Player Matchup

Guan Yu
Guan Yu
FFFEMTO
Guan Yu
Level 11
God Stats
1W - 0L
1,263 SR
Queue Stats
32W - 24L
1,594 Elo+
Party 1
Hera
Hera
Incekawaii
Hera
Level 27
God Stats
11W - 8L
1,501 SR
Queue Stats
228W - 215L
1,519 Elo+
Solo
Khepri
Khepri
Legendary_Gundam
Khepri
Level 15
God Stats
13W - 7L
1,500 SR
Queue Stats
107W - 98L
1,716 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shawarma_Lover99
Tsukuyomi
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
WinterSteel2103
Izanami
Level 28
God Stats
4W - 7L
1,510 SR
Queue Stats
129W - 97L
1,597 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,585 Elo+

VS

Team Averages
Level 17
1,612 SR
1,533 Elo+
Chernobog
Chernobog
DiegoHasashi
Chernobog
Level 29
God Stats
3W - 4L
1,828 SR
Queue Stats
188W - 195L
1,424 Elo+
Solo
Chaac
Chaac
Ethanxd7720
Chaac
Level 14
God Stats
12W - 9L
1,682 SR
Queue Stats
29W - 35L
1,503 Elo+
Solo
Loki
Loki
LinenKill
Loki
Level 19
God Stats
126W - 109L
1,484 SR
Queue Stats
277W - 269L
1,522 Elo+
Solo
Neith
Neith
juniorbenja2
Neith
Level 15
God Stats
5W - 3L
1,319 SR
Queue Stats
14W - 13L
1,397 Elo+
Solo
Chang'e
Chang'e
mtarief
Chang'e
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 4L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FFFEMTO
Guan Yu
10
1 / 2 / 2
6,061
551
2,406
4,981
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 0
7,235
658
4,475
4,857
1,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 3
6,247
568
3,151
6,816
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
11
5 / 0 / 1
6,900
627
4,870
6,492
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
6,475
589
7,446
6,271
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DiegoHasashi
Chernobog
9
1 / 3 / 1
5,140
467
4,281
9,186
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 0
5,104
464
2,919
7,708
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
3 / 1 / 0
6,347
577
2,033
5,573
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
4,754
432
1,042
4,994
1,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chang'e
mtarief
Chang'e
8
0 / 2 / 1
4,583
417
3,731
6,957
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DiegoHasashi
Chernobog
1
3
1
0.5
L
0
4
0
0
W
Guan Yu
FFFEMTO
Guan Yu
1
2
2
1
W
4
1
0
4
W
2
1
3
3.5
L
Loki
3
1
0
3
W
Tsukuyomi
5
0
1
5.5
W
3
0
2
4
L
0
5
0
0
L
Chang'e
mtarief
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
14,006
29,417
Taken
34,418
12,806
Mitigated
8,975
10,905
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DiegoHasashi
Chernobog
4,281
2,947
0
3,117
9,186
1,972
420
1,574
7,612
0
24,931
L
2,919
786
0
1,434
7,708
2,830
342
0
7,708
0
21,325
W
Guan Yu
FFFEMTO
Guan Yu
2,406
691
35
1,248
4,981
2,669
1,192
0
4,981
0
19,560
W
4,475
1,207
0
1,169
4,857
1,501
752
736
4,061
39,898
0
W
3,151
642
0
2,345
6,816
4,140
0
1,449
5,028
12,270
0
L
Loki
2,033
122
0
3,161
5,573
1,538
0
164
5,409
0
32,759
W
Tsukuyomi
4,870
1,464
0
2,648
6,492
2,152
0
166
6,292
0
37,183
W
7,446
5,902
417
3,043
6,271
2,344
1,075
776
5,324
0
53,382
L
1,042
200
0
243
4,994
1,220
0
4,236
758
0
14,208
L
Chang'e
mtarief
Chang'e
3,731
467
691
2,654
6,957
1,415
196
1,652
5,305
17,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
25,928
321
Minions Killed
206
0
Camps Cleared
0
1,086,360
Distance Traveled
1,015,214
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,140
467
50
5
0
191,374
7
L
Chaac
5,104
464
40
4
0
207,131
0
W
Guan Yu
6,061
551
50
5
0
201,438
3
W
Hera
7,235
658
74
7
0
201,362
1
W
Khepri
6,247
568
14
1
0
213,477
3
L
Loki
6,347
577
67
6
0
236,005
2
W
Tsukuyomi
6,900
627
87
8
0
266,189
5
W
Izanami
6,475
589
96
9
0
203,894
0
L
Neith
4,754
432
24
2
0
169,990
1
L
Chang'e
4,583
417
25
2
0
210,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role