Player Matchup

Artemis
Artemis
Ajustre
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 1
Fenrir
Fenrir
FZ_FUZ1ON
Fenrir
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 10L
1,154 Elo+
Party 3
Thanatos
Thanatos
justmagic4456
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,154 Elo+
Party 3
Tiamat
Tiamat
jv13wp
Tiamat
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 18L
1,236 Elo+
Party 3
Thoth
Thoth
virusmith
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,265 Elo+

VS

Team Averages
Level 19
1,454 SR
1,382 Elo+
Cthulhu
Cthulhu
Four__G
Cthulhu
Level 18
God Stats
9W - 7L
1,558 SR
Queue Stats
10W - 9L
1,431 Elo+
Party 2
Hades
Hades
L2T_Dribble
Hades
Level 25
God Stats
10W - 7L
1,880 SR
Queue Stats
21W - 25L
1,367 Elo+
Party 2
Cerberus
Cerberus
Suhspektt
Cerberus
Level 27
God Stats
9W - 11L
1,413 SR
Queue Stats
196W - 203L
1,517 Elo+
Solo
Set
Set
TopTox
Set
Level 25
God Stats
8W - 8L
1,149 SR
Queue Stats
164W - 158L
1,479 Elo+
Solo
Thor
Thor
robkor2004
Thor
Level 1
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ajustre
Artemis
15
3 / 12 / 0
9,184
417
8,328
14,792
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
FZ_FUZ1ON
Fenrir
10
1 / 15 / 0
7,212
328
2,270
15,840
5,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
justmagic4456
Thanatos
10
0 / 13 / 2
7,468
339
2,793
11,609
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
jv13wp
Tiamat
16
1 / 8 / 1
9,388
427
4,092
13,448
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
virusmith
Thoth
11
0 / 13 / 1
7,443
338
4,732
12,346
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Four__G
Cthulhu
15
6 / 0 / 11
10,948
498
7,465
16,937
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 2 / 9
9,065
412
3,267
5,831
2,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Suhspektt
Cerberus
20
11 / 0 / 14
13,207
600
10,954
15,423
15,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
TopTox
Set
20
35 / 1 / 5
15,295
695
21,874
11,142
6,193
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
2 / 2 / 1
7,964
362
1,481
6,253
1,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
5
Kills
56
61
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ajustre
Artemis
3
12
0
0.25
L
Fenrir
FZ_FUZ1ON
Fenrir
1
15
0
0.07
W
Cthulhu
Four__G
Cthulhu
6
0
11
11.5
W
2
2
9
3.25
W
Cerberus
Suhspektt
Cerberus
11
0
14
18
W
Set
TopTox
Set
35
1
5
37.5
L
Thanatos
justmagic4456
Thanatos
0
13
2
0.08
L
Tiamat
jv13wp
Tiamat
1
8
1
0.19
W
2
2
1
1.25
L
Thoth
virusmith
Thoth
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
45,041
68,035
Taken
55,586
24,487
Mitigated
42,693
5,626
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ajustre
Artemis
8,328
4,743
0
30
14,792
5,493
632
5,634
9,008
0
36,959
L
Fenrir
FZ_FUZ1ON
Fenrir
2,270
424
0
1,542
15,840
5,221
686
3,723
12,017
0
22,800
W
Cthulhu
Four__G
Cthulhu
7,465
535
0
5,446
16,937
17,497
2,455
2,783
13,972
36,452
0
W
3,267
609
0
1,240
5,831
2,119
2,229
1,462
4,302
15,044
0
W
Cerberus
Suhspektt
Cerberus
10,954
1,049
0
8,598
15,423
15,107
4,648
1,625
13,740
91,694
0
W
Set
TopTox
Set
21,874
13,533
0
459
11,142
6,193
5,712
950
10,146
0
107,520
L
Thanatos
justmagic4456
Thanatos
2,793
1,210
0
1,856
11,609
4,292
192
3,757
7,852
0
16,923
L
Tiamat
jv13wp
Tiamat
4,092
1,862
0
2,198
13,448
6,237
1,811
3,903
9,365
48,872
0
W
1,481
53
0
180
6,253
1,777
0
1,551
4,602
0
13,563
L
Thoth
virusmith
Thoth
4,732
562
0
0
12,346
3,244
0
4,164
8,107
29,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
56,479
252
Minions Killed
474
0
Camps Cleared
0
1,543,868
Distance Traveled
1,607,613
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,184
417
66
3
0
290,443
3
L
Fenrir
7,212
328
26
1
0
348,024
0
W
Cthulhu
10,948
498
54
2
0
397,276
0
W
Hades
9,065
412
29
1
0
194,120
0
W
Cerberus
13,207
600
190
9
0
385,391
0
W
Set
15,295
695
186
8
0
423,243
0
L
Thanatos
7,468
339
26
1
0
237,861
0
L
Tiamat
9,388
427
75
3
0
292,743
4
W
Thor
7,964
362
15
1
0
207,583
3
L
Thoth
7,443
338
59
3
0
374,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role