Player Matchup

Ah Puch
Ah Puch
Lissner
Ah Puch
Level 149
God Stats
29W - 10L
1,907 SR
Queue Stats
355W - 230L
1,659 Elo+
Party 1
Ganesha
Ganesha
Slazki
Ganesha
Level 83
God Stats
9W - 2L
1,500 SR
Queue Stats
205W - 158L
1,620 Elo+
Party 1
Set
Set
Th3wizardking
Set
Level 45
God Stats
2W - 8L
1,579 SR
Queue Stats
415W - 318L
1,565 Elo+
Party 1
Bellona
Bellona
Tomorrow21
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
krishelms
Olorun
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 151L
1,665 Elo+
Party 1
Team Averages
Level 95
1,597 SR
1,602 Elo+

VS

Team Averages
Level 61
1,520 SR
1,406 Elo+
Terra
Terra
Ertin0x5
Terra
Level 74
God Stats
0W - 1L
1,253 SR
Queue Stats
17W - 26L
1,240 Elo+
Solo
Geb
Geb
LokyJr
Geb
Level 17
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nox
Nox
REDm1try
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RitterKunibert
Sylvanus
Level 49
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 6L
1,482 Elo+
Solo
Chiron
Chiron
glorfondel
Chiron
Level 68
God Stats
5W - 4L
1,793 SR
Queue Stats
50W - 43L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lissner
Ah Puch
15
5 / 1 / 8
8,734
873
15,947
4,831
2,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Slazki
Ganesha
14
0 / 1 / 15
8,224
822
8,646
7,218
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 10
8,848
885
6,431
4,728
3,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Tomorrow21
Bellona
14
3 / 2 / 9
8,201
820
3,461
8,631
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
krishelms
Olorun
14
3 / 1 / 4
8,058
806
6,310
5,374
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ertin0x5
Terra
12
0 / 4 / 2
7,071
707
3,676
12,133
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
LokyJr
Geb
12
1 / 4 / 1
6,296
630
3,658
10,518
6,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
7,131
713
2,430
7,440
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 3 / 1
6,319
632
2,925
9,425
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
glorfondel
Chiron
14
2 / 2 / 1
7,138
714
7,227
8,114
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
16
Kills
5
5
Deaths
16
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
Ertin0x5
Terra
0
4
2
0.25
W
Ah Puch
Lissner
Ah Puch
5
1
8
9
L
Geb
LokyJr
Geb
1
4
1
0.38
L
2
3
1
0.83
L
Sylvanus
0
3
1
0.17
W
Ganesha
Slazki
Ganesha
0
1
15
7.5
W
5
0
10
10
W
Bellona
Tomorrow21
Bellona
3
2
9
3.75
L
Chiron
glorfondel
Chiron
2
2
1
1.25
W
Olorun
krishelms
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
19,916
30,782
Taken
47,630
17,500
Mitigated
22,828
8,012
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ertin0x5
Terra
3,676
198
906
1,065
12,133
5,131
0
7,299
4,834
20,014
0
W
Ah Puch
Lissner
Ah Puch
15,947
472
0
870
4,831
2,029
200
2,539
2,292
41,044
0
L
Geb
LokyJr
Geb
3,658
200
451
829
10,518
6,174
0
7,828
2,690
6,697
0
L
2,430
233
0
703
7,440
2,693
0
5,023
2,417
14,262
0
L
Sylvanus
2,925
374
1,020
1,436
9,425
5,520
0
6,019
3,406
13,584
0
W
Ganesha
Slazki
Ganesha
8,646
382
0
1,641
7,218
5,491
0
3,422
3,796
17,618
0
W
6,431
1,996
0
593
4,728
3,463
88
1,751
2,977
0
22,994
W
Bellona
Tomorrow21
Bellona
3,461
418
0
2,662
8,631
4,483
0
3,338
5,293
0
16,033
L
Chiron
glorfondel
Chiron
7,227
979
883
1,596
8,114
3,310
0
4,726
3,380
0
28,190
W
Olorun
krishelms
Olorun
6,310
2,294
215
2,031
5,374
2,034
1,670
2,175
3,199
31,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
33,955
248
Minions Killed
156
9
Camps Cleared
3
990,628
Distance Traveled
867,985
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,071
707
43
4
2
186,441
3
W
Ah Puch
8,734
873
71
7
3
193,105
0
L
Geb
6,296
630
4
0
0
189,581
0
L
Nox
7,131
713
22
2
0
169,576
0
L
Sylvanus
6,319
632
23
2
0
160,766
3
W
Ganesha
8,224
822
8
1
0
196,902
1
W
Set
8,848
885
51
5
1
214,824
1
W
Bellona
8,201
820
44
4
4
203,706
1
L
Chiron
7,138
714
64
6
1
161,621
3
W
Olorun
8,058
806
74
7
1
182,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role