Player Matchup

Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
G1nN29
Zhong Kui
Level 121
God Stats
14W - 5L
1,828 SR
Queue Stats
389W - 393L
1,402 Elo+
Solo
Neith
Neith
Lukaku545
Neith
Level 29
God Stats
4W - 3L
1,452 SR
Queue Stats
22W - 28L
1,425 Elo+
Party 1
Fenrir
Fenrir
Zartthan
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
temp-159192
Bacchus
Level 68
God Stats
4W - 3L
1,661 SR
Queue Stats
269W - 281L
1,460 Elo+
Party 1
Team Averages
Level 81
1,588 SR
1,457 Elo+

VS

Team Averages
Level 87
1,557 SR
1,464 Elo+
Kuzenbo
Kuzenbo
RaphaelBurgos
Kuzenbo
Level 141
God Stats
2W - 3L
1,741 SR
Queue Stats
586W - 560L
1,477 Elo+
Solo
Poseidon
Poseidon
Rickfantoni
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SrJhown2
Kukulkan
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,415 Elo+
Solo
Nemesis
Nemesis
lalujo737
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 124L
1,432 Elo+
Solo
Cupid
Cupid
uriel0313
Cupid
Level 44
God Stats
14W - 18L
1,544 SR
Queue Stats
261W - 261L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 1 / 2
8,327
555
5,395
8,071
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
G1nN29
Zhong Kui
14
1 / 1 / 4
8,646
576
6,317
9,213
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Lukaku545
Neith
11
2 / 4 / 4
7,156
477
6,157
7,215
2,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Zartthan
Fenrir
16
11 / 0 / 1
9,693
646
5,889
8,455
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
temp-159192
Bacchus
12
3 / 0 / 6
7,796
520
7,082
11,067
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 4 / 0
6,160
411
5,667
9,849
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Rickfantoni
Poseidon
15
0 / 3 / 1
8,158
544
6,800
8,445
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SrJhown2
Kukulkan
12
2 / 3 / 0
7,222
481
4,363
5,961
2,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
lalujo737
Nemesis
10
1 / 6 / 2
6,264
418
4,545
10,101
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
uriel0313
Cupid
10
2 / 2 / 1
6,184
412
5,256
7,795
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
W
Zhong Kui
G1nN29
Zhong Kui
1
1
4
3
W
Neith
Lukaku545
Neith
2
4
4
1
L
Kuzenbo
1
4
0
0.25
L
Poseidon
Rickfantoni
Poseidon
0
3
1
0.17
L
Kukulkan
SrJhown2
Kukulkan
2
3
0
0.67
W
Fenrir
Zartthan
Fenrir
11
0
1
11.5
L
Nemesis
lalujo737
Nemesis
1
6
2
0.33
W
Bacchus
temp-159192
Bacchus
3
0
6
6
L
Cupid
uriel0313
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
26,631
44,021
Taken
42,151
22,346
Mitigated
17,676
13,934
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,395
2,368
0
2,045
8,071
2,801
4,287
5,903
1,744
0
52,296
W
Zhong Kui
G1nN29
Zhong Kui
6,317
156
0
5,164
9,213
6,205
817
3,954
5,259
45,686
0
W
Neith
Lukaku545
Neith
6,157
2,536
0
799
7,215
2,242
423
1,920
5,267
0
41,542
L
Kuzenbo
5,667
2,223
290
2,420
9,849
8,163
0
3,147
6,702
18,151
0
L
Poseidon
Rickfantoni
Poseidon
6,800
911
0
1,541
8,445
2,229
0
144
8,301
57,276
0
L
Kukulkan
SrJhown2
Kukulkan
4,363
501
0
367
5,961
2,021
0
4,169
1,438
36,320
0
W
Fenrir
Zartthan
Fenrir
5,889
1,749
0
1,822
8,455
3,565
94
1,334
7,119
0
60,619
L
Nemesis
lalujo737
Nemesis
4,545
1,705
0
2,832
10,101
2,812
0
1,583
8,402
0
30,978
W
Bacchus
temp-159192
Bacchus
7,082
927
0
4,104
11,067
7,533
0
3,263
7,802
19,410
0
L
Cupid
uriel0313
Cupid
5,256
3,027
204
2,325
7,795
2,451
0
3,842
3,909
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
33,988
428
Minions Killed
343
0
Camps Cleared
0
1,390,613
Distance Traveled
1,246,771
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,327
555
111
7
0
271,825
2
W
Zhong Kui
8,646
576
108
7
0
288,570
3
W
Neith
7,156
477
82
5
0
245,220
3
L
Kuzenbo
6,160
411
23
2
0
270,038
7
L
Poseidon
8,158
544
127
8
0
242,588
5
L
Kukulkan
7,222
481
82
5
0
210,453
2
W
Fenrir
9,693
646
106
7
0
272,424
0
L
Nemesis
6,264
418
53
4
0
298,187
0
W
Bacchus
7,796
520
21
1
0
312,574
0
L
Cupid
6,184
412
58
4
0
225,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role