Player Matchup

Tiamat
Tiamat
MiraiMizu
Tiamat
Level 29
God Stats
35W - 27L
1,497 SR
Queue Stats
95W - 90L
1,385 Elo+
Solo
Anubis
Anubis
Monsgold
Anubis
Level 18
God Stats
6W - 9L
1,173 SR
Queue Stats
41W - 63L
1,302 Elo+
Solo
Cerberus
Cerberus
ProblemkaPR
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,328 Elo+
Party 2
Thor
Thor
Spelva
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Anhur
Anhur
Varakon
Anhur
Level 19
God Stats
2W - 5L
1,449 SR
Queue Stats
34W - 38L
1,328 Elo+
Party 2
Team Averages
Level 17
1,424 SR
1,369 Elo+

VS

Team Averages
Level 30
1,520 SR
1,408 Elo+
Amaterasu
Amaterasu
Nifili
Amaterasu
Level 7
God Stats
2W - 2L
1,416 SR
Queue Stats
14W - 16L
1,241 Elo+
Solo
Kuzenbo
Kuzenbo
Themulaitor
Kuzenbo
Level 32
God Stats
7W - 2L
1,608 SR
Queue Stats
68W - 73L
1,440 Elo+
Party 1
Ra
Ra
Whiskondelaisla
Ra
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Apollo
Apollo
fenix15100
Apollo
Level 89
God Stats
31W - 27L
1,520 SR
Queue Stats
206W - 219L
1,439 Elo+
Party 1
Thanatos
Thanatos
xXxfraanxXx
Thanatos
Level 23
God Stats
28W - 17L
1,556 SR
Queue Stats
285W - 289L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MiraiMizu
Tiamat
20
11 / 7 / 3
14,690
544
31,231
20,381
16,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Monsgold
Anubis
20
12 / 10 / 14
13,702
507
22,733
21,396
11,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ProblemkaPR
Cerberus
18
7 / 7 / 14
12,113
449
14,587
26,914
27,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Spelva
Thor
4
0 / 2 / 1
7,362
273
154
2,234
413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Varakon
Anhur
19
11 / 9 / 9
13,273
492
22,843
20,721
7,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nifili
Amaterasu
17
2 / 8 / 5
11,185
414
4,109
19,050
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Themulaitor
Kuzenbo
19
5 / 5 / 15
14,312
530
10,888
23,360
34,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 15 / 9
14,035
520
16,534
20,579
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
fenix15100
Apollo
20
10 / 6 / 15
14,412
534
24,644
28,118
9,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xXxfraanxXx
Thanatos
20
9 / 8 / 6
14,432
535
15,186
24,593
11,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
41
Kills
35
35
Deaths
42
41
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
MiraiMizu
Tiamat
11
7
3
1.79
L
Anubis
Monsgold
Anubis
12
10
14
1.9
W
Amaterasu
Nifili
Amaterasu
2
8
5
0.56
L
Cerberus
ProblemkaPR
Cerberus
7
7
14
2
L
Thor
Spelva
Thor
0
2
1
0.25
W
Kuzenbo
Themulaitor
Kuzenbo
5
5
15
2.5
L
Anhur
Varakon
Anhur
11
9
9
1.72
W
9
15
9
0.9
W
Apollo
fenix15100
Apollo
10
6
15
2.92
W
Thanatos
xXxfraanxXx
Thanatos
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,548
Damage
71,361
91,646
Taken
115,700
63,400
Mitigated
68,903
21,652
Healing
34,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
MiraiMizu
Tiamat
31,231
2,994
0
5,959
20,381
16,594
2,932
6,071
14,231
106,140
0
L
Anubis
Monsgold
Anubis
22,733
681
0
7,033
21,396
11,049
762
6,828
14,472
78,552
0
W
Amaterasu
Nifili
Amaterasu
4,109
1,172
0
5,037
19,050
8,333
3,155
12,954
5,663
0
35,434
L
Cerberus
ProblemkaPR
Cerberus
14,587
2,030
0
5,272
26,914
27,937
147
5,901
20,769
52,740
0
L
Thor
Spelva
Thor
154
40
0
565
2,234
413
0
621
1,571
0
5,545
W
Kuzenbo
Themulaitor
Kuzenbo
10,888
4,289
0
2,168
23,360
34,501
1,208
12,632
10,161
33,219
0
L
Anhur
Varakon
Anhur
22,843
10,645
0
2,823
20,721
7,407
780
7,181
13,181
0
77,575
W
16,534
2,811
2,169
2,339
20,579
5,382
2,546
10,978
9,248
58,866
0
W
Apollo
fenix15100
Apollo
24,644
15,787
0
10,093
28,118
9,554
8,512
17,823
9,786
0
92,713
W
Thanatos
xXxfraanxXx
Thanatos
15,186
8,146
0
12,278
24,593
11,133
0
11,956
12,291
0
100,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
68,376
471
Minions Killed
524
0
Camps Cleared
0
1,727,735
Distance Traveled
2,267,133
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,690
544
156
6
0
444,748
3
L
Anubis
13,702
507
120
4
0
358,835
0
W
Amaterasu
11,185
414
57
2
0
413,558
1
L
Cerberus
12,113
449
78
3
0
448,891
1
L
Thor
7,362
273
16
1
0
54,043
0
W
Kuzenbo
14,312
530
36
1
0
486,674
7
L
Anhur
13,273
492
101
4
0
421,218
0
W
Ra
14,035
520
116
4
0
409,998
1
W
Apollo
14,412
534
171
6
0
442,467
1
W
Thanatos
14,432
535
144
5
0
514,436
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role