Player Matchup

Olorun
Olorun
DarkInfernoLMKA
Olorun
Level 29
God Stats
3W - 4L
1,533 SR
Queue Stats
318W - 332L
1,473 Elo+
Solo
Mercury
Mercury
JCarter
Mercury
Level 27
God Stats
12W - 10L
1,553 SR
Queue Stats
106W - 99L
1,565 Elo+
Solo
Vulcan
Vulcan
JiveSo
Vulcan
Level 27
God Stats
2W - 3L
1,741 SR
Queue Stats
339W - 394L
1,522 Elo+
Solo
Hel
Hel
JustBeFriendly
Hel
Level 29
God Stats
1W - 3L
1,229 SR
Queue Stats
142W - 162L
1,501 Elo+
Solo
Odin
Odin
WollyWolly69
Odin
Level 21
God Stats
6W - 3L
1,901 SR
Queue Stats
62W - 50L
1,633 Elo+
Solo
Team Averages
Level 27
1,592 SR
1,539 Elo+

VS

Team Averages
Level 45
1,533 SR
1,553 Elo+
Ne Zha
Ne Zha
Alibabexo
Ne Zha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 1
Neith
Neith
Fraser123
Neith
Level 6
God Stats
1W - 0L
1,477 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 1
Izanami
Izanami
PARAMEDlC
Izanami
Level 21
God Stats
4W - 1L
1,686 SR
Queue Stats
7W - 3L
1,673 Elo+
Solo
Susano
Susano
Seranith
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 1
Cerberus
Cerberus
Sllayin
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 13 / 11
12,242
453
12,489
24,645
18,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JCarter
Mercury
20
14 / 13 / 7
14,216
527
23,803
30,914
17,727
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
JiveSo
Vulcan
19
7 / 9 / 13
12,991
481
14,901
18,438
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 5 / 6
10,149
376
5,049
14,486
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 9 / 12
13,444
498
20,612
27,254
22,648
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alibabexo
Ne Zha
17
4 / 9 / 11
12,656
469
13,539
23,565
10,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Fraser123
Neith
15
3 / 12 / 10
11,354
421
8,888
17,551
6,968
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
PARAMEDlC
Izanami
20
32 / 4 / 9
19,861
736
50,065
24,236
11,651
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
Seranith
Susano
17
5 / 8 / 12
12,131
449
7,110
17,038
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sllayin
Cerberus
17
5 / 7 / 19
12,377
458
16,058
27,134
29,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
110
38
Kills
49
49
Deaths
40
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alibabexo
Ne Zha
4
9
11
1.06
L
7
13
11
0.96
W
Neith
Fraser123
Neith
3
12
10
0.67
L
Mercury
JCarter
Mercury
14
13
7
1.35
L
Vulcan
JiveSo
Vulcan
7
9
13
1.5
L
2
5
6
1
W
Izanami
PARAMEDlC
Izanami
32
4
9
9.13
W
Susano
Seranith
Susano
5
8
12
1.38
W
Cerberus
Sllayin
Cerberus
5
7
19
2.07
L
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,854
Damage
95,660
115,737
Taken
109,524
76,556
Mitigated
66,838
19,748
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alibabexo
Ne Zha
13,539
4,726
1,805
6,413
23,565
10,656
3,502
6,331
17,044
0
60,529
L
12,489
5,000
405
2,989
24,645
18,501
780
4,694
19,951
52,491
0
W
Neith
Fraser123
Neith
8,888
3,477
0
3,537
17,551
6,968
2,203
6,658
10,497
0
37,726
L
Mercury
JCarter
Mercury
23,803
12,000
0
4,852
30,914
17,727
309
4,429
26,485
0
97,238
L
Vulcan
JiveSo
Vulcan
14,901
5,952
0
900
18,438
7,046
265
1,872
16,566
66,459
0
L
5,049
203
3,653
4,130
14,486
10,634
0
1,928
12,558
23,020
0
W
Izanami
PARAMEDlC
Izanami
50,065
40,975
0
8,493
24,236
11,651
13,473
5,991
18,028
0
181,727
W
Susano
Seranith
Susano
7,110
1,155
0
462
17,038
8,238
2,036
4,508
12,340
0
30,741
W
Cerberus
Sllayin
Cerberus
16,058
1,318
1,309
4,271
27,134
29,325
981
7,410
19,176
34,488
0
L
20,612
6,754
0
2,819
27,254
22,648
1,015
3,135
24,119
0
69,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,042
Gold Earned
68,379
469
Minions Killed
537
0
Camps Cleared
0
1,839,083
Distance Traveled
2,306,548
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,656
469
99
4
0
438,225
0
L
Olorun
12,242
453
93
3
0
357,728
4
W
Neith
11,354
421
71
3
0
433,428
0
L
Mercury
14,216
527
135
5
0
415,202
0
L
Vulcan
12,991
481
108
4
0
329,162
1
L
Hel
10,149
376
25
1
0
333,058
8
W
Izanami
19,861
736
265
10
0
475,386
2
W
Susano
12,131
449
48
2
0
470,432
0
W
Cerberus
12,377
458
54
2
0
489,077
0
L
Odin
13,444
498
108
4
0
403,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role