Player Matchup

Cthulhu
Cthulhu
Gebhardt
Cthulhu
Level 40
God Stats
10W - 8L
1,579 SR
Queue Stats
17W - 16L
1,617 Elo+
Party 2
Da Ji
Da Ji
Goodner
Da Ji
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,683 Elo+
Party 2
Kali
Kali
Itsyoboivic
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 80L
1,344 Elo+
Solo
Bellona
Bellona
Meniyaezx
Bellona
Level 45
God Stats
2W - 9L
1,248 SR
Queue Stats
46W - 51L
1,226 Elo+
Solo
Apollo
Apollo
SharkLak
Apollo
Level 39
God Stats
46W - 60L
1,404 SR
Queue Stats
158W - 174L
1,376 Elo+
Solo
Team Averages
Level 42
1,446 SR
1,449 Elo+

VS

Team Averages
Level 41
1,737 SR
1,443 Elo+
King Arthur
King Arthur
Aria-_-007-_-76
King Arthur
Level 43
God Stats
2W - 3L
1,815 SR
Queue Stats
173W - 228L
1,370 Elo+
Solo
Jormungandr
Jormungandr
FAZE DECEIVED
Jormungandr
Level 42
God Stats
5W - 6L
1,771 SR
Queue Stats
485W - 421L
1,475 Elo+
Solo
Bakasura
Bakasura
I k a j b h
Bakasura
Level 40
God Stats
1W - 1L
1,909 SR
Queue Stats
104W - 126L
1,391 Elo+
Party 1
Artemis
Artemis
LucasKhage
Artemis
Level 40
God Stats
8W - 12L
1,398 SR
Queue Stats
23W - 34L
1,529 Elo+
Solo
Hades
Hades
Whyusomad5983
Hades
Level 41
God Stats
47W - 28L
1,792 SR
Queue Stats
520W - 526L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gebhardt
Cthulhu
20
8 / 2 / 13
15,094
604
17,344
19,285
22,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Goodner
Da Ji
20
20 / 5 / 6
16,335
653
26,322
24,484
10,397
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 11 / 9
13,021
521
7,413
22,991
10,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Meniyaezx
Bellona
19
7 / 6 / 5
13,794
552
18,436
21,709
15,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
SharkLak
Apollo
20
9 / 2 / 15
14,801
592
19,576
23,305
9,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aria-_-007-_-76
King Arthur
17
0 / 8 / 4
10,294
412
3,336
24,749
13,205
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
FAZE DECEIVED
Jormungandr
16
2 / 11 / 4
10,515
421
15,018
26,179
22,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
I k a j b h
Bakasura
18
6 / 13 / 6
12,203
488
23,335
28,978
11,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
LucasKhage
Artemis
18
3 / 5 / 1
11,266
451
12,210
15,871
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 7 / 2
13,947
558
20,671
23,807
12,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
44
Kills
25
26
Deaths
44
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aria-_-007-_-76
King Arthur
0
8
4
0.25
L
Jormungandr
FAZE DECEIVED
Jormungandr
2
11
4
0.36
W
Cthulhu
Gebhardt
Cthulhu
8
2
13
7.25
W
Da Ji
Goodner
Da Ji
20
5
6
4.6
L
Bakasura
I k a j b h
Bakasura
6
13
6
0.69
W
0
11
9
0.41
L
Artemis
LucasKhage
Artemis
3
5
1
0.7
W
Bellona
Meniyaezx
Bellona
7
6
5
1.58
W
Apollo
SharkLak
Apollo
9
2
15
8.25
L
14
7
2
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,091
Damage
74,570
111,774
Taken
119,584
67,576
Mitigated
65,590
38,590
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aria-_-007-_-76
King Arthur
3,336
809
0
3,048
24,749
13,205
643
3,329
21,420
0
37,307
L
Jormungandr
FAZE DECEIVED
Jormungandr
15,018
2,382
240
987
26,179
22,376
120
4,809
21,290
62,337
0
W
Cthulhu
Gebhardt
Cthulhu
17,344
875
889
3,733
19,285
22,179
1,258
7,720
10,319
64,053
0
W
Da Ji
Goodner
Da Ji
26,322
8,203
0
6,198
24,484
10,397
3,609
7,914
15,808
0
118,747
L
Bakasura
I k a j b h
Bakasura
23,335
17,290
0
8,100
28,978
11,405
1,322
3,962
25,016
0
66,903
W
7,413
4,336
291
8,502
22,991
10,142
2,600
5,782
16,227
0
64,863
L
Artemis
LucasKhage
Artemis
12,210
6,691
0
4,061
15,871
5,729
93
2,938
12,933
0
66,055
W
Bellona
Meniyaezx
Bellona
18,436
6,778
0
3,238
21,709
15,304
1,095
5,578
15,613
0
81,830
W
Apollo
SharkLak
Apollo
19,576
17,081
0
15,739
23,305
9,554
1,860
10,407
12,369
0
125,212
L
20,671
817
375
6,980
23,807
12,875
0
2,306
21,421
88,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,045
Gold Earned
58,225
611
Minions Killed
513
0
Camps Cleared
0
2,202,435
Distance Traveled
2,129,944
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,294
412
80
3
0
408,642
0
L
Jormungandr
10,515
421
90
4
0
399,853
5
W
Cthulhu
15,094
604
95
4
0
506,250
4
W
Da Ji
16,335
653
130
5
0
460,114
1
L
Bakasura
12,203
488
120
5
0
440,917
1
W
Kali
13,021
521
107
4
0
354,538
0
L
Artemis
11,266
451
103
4
0
430,721
1
W
Bellona
13,794
552
118
5
0
407,686
1
W
Apollo
14,801
592
161
6
0
473,847
3
L
Hades
13,947
558
120
5
0
449,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role