Player Matchup

Tiamat
Tiamat
DAVIDFULGERUL
Tiamat
Level 6
God Stats
14W - 15L
1,514 SR
Queue Stats
133W - 140L
1,328 Elo+
Party 4
Medusa
Medusa
Lightning2k7
Medusa
Level 3
God Stats
3W - 6L
1,445 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 4
Sobek
Sobek
Reilly968
Sobek
Level 28
God Stats
11W - 9L
1,468 SR
Queue Stats
238W - 250L
1,387 Elo+
Party 3
Thanatos
Thanatos
ZunlloB
Thanatos
Level 25
God Stats
1W - 6L
1,253 SR
Queue Stats
81W - 105L
1,381 Elo+
Solo
Skadi
Skadi
chrisssnakepit
Skadi
Level 25
God Stats
24W - 19L
1,604 SR
Queue Stats
249W - 258L
1,362 Elo+
Party 3
Team Averages
Level 17
1,457 SR
1,357 Elo+

VS

Team Averages
Level 18
1,469 SR
1,398 Elo+
Danzaburou
Danzaburou
Aulying
Danzaburou
Level 4
God Stats
9W - 5L
1,406 SR
Queue Stats
15W - 7L
1,340 Elo+
Party 2
Thanatos
Thanatos
CLEARLY DADDY
Thanatos
Level 23
God Stats
5W - 7L
1,384 SR
Queue Stats
136W - 165L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
RestoreMySanity
Xing Tian
Level 22
God Stats
8W - 3L
1,512 SR
Queue Stats
44W - 53L
1,278 Elo+
Party 2
Tiamat
Tiamat
liv2die963
Tiamat
Level 16
God Stats
2W - 0L
1,544 SR
Queue Stats
43W - 43L
1,369 Elo+
Party 1
King Arthur
King Arthur
supperpig11
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 15 / 5
11,002
393
9,685
22,096
12,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
4 / 11 / 7
12,190
435
17,991
25,506
10,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
Reilly968
Sobek
18
7 / 5 / 12
13,650
488
13,419
27,509
42,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ZunlloB
Thanatos
20
20 / 4 / 1
16,723
597
23,996
25,691
11,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 14
13,912
497
20,876
19,186
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aulying
Danzaburou
20
13 / 4 / 10
16,087
575
30,472
20,270
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
CLEARLY DADDY
Thanatos
20
17 / 4 / 4
16,515
590
15,951
25,973
11,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
RestoreMySanity
Xing Tian
17
2 / 11 / 11
11,926
426
8,215
24,958
16,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
liv2die963
Tiamat
19
5 / 8 / 10
13,623
487
15,296
25,348
14,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
supperpig11
King Arthur
18
2 / 14 / 7
12,968
463
11,892
27,409
21,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
81
38
Kills
39
39
Deaths
41
39
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aulying
Danzaburou
13
4
10
4.5
W
Thanatos
CLEARLY DADDY
Thanatos
17
4
4
4.75
L
2
15
5
0.3
L
Medusa
4
11
7
0.68
L
Sobek
Reilly968
Sobek
7
5
12
2.6
W
Xing Tian
RestoreMySanity
Xing Tian
2
11
11
0.68
L
Thanatos
ZunlloB
Thanatos
20
4
1
5.13
L
5
4
14
3
W
Tiamat
liv2die963
Tiamat
5
8
10
1.25
W
King Arthur
supperpig11
King Arthur
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,967
Damage
81,826
119,988
Taken
123,958
84,911
Mitigated
72,227
38,310
Healing
38,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aulying
Danzaburou
30,472
14,208
243
5,019
20,270
8,591
7,185
5,612
14,658
0
100,795
W
Thanatos
CLEARLY DADDY
Thanatos
15,951
5,938
0
22,927
25,973
11,107
1,693
5,628
20,345
0
101,646
L
9,685
576
0
1,149
22,096
12,537
0
4,734
17,174
52,894
0
L
Medusa
17,991
11,738
135
3,297
25,506
10,160
1,120
7,389
17,569
0
77,588
L
Sobek
Reilly968
Sobek
13,419
481
0
4,766
27,509
42,048
36
4,924
22,413
43,100
0
W
Xing Tian
RestoreMySanity
Xing Tian
8,215
383
856
1,539
24,958
16,679
1,244
5,798
19,160
19,941
0
L
Thanatos
ZunlloB
Thanatos
23,996
7,657
0
24,777
25,691
11,843
301
4,383
21,202
0
125,043
L
20,876
9,227
0
4,186
19,186
8,323
1,533
4,469
14,563
0
107,852
W
Tiamat
liv2die963
Tiamat
15,296
2,301
180
7,399
25,348
14,159
2,130
4,192
21,156
81,605
0
W
King Arthur
supperpig11
King Arthur
11,892
3,987
0
0
27,409
21,691
773
1,874
25,535
0
70,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,477
Gold Earned
71,119
582
Minions Killed
529
0
Camps Cleared
0
2,434,902
Distance Traveled
2,449,208
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,087
575
139
5
0
471,309
5
W
Thanatos
16,515
590
165
6
0
573,957
3
L
Tiamat
11,002
393
84
3
0
409,134
1
L
Medusa
12,190
435
115
4
0
444,351
1
L
Sobek
13,650
488
49
2
0
553,891
0
W
Xing Tian
11,926
426
11
0
0
479,760
3
L
Thanatos
16,723
597
173
6
0
541,403
0
L
Skadi
13,912
497
161
6
0
486,123
0
W
Tiamat
13,623
487
125
4
0
467,872
13
W
King Arthur
12,968
463
89
3
0
456,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role