Player Matchup

Kuzenbo
Kuzenbo
Buckshøt
Kuzenbo
Level 126
God Stats
0W - 2L
1,234 SR
Queue Stats
17W - 31L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
DaWolfSlayer
Hun Batz
Level 6
God Stats
0W - 1L
1,218 SR
Queue Stats
7W - 13L
1,362 Elo+
Solo
Tiamat
Tiamat
dranthemann
Tiamat
Level 121
God Stats
3W - 3L
1,608 SR
Queue Stats
24W - 44L
1,387 Elo+
Party 1
Team Averages
Level 84
1,353 SR
1,368 Elo+

VS

Team Averages
Level 22
1,589 SR
1,552 Elo+
Ne Zha
Ne Zha
HackzYou
Ne Zha
Level 44
God Stats
25W - 26L
1,567 SR
Queue Stats
113W - 160L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Inverseparabola
Danzaburou
Level 14
God Stats
4W - 0L
1,701 SR
Queue Stats
71W - 17L
1,949 Elo+
Solo
Zhong Kui
Zhong Kui
etaeta
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buckshøt
Kuzenbo
7
0 / 7 / 1
5,833
729
3,210
10,645
7,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
DaWolfSlayer
Hun Batz
8
3 / 3 / 0
6,481
810
813
6,362
2,594
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
9
0 / 5 / 1
5,469
684
3,089
7,681
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HackzYou
Ne Zha
10
1 / 2 / 13
6,924
866
5,346
5,616
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Inverseparabola
Danzaburou
12
10 / 0 / 5
8,636
1,080
11,640
5,778
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
etaeta
Zhong Kui
10
4 / 1 / 8
7,141
893
3,573
4,669
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Buckshøt
Kuzenbo
0
7
1
0.07
L
Hun Batz
DaWolfSlayer
Hun Batz
3
3
0
1
W
Ne Zha
HackzYou
Ne Zha
1
2
13
3.75
W
Danzaburou
Inverseparabola
Danzaburou
10
0
5
12.5
L
Tiamat
0
5
1
0.1
W
Zhong Kui
etaeta
Zhong Kui
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,112
Damage
20,559
24,688
Taken
16,063
13,310
Mitigated
6,884
1,748
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Buckshøt
Kuzenbo
3,210
1,448
0
0
10,645
7,133
0
1,914
8,731
7,976
0
L
Hun Batz
DaWolfSlayer
Hun Batz
813
195
0
1,053
6,362
2,594
0
1,137
5,225
0
6,548
W
Ne Zha
HackzYou
Ne Zha
5,346
1,180
0
1,800
5,616
1,849
416
2,200
3,328
0
23,362
W
Danzaburou
Inverseparabola
Danzaburou
11,640
7,127
0
3,331
5,778
2,086
1,797
2,297
3,363
0
42,342
L
Tiamat
3,089
410
0
695
7,681
3,583
0
534
7,147
19,356
0
W
Zhong Kui
etaeta
Zhong Kui
3,573
911
0
484
4,669
2,949
645
1,712
2,877
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,783
Gold Earned
22,701
50
Minions Killed
135
0
Camps Cleared
0
371,233
Distance Traveled
473,310
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,833
729
9
1
0
126,556
1
L
Hun Batz
6,481
810
11
1
0
111,372
0
W
Ne Zha
6,924
866
40
5
0
167,752
2
W
Danzaburou
8,636
1,080
62
8
0
149,936
1
L
Tiamat
5,469
684
30
4
0
133,305
1
W
Zhong Kui
7,141
893
33
4
0
155,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role