Player Matchup

Ares
Ares
CrisosInferno
Ares
Level 11
God Stats
17W - 21L
1,707 SR
Queue Stats
30W - 44L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
MarioCR410
Cthulhu
Level 28
God Stats
5W - 2L
1,490 SR
Queue Stats
162W - 150L
1,576 Elo+
Solo
Odin
Odin
Memo_Gr_93
Odin
Level 4
God Stats
3W - 2L
1,706 SR
Queue Stats
6W - 9L
1,362 Elo+
Solo
Xbalanque
Xbalanque
Miguel15832
Xbalanque
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
161W - 149L
1,483 Elo+
Party 1
Tiamat
Tiamat
Wickeddesu
Tiamat
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 165L
1,488 Elo+
Solo
Team Averages
Level 16
1,581 SR
1,487 Elo+

VS

Team Averages
Level 23
1,402 SR
1,462 Elo+
Cupid
Cupid
CheeseHandler
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 2
Susano
Susano
DJGong
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,495 Elo+
Solo
King Arthur
King Arthur
DarkInfernoLMKA
King Arthur
Level 29
God Stats
0W - 2L
1,225 SR
Queue Stats
318W - 332L
1,484 Elo+
Solo
Thoth
Thoth
ThreeBacon
Thoth
Level 18
God Stats
2W - 2L
1,286 SR
Queue Stats
56W - 46L
1,515 Elo+
Solo
Guan Yu
Guan Yu
WrinkledSheets
Guan Yu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
9,117
536
3,615
9,210
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
MarioCR410
Cthulhu
15
10 / 0 / 6
9,909
583
12,064
10,772
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 13
8,772
516
6,046
9,925
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Miguel15832
Xbalanque
16
8 / 0 / 7
9,922
584
12,903
8,464
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Wickeddesu
Tiamat
15
4 / 3 / 8
9,535
561
9,968
7,455
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,708
395
2,172
10,610
3,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
DJGong
Susano
11
1 / 3 / 2
7,256
427
3,874
9,415
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DarkInfernoLMKA
King Arthur
10
0 / 7 / 0
6,381
375
3,606
15,501
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
11
4 / 4 / 0
7,890
464
6,056
7,348
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 0
6,506
383
2,306
14,000
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
28
Kills
6
6
Deaths
28
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
2
1
11
7.5
L
Susano
DJGong
Susano
1
3
2
0.67
L
King Arthur
DarkInfernoLMKA
King Arthur
0
7
0
0
W
Cthulhu
MarioCR410
Cthulhu
10
0
6
13
W
4
2
13
5.25
W
Xbalanque
Miguel15832
Xbalanque
8
0
7
11.5
L
Thoth
4
4
0
1
W
Tiamat
Wickeddesu
Tiamat
4
3
8
2.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
18,014
45,826
Taken
56,874
32,492
Mitigated
23,897
17,208
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,172
1,348
83
1,744
10,610
3,143
423
3,890
6,667
0
22,707
W
3,615
268
195
2,593
9,210
8,161
0
183
9,001
27,480
0
L
Susano
DJGong
Susano
3,874
1,273
0
1,510
9,415
3,132
874
4,461
4,709
0
30,611
L
King Arthur
DarkInfernoLMKA
King Arthur
3,606
721
308
3,167
15,501
10,821
84
7,893
7,003
609
23,635
W
Cthulhu
MarioCR410
Cthulhu
12,064
1,143
141
3,882
10,772
11,428
633
940
9,754
49,170
0
W
6,046
640
0
4,790
9,925
3,721
300
2,009
7,721
0
32,805
W
Xbalanque
Miguel15832
Xbalanque
12,903
8,314
0
2,874
8,464
3,486
2,854
493
7,945
0
74,150
L
Thoth
6,056
140
0
875
7,348
2,257
0
4,040
2,889
34,633
0
W
Tiamat
Wickeddesu
Tiamat
9,968
1,605
0
2,733
7,455
5,696
1,389
1,992
5,226
43,345
0
L
2,306
614
958
2,708
14,000
4,544
244
3,907
9,959
0
19,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
34,741
378
Minions Killed
291
0
Camps Cleared
0
1,603,868
Distance Traveled
1,331,173
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,708
395
56
3
0
217,524
0
W
Ares
9,117
536
35
2
0
330,219
0
L
Susano
7,256
427
63
4
0
308,171
8
L
King Arthur
6,381
375
51
3
0
272,892
2
W
Cthulhu
9,909
583
83
5
0
326,926
2
W
Odin
8,772
516
60
4
0
324,449
0
W
Xbalanque
9,922
584
109
6
0
319,299
0
L
Thoth
7,890
464
77
5
0
225,763
3
W
Tiamat
9,535
561
91
5
0
302,975
7
L
Guan Yu
6,506
383
44
3
0
306,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role