Player Matchup

Ganesha
Ganesha
AMD1704
Ganesha
Level 83
God Stats
1W - 0L
1,609 SR
Queue Stats
30W - 34L
1,467 Elo+
Solo
Fenrir
Fenrir
Arcitio
Fenrir
Level 88
God Stats
31W - 16L
1,500 SR
Queue Stats
290W - 272L
1,370 Elo+
Solo
Sol
Sol
Kriminal906149
Sol
Level 61
God Stats
6W - 2L
1,265 SR
Queue Stats
597W - 602L
1,509 Elo+
Solo
Hel
Hel
MisTer_SuLtan__
Hel
Level 98
God Stats
5W - 2L
1,820 SR
Queue Stats
259W - 297L
1,508 Elo+
Solo
Cupid
Cupid
ryoveli
Cupid
Level 104
God Stats
6W - 5L
1,606 SR
Queue Stats
245W - 263L
1,461 Elo+
Solo
Team Averages
Level 87
1,560 SR
1,463 Elo+

VS

Team Averages
Level 85
1,418 SR
1,398 Elo+
Vulcan
Vulcan
Anatelon
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,444 Elo+
Solo
Cthulhu
Cthulhu
El_ciscar
Cthulhu
Level 103
God Stats
20W - 19L
1,518 SR
Queue Stats
104W - 88L
1,409 Elo+
Solo
Danzaburou
Danzaburou
LOVE_HAZE
Danzaburou
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,482 Elo+
Solo
Cupid
Cupid
Richiiya
Cupid
Level 64
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 34L
1,309 Elo+
Solo
Chang'e
Chang'e
invikk
Chang'e
Level 68
God Stats
5W - 3L
1,071 SR
Queue Stats
7W - 9L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AMD1704
Ganesha
20
1 / 4 / 32
16,378
1,092
29,906
33,382
34,577
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Arcitio
Fenrir
20
14 / 11 / 8
16,775
1,118
26,409
30,013
14,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 2 / 15
14,590
973
9,743
21,436
9,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 26
15,448
1,030
20,502
37,910
42,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
ryoveli
Cupid
20
17 / 6 / 13
17,554
1,170
37,651
28,031
13,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anatelon
Vulcan
20
3 / 9 / 12
14,068
938
24,024
22,102
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
El_ciscar
Cthulhu
20
6 / 3 / 16
15,868
1,058
22,519
31,736
41,877
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
LOVE_HAZE
Danzaburou
20
7 / 7 / 13
16,312
1,087
28,558
22,097
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
Richiiya
Cupid
20
9 / 12 / 8
15,966
1,064
37,579
31,968
10,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
invikk
Chang'e
20
3 / 8 / 18
15,145
1,010
33,200
28,993
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
95
39
Kills
28
28
Deaths
39
94
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AMD1704
Ganesha
1
4
32
4.25
L
Vulcan
Anatelon
Vulcan
3
9
12
1
W
Fenrir
Arcitio
Fenrir
14
11
8
1.64
L
Cthulhu
El_ciscar
Cthulhu
6
3
16
4.67
W
3
2
15
5.25
L
Danzaburou
LOVE_HAZE
Danzaburou
7
7
13
1.93
W
4
5
26
3.4
L
Cupid
Richiiya
Cupid
9
12
8
1.08
L
Chang'e
invikk
Chang'e
3
8
18
1.5
W
Cupid
ryoveli
Cupid
17
6
13
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,211
Damage
145,880
150,772
Taken
136,896
115,069
Mitigated
78,298
40,958
Healing
38,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AMD1704
Ganesha
29,906
1,228
0
2,684
33,382
34,577
0
15,468
17,547
51,622
0
L
Vulcan
Anatelon
Vulcan
24,024
12,225
962
1,940
22,102
8,632
0
8,641
13,461
46,373
0
W
Fenrir
Arcitio
Fenrir
26,409
5,017
708
1,558
30,013
14,684
0
16,120
13,809
0
41,201
L
Cthulhu
El_ciscar
Cthulhu
22,519
1,163
1,928
6,455
31,736
41,877
0
14,431
15,814
44,187
0
W
9,743
1,394
1,492
4,333
21,436
9,782
0
9,736
11,696
44,542
0
L
Danzaburou
LOVE_HAZE
Danzaburou
28,558
19,529
885
1,894
22,097
7,681
0
8,988
13,109
0
52,097
W
20,502
1,318
11,459
13,655
37,910
42,783
0
22,462
15,174
46,132
0
L
Cupid
Richiiya
Cupid
37,579
22,189
708
2,623
31,968
10,485
0
13,604
18,364
0
64,392
L
Chang'e
invikk
Chang'e
33,200
2,011
11,456
9,935
28,993
9,623
0
14,487
13,710
57,748
0
W
Cupid
ryoveli
Cupid
37,651
21,032
3,657
1,412
28,031
13,243
0
15,048
12,803
0
62,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,745
Gold Earned
77,359
274
Minions Killed
265
10
Camps Cleared
9
1,502,203
Distance Traveled
1,467,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,378
1,092
14
1
0
296,091
0
L
Vulcan
14,068
938
51
3
0
287,995
0
W
Fenrir
16,775
1,118
30
2
7
303,048
0
L
Cthulhu
15,868
1,058
42
3
0
324,116
0
W
Sol
14,590
973
79
5
0
301,960
2
L
Danzaburou
16,312
1,087
45
3
7
275,273
0
W
Hel
15,448
1,030
83
6
2
311,684
0
L
Cupid
15,966
1,064
77
5
2
253,142
0
L
Chang'e
15,145
1,010
50
3
0
326,608
1
W
Cupid
17,554
1,170
68
5
1
289,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role