Player Matchup

Janus
Janus
A_FLYING_WILLY2
Janus
Level 89
God Stats
18W - 16L
1,564 SR
Queue Stats
127W - 146L
1,453 Elo+
Party 1
Izanami
Izanami
E-dubble35
Izanami
Level 87
God Stats
6W - 6L
1,498 SR
Queue Stats
114W - 109L
1,461 Elo+
Party 1
Hercules
Hercules
QcFrootloops151
Hercules
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 158L
1,565 Elo+
Solo
Yemoja
Yemoja
XplosiveJay52
Yemoja
Level 37
God Stats
12W - 14L
1,511 SR
Queue Stats
57W - 75L
1,456 Elo+
Party 1
Awilix
Awilix
chriskong3224
Awilix
Level 87
God Stats
13W - 7L
1,669 SR
Queue Stats
71W - 69L
1,493 Elo+
Party 1
Team Averages
Level 76
1,548 SR
1,486 Elo+

VS

Team Averages
Level 86
1,448 SR
1,489 Elo+
Athena
Athena
Latina4Life6883
Athena
Level 62
God Stats
0W - 1L
1,179 SR
Queue Stats
103W - 127L
1,488 Elo+
Solo
Nemesis
Nemesis
Paid Regardless
Nemesis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 162L
1,468 Elo+
Party 3
Tiamat
Tiamat
cl0udv
Tiamat
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
jAnKiNs2020
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
sagginchicken
Heimdallr
Level 99
God Stats
11W - 10L
1,561 SR
Queue Stats
97W - 110L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
7,056
706
4,177
3,557
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
E-dubble35
Izanami
9
2 / 0 / 5
5,526
553
6,682
6,035
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
10
0 / 1 / 0
5,289
529
3,196
5,455
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 4
6,138
614
4,846
4,309
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 1
5,447
545
2,506
4,502
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,389
439
2,052
9,784
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 3 / 2
5,797
580
4,291
7,167
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
cl0udv
Tiamat
7
1 / 5 / 2
4,785
479
1,544
5,005
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
jAnKiNs2020
Amaterasu
11
1 / 0 / 0
5,774
577
1,730
4,138
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
sagginchicken
Heimdallr
7
0 / 2 / 1
4,259
426
3,579
6,058
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Izanami
E-dubble35
Izanami
2
0
5
4.5
L
0
3
0
0
L
3
3
2
1.33
W
Hercules
0
1
0
0
W
3
1
4
5
W
2
2
1
1.25
L
Tiamat
cl0udv
Tiamat
1
5
2
0.4
L
Amaterasu
jAnKiNs2020
Amaterasu
1
0
0
1
L
Heimdallr
sagginchicken
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
13,196
23,858
Taken
32,152
9,757
Mitigated
11,747
8,046
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,177
150
0
0
3,557
1,040
671
1,442
2,115
37,602
0
W
Izanami
E-dubble35
Izanami
6,682
5,206
0
2,740
6,035
2,181
580
664
5,371
0
35,607
L
2,052
796
492
4,005
9,784
3,671
0
2,342
7,442
10,707
0
L
4,291
1,639
0
2,096
7,167
2,088
0
575
6,446
0
23,784
W
Hercules
3,196
890
0
2,455
5,455
3,129
0
0
5,455
0
26,371
W
4,846
1,084
1,153
1,243
4,309
1,767
456
1,272
3,037
15,600
0
W
2,506
889
0
455
4,502
1,640
0
218
4,284
0
27,043
L
Tiamat
cl0udv
Tiamat
1,544
113
0
366
5,005
1,997
0
3,477
1,261
12,396
0
L
Amaterasu
jAnKiNs2020
Amaterasu
1,730
476
0
384
4,138
2,270
0
0
3,989
0
28,227
L
Heimdallr
sagginchicken
Heimdallr
3,579
1,307
0
1,125
6,058
1,721
0
2,316
3,742
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
25,004
277
Minions Killed
210
0
Camps Cleared
0
919,185
Distance Traveled
932,039
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,056
706
77
8
0
176,704
0
W
Izanami
5,526
553
67
7
0
176,276
0
L
Athena
4,389
439
15
2
0
196,840
0
L
Nemesis
5,797
580
53
5
0
201,571
3
W
Hercules
5,289
529
53
5
0
205,033
0
W
Yemoja
6,138
614
25
3
0
163,240
0
W
Awilix
5,447
545
55
6
0
197,932
0
L
Tiamat
4,785
479
28
3
0
158,075
0
L
Amaterasu
5,774
577
75
8
0
218,168
2
L
Heimdallr
4,259
426
39
4
0
157,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role