Player Matchup

Fenrir
Fenrir
Jonahan
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Justin_asher1767
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,131 Elo+
Solo
Anubis
Anubis
NLA_olegys1
Anubis
Level 25
God Stats
5W - 5L
1,502 SR
Queue Stats
42W - 59L
1,253 Elo+
Solo
Odin
Odin
RaMpAgE4318
Odin
Level 27
God Stats
5W - 7L
1,705 SR
Queue Stats
200W - 214L
1,288 Elo+
Solo
Cupid
Cupid
SaucyKiss
Cupid
Level 28
God Stats
22W - 7L
1,651 SR
Queue Stats
48W - 36L
1,440 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,323 Elo+

VS

Team Averages
Level 14
1,425 SR
1,264 Elo+
Susano
Susano
King_blackbutler
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Mystic-I_I
Loki
Level 15
God Stats
0W - 3L
1,237 SR
Queue Stats
18W - 23L
1,243 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wedjer888
Tsukuyomi
Level 17
God Stats
30W - 22L
1,669 SR
Queue Stats
219W - 244L
1,362 Elo+
Solo
Hun Batz
Hun Batz
chrislitlit
Hun Batz
Level 9
God Stats
0W - 3L
1,237 SR
Queue Stats
3W - 13L
914 Elo+
Party 1
Baron Samedi
Baron Samedi
xandreb
Baron Samedi
Level 28
God Stats
1W - 3L
1,484 SR
Queue Stats
58W - 75L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jonahan
Fenrir
7
3 / 11 / 0
7,930
397
4,447
9,725
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
13
0 / 6 / 6
8,753
438
971
9,382
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
4 / 4 / 12
11,512
576
11,584
12,663
5,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 5
10,848
542
3,525
11,714
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
SaucyKiss
Cupid
20
19 / 1 / 1
14,482
724
27,530
16,335
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 4
6,154
308
623
1,478
295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
6 / 10 / 2
10,091
505
9,074
14,555
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Wedjer888
Tsukuyomi
14
7 / 6 / 2
9,658
483
8,263
12,685
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
chrislitlit
Hun Batz
14
3 / 8 / 6
9,095
455
6,188
18,587
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xandreb
Baron Samedi
14
10 / 8 / 6
9,922
496
11,358
17,909
8,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
32
Kills
26
26
Deaths
33
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jonahan
Fenrir
3
11
0
0.27
W
Chernobog
0
6
6
0.5
L
0
1
4
2
L
6
10
2
0.7
W
Anubis
4
4
12
2.5
W
6
4
5
2.13
W
Cupid
SaucyKiss
Cupid
19
1
1
19.5
L
Tsukuyomi
Wedjer888
Tsukuyomi
7
6
2
1.33
L
Hun Batz
chrislitlit
Hun Batz
3
8
6
0.75
L
Baron Samedi
xandreb
Baron Samedi
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,057
Damage
35,506
59,819
Taken
65,214
27,717
Mitigated
25,221
14,973
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jonahan
Fenrir
4,447
1,551
0
274
9,725
2,769
419
3,916
5,809
0
7,447
W
Chernobog
971
873
0
348
9,382
2,756
1,228
1,658
7,724
0
19,327
L
623
186
0
0
1,478
295
0
576
902
0
1,577
L
9,074
1,436
0
501
14,555
4,573
759
5,278
9,183
0
46,029
W
Anubis
11,584
422
0
3,176
12,663
5,624
1,556
2,844
9,819
70,149
0
W
3,525
1,233
0
3,049
11,714
9,237
1,746
866
10,848
0
34,920
W
Cupid
SaucyKiss
Cupid
27,530
21,270
0
8,126
16,335
7,331
8,167
2,074
14,261
0
123,351
L
Tsukuyomi
Wedjer888
Tsukuyomi
8,263
2,460
0
3,155
12,685
4,585
80
336
12,249
0
49,576
L
Hun Batz
chrislitlit
Hun Batz
6,188
1,846
0
473
18,587
6,916
1,505
2,220
16,317
0
26,857
L
Baron Samedi
xandreb
Baron Samedi
11,358
2,778
465
4,248
17,909
8,852
1,207
3,174
14,685
48,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
44,920
420
Minions Killed
285
0
Camps Cleared
0
1,628,938
Distance Traveled
1,292,538
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,930
397
6
0
0
208,288
0
W
Chernobog
8,753
438
29
1
0
363,111
0
L
Susano
6,154
308
2
0
0
67,788
2
L
Loki
10,091
505
80
4
0
320,762
4
W
Anubis
11,512
576
99
5
0
321,527
0
W
Odin
10,848
542
76
4
0
371,367
1
W
Cupid
14,482
724
210
11
0
364,645
4
L
Tsukuyomi
9,658
483
85
4
0
331,638
1
L
Hun Batz
9,095
455
46
2
0
290,831
0
L
Baron Samedi
9,922
496
72
4
0
281,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role