Player Matchup

Nu Wa
Nu Wa
JVergo
Nu Wa
Level 140
God Stats
5W - 3L
1,751 SR
Queue Stats
238W - 234L
1,584 Elo+
Party 3
Bakasura
Bakasura
OneLongDong
Bakasura
Level 147
God Stats
9W - 5L
1,584 SR
Queue Stats
75W - 76L
1,597 Elo+
Solo
Rama
Rama
depefan
Rama
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,672 Elo+
Party 2
Geb
Geb
hExyjao
Geb
Level 125
God Stats
2W - 2L
1,705 SR
Queue Stats
78W - 75L
1,622 Elo+
Party 2
Bellona
Bellona
shayder
Bellona
Level 150
God Stats
6W - 10L
1,429 SR
Queue Stats
135W - 139L
1,585 Elo+
Party 3
Team Averages
Level 141
1,594 SR
1,612 Elo+

VS

Team Averages
Level 121
1,620 SR
1,641 Elo+
Heimdallr
Heimdallr
BlackCetus
Heimdallr
Level 157
God Stats
5W - 2L
1,840 SR
Queue Stats
263W - 164L
1,630 Elo+
Party 1
Loki
Loki
HoneyFloor
Loki
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
154W - 139L
1,632 Elo+
Solo
Izanami
Izanami
SaphirHunter
Izanami
Level 123
God Stats
2W - 7L
1,437 SR
Queue Stats
505W - 505L
1,623 Elo+
Party 1
Cerberus
Cerberus
Schalach
Cerberus
Level 88
God Stats
2W - 0L
1,756 SR
Queue Stats
94W - 73L
1,673 Elo+
Party 1
Merlin
Merlin
rage Qubez
Merlin
Level 154
God Stats
10W - 6L
1,565 SR
Queue Stats
779W - 541L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JVergo
Nu Wa
17
4 / 6 / 8
11,395
495
18,267
18,412
6,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OneLongDong
Bakasura
16
6 / 9 / 5
11,419
496
13,835
26,387
10,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Rama
depefan
Rama
19
5 / 5 / 1
11,868
516
8,974
16,649
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
14
0 / 7 / 6
9,359
407
4,225
17,214
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
shayder
Bellona
18
2 / 6 / 4
11,312
492
13,080
23,657
19,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackCetus
Heimdallr
20
6 / 5 / 4
14,893
648
15,501
19,095
10,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 11
13,823
601
9,311
18,116
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SaphirHunter
Izanami
20
7 / 0 / 6
15,702
683
20,080
17,946
8,843
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Schalach
Cerberus
20
7 / 3 / 15
14,422
627
11,185
24,993
28,211
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
rage Qubez
Merlin
20
6 / 4 / 9
14,298
622
21,222
15,720
7,487
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
17
Kills
33
33
Deaths
17
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackCetus
Heimdallr
6
5
4
1.6
W
7
5
11
2.5
L
Nu Wa
JVergo
Nu Wa
4
6
8
1.33
L
Bakasura
OneLongDong
Bakasura
6
9
5
0.94
W
Izanami
SaphirHunter
Izanami
7
0
6
10
W
Cerberus
Schalach
Cerberus
7
3
15
4.83
L
Rama
depefan
Rama
5
5
1
1.1
L
Geb
0
7
6
0.43
W
Merlin
rage Qubez
Merlin
6
4
9
2.63
L
Bellona
shayder
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,381
Damage
77,299
102,319
Taken
95,870
54,158
Mitigated
62,320
17,869
Healing
38,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackCetus
Heimdallr
15,501
7,183
0
6,370
19,095
10,700
1,759
2,385
15,945
1,797
104,673
W
9,311
1,587
0
2,005
18,116
7,079
0
4,391
13,134
0
83,655
L
Nu Wa
JVergo
Nu Wa
18,267
2,726
28
1,543
18,412
6,534
0
7,768
10,466
87,574
0
L
Bakasura
OneLongDong
Bakasura
13,835
9,569
0
3,278
26,387
10,918
110
7,425
18,798
0
60,980
W
Izanami
SaphirHunter
Izanami
20,080
15,460
0
13,571
17,946
8,843
7,613
5,262
12,404
0
168,658
W
Cerberus
Schalach
Cerberus
11,185
362
0
8,696
24,993
28,211
458
6,179
18,238
41,471
0
L
Rama
depefan
Rama
8,974
7,143
0
4,401
16,649
6,185
2,804
3,942
12,705
0
86,143
L
Geb
4,225
217
0
1,997
17,214
10,996
0
9,861
7,211
16,740
0
W
Merlin
rage Qubez
Merlin
21,222
586
904
6,792
15,720
7,487
2,615
5,613
9,624
133,680
0
L
Bellona
shayder
Bellona
13,080
5,337
0
6,622
23,657
19,525
28
3,411
20,208
1,032
67,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
73,138
593
Minions Killed
803
0
Camps Cleared
0
2,151,508
Distance Traveled
2,240,781
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,893
648
160
7
0
400,784
1
W
Loki
13,823
601
125
5
0
490,055
3
L
Nu Wa
11,395
495
145
6
0
403,234
6
L
Bakasura
11,419
496
117
5
0
399,943
5
W
Izanami
15,702
683
259
11
0
414,533
9
W
Cerberus
14,422
627
42
2
0
491,969
16
L
Rama
11,868
516
171
7
0
382,372
4
L
Geb
9,359
407
14
1
0
449,268
12
W
Merlin
14,298
622
217
9
0
443,440
7
L
Bellona
11,312
492
146
6
0
516,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role