Player Matchup

Izanami
Izanami
FeelPack
Izanami
Level 29
God Stats
337W - 331L
1,575 SR
Queue Stats
401W - 412L
1,479 Elo+
Party 4
Thor
Thor
Hemuliski
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,456 Elo+
Party 2
Zeus
Zeus
Mythum
Zeus
Level 24
God Stats
1W - 1L
1,534 SR
Queue Stats
29W - 24L
1,376 Elo+
Solo
Amaterasu
Amaterasu
Sanderpp
Amaterasu
Level 16
God Stats
7W - 7L
1,595 SR
Queue Stats
15W - 13L
1,425 Elo+
Party 2
Kumbhakarna
Kumbhakarna
gonly_9
Kumbhakarna
Level 20
God Stats
22W - 20L
1,498 SR
Queue Stats
41W - 50L
1,322 Elo+
Party 4
Team Averages
Level 25
1,540 SR
1,412 Elo+

VS

Team Averages
Level 20
1,488 SR
1,398 Elo+
Thanatos
Thanatos
DiEgOfercri
Thanatos
Level 29
God Stats
11W - 13L
1,687 SR
Queue Stats
141W - 141L
1,527 Elo+
Solo
Danzaburou
Danzaburou
HE1SENBERG00
Danzaburou
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
358W - 370L
1,292 Elo+
Party 3
Amaterasu
Amaterasu
LiveWhisper
Amaterasu
Level 17
God Stats
7W - 3L
1,578 SR
Queue Stats
61W - 52L
1,320 Elo+
Party 1
Olorun
Olorun
LordDragon00
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
YokaiSama
Cthulhu
Level 15
God Stats
5W - 0L
1,176 SR
Queue Stats
42W - 27L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelPack
Izanami
18
3 / 7 / 2
11,874
475
13,715
21,459
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
19
6 / 6 / 4
12,589
504
15,828
20,318
13,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Mythum
Zeus
16
8 / 8 / 4
11,645
466
13,797
11,719
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Sanderpp
Amaterasu
18
10 / 5 / 2
12,500
500
16,624
25,581
18,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
gonly_9
Kumbhakarna
14
0 / 5 / 4
9,409
376
4,213
17,947
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiEgOfercri
Thanatos
20
11 / 4 / 7
15,517
621
20,517
23,543
13,199
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
HE1SENBERG00
Danzaburou
16
1 / 6 / 7
11,190
448
6,094
16,720
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LiveWhisper
Amaterasu
18
4 / 5 / 11
12,148
486
12,809
17,492
14,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Olorun
19
10 / 10 / 11
13,668
547
20,840
24,164
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
YokaiSama
Cthulhu
19
5 / 2 / 13
12,253
490
11,329
17,576
21,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
27
Kills
31
31
Deaths
27
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DiEgOfercri
Thanatos
11
4
7
3.63
L
Izanami
FeelPack
Izanami
3
7
2
0.57
W
Danzaburou
HE1SENBERG00
Danzaburou
1
6
7
0.75
L
Thor
6
6
4
1.33
W
Amaterasu
LiveWhisper
Amaterasu
4
5
11
1.9
W
Olorun
10
10
11
1.55
L
Zeus
Mythum
Zeus
8
8
4
1.25
L
Amaterasu
Sanderpp
Amaterasu
10
5
2
2.2
W
Cthulhu
YokaiSama
Cthulhu
5
2
13
5.75
L
Kumbhakarna
gonly_9
Kumbhakarna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,177
Damage
71,589
97,024
Taken
99,495
56,231
Mitigated
65,544
22,714
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DiEgOfercri
Thanatos
20,517
9,111
0
20,199
23,543
13,199
271
4,442
18,903
0
143,011
L
Izanami
FeelPack
Izanami
13,715
9,360
0
7,185
21,459
8,350
3,400
6,348
15,111
0
105,538
W
Danzaburou
HE1SENBERG00
Danzaburou
6,094
3,121
0
6,372
16,720
5,392
1,451
2,567
14,123
0
69,313
L
Thor
15,828
3,941
0
3,650
20,318
13,969
0
6,847
13,471
0
90,878
W
Amaterasu
LiveWhisper
Amaterasu
12,809
5,288
0
2,189
17,492
14,770
785
1,541
15,893
0
42,525
W
Olorun
20,840
11,747
1,845
8,414
24,164
10,459
3,387
5,847
17,951
71,266
0
L
Zeus
Mythum
Zeus
13,797
3,460
0
1,150
11,719
3,633
490
3,488
8,231
53,867
0
L
Amaterasu
Sanderpp
Amaterasu
16,624
7,289
0
7,191
25,581
18,519
334
8,060
17,521
885
59,999
W
Cthulhu
YokaiSama
Cthulhu
11,329
1,824
215
0
17,576
21,724
316
3,844
13,568
50,421
0
L
Kumbhakarna
gonly_9
Kumbhakarna
4,213
181
0
3,538
17,947
11,760
196
7,426
10,521
20,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
64,776
521
Minions Killed
533
0
Camps Cleared
0
2,020,070
Distance Traveled
2,311,796
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,517
621
196
8
0
542,316
4
L
Izanami
11,874
475
161
6
0
379,673
5
W
Danzaburou
11,190
448
106
4
0
422,441
1
L
Thor
12,589
504
141
6
0
428,389
3
W
Amaterasu
12,148
486
63
3
0
472,368
7
W
Olorun
13,668
547
102
4
0
411,790
3
L
Zeus
11,645
466
91
4
0
318,718
3
L
Amaterasu
12,500
500
93
4
0
423,382
2
W
Cthulhu
12,253
490
66
3
0
462,881
0
L
Kumbhakarna
9,409
376
35
1
0
469,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role