,597
L
Zhong Kui
INGRID1193
Zhong Kui
8,701
1,244
0
6,276
15,190
9,853
0
7,339
7,510
56,435
0
W
Chronos
SCHIMPFY1
Chronos
21,223
10,424
0
8,090
18,578
7,351
7,014
1,992
16,583
124,966
0
L
Cerberus
Topdkb55
Cerberus
7,409
548
0
6,339
25,445
17,323
0
12,118
13,240
45,258
0
L
Heimdallr
13,141
7,019
0
4,260
17,321
5,673
0
11,068
6,195
0
72,310
L
Bastet
kianbcafc
Bastet
6,089
1,999
0
4,401
12,726
4,369
172
4,313
8,404
0
61,446
W
11,510
1,759
3,392
6,455
12,648
6,001
1,074
6,832
5,816
88,573
0
L
5,800
1,430
0
3,231
10,590
3,876
0
5,136
5,348
0
51,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
48,796
579
Minions Killed
548
0
Camps Cleared
0
2,069,584
Distance Traveled
1,771,086
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,065
503
106
5
0
366,090
1
W
Fenrir
11,085
504
79
4
0
459,197
2
W
Guan Yu
10,499
477
52
2
0
441,245
1
L
Zhong Kui
9,679
440
110
5
0
285,066
1
W
Chronos
13,377
608
182
8
0
462,318
1
L
Cerberus
10,518
478
90
4
0
348,769
0
L
Heimdallr
9,814
446
126
6
0
367,368
5
L
Bastet
9,645
438
116
5
0
433,178
3
W
Ra
12,458
566
160
7
0
340,734
5
L
Loki
9,140
415
106
5
0
336,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role