Player Matchup

Janus
Janus
IllumiNaartjie
Janus
Level 6
God Stats
1W - 3L
1,688 SR
Queue Stats
1W - 9L
1,009 Elo+
Party 2
Heimdallr
Heimdallr
JD_Valhalla
Heimdallr
Level 28
God Stats
2W - 6L
1,232 SR
Queue Stats
83W - 105L
1,299 Elo+
Party 3
Nemesis
Nemesis
boogieman694
Nemesis
Level 6
God Stats
1W - 4L
1,191 SR
Queue Stats
1W - 8L
1,002 Elo+
Party 2
Artemis
Artemis
illCHOSEN
Artemis
Level 4
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
valero123
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,224 Elo+
Party 3
Team Averages
Level 11
1,371 SR
1,207 Elo+

VS

Team Averages
Level 26
1,420 SR
1,380 Elo+
Nemesis
Nemesis
AG69
Nemesis
Level 21
God Stats
41W - 44L
1,503 SR
Queue Stats
69W - 109L
1,441 Elo+
Party 1
King Arthur
King Arthur
AilMASTAFA_al141
King Arthur
Level 62
God Stats
24W - 20L
1,444 SR
Queue Stats
153W - 231L
1,416 Elo+
Party 1
Ymir
Ymir
D3M0R4L1Z3
Ymir
Level 2
God Stats
2W - 3L
1,304 SR
Queue Stats
6W - 6L
1,177 Elo+
Solo
Scylla
Scylla
Devil002iraq
Scylla
Level 29
God Stats
16W - 24L
1,332 SR
Queue Stats
295W - 337L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
chunkyboi56
Danzaburou
Level 16
God Stats
23W - 37L
1,515 SR
Queue Stats
32W - 55L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,025
457
2,326
5,707
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JD_Valhalla
Heimdallr
7
0 / 3 / 0
4,370
397
2,401
4,732
1,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
boogieman694
Nemesis
6
0 / 5 / 0
4,524
411
1,231
5,701
1,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
illCHOSEN
Artemis
7
0 / 2 / 0
5,118
465
1,711
4,499
1,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
valero123
Yemoja
6
0 / 3 / 0
4,646
422
2,624
6,332
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AG69
Nemesis
9
2 / 0 / 1
5,789
526
2,082
6,237
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
AilMASTAFA_al141
King Arthur
12
4 / 0 / 1
6,829
621
3,674
5,420
2,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 0 / 5
5,885
535
2,825
4,734
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
8 / 0 / 1
7,465
679
5,851
1,851
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
chunkyboi56
Danzaburou
9
3 / 0 / 5
6,025
548
4,456
4,517
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
19
19
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AG69
Nemesis
2
0
1
2.5
W
King Arthur
AilMASTAFA_al141
King Arthur
4
0
1
4.5
W
2
0
5
4.5
W
Scylla
8
0
1
8.5
L
0
6
0
0
L
Heimdallr
JD_Valhalla
Heimdallr
0
3
0
0
L
Nemesis
boogieman694
Nemesis
0
5
0
0
W
Danzaburou
chunkyboi56
Danzaburou
3
0
5
5.5
L
Artemis
illCHOSEN
Artemis
0
2
0
0
L
Yemoja
valero123
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
18,888
26,971
Taken
22,759
10,067
Mitigated
9,048
3,003
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AG69
Nemesis
2,082
978
0
3,879
6,237
1,874
60
518
5,681
0
32,950
W
King Arthur
AilMASTAFA_al141
King Arthur
3,674
656
0
965
5,420
2,984
544
345
5,036
0
36,941
W
2,825
950
0
1,900
4,734
2,320
132
1,272
3,420
11,392
0
W
Scylla
5,851
511
0
901
1,851
531
1,065
861
882
32,465
0
L
2,326
53
0
751
5,707
1,669
0
3,456
1,935
24,436
0
L
Heimdallr
JD_Valhalla
Heimdallr
2,401
586
0
506
4,732
1,589
0
1,336
3,352
0
15,891
L
Nemesis
boogieman694
Nemesis
1,231
385
0
292
5,701
1,559
0
869
4,828
0
17,132
W
Danzaburou
chunkyboi56
Danzaburou
4,456
1,494
0
2,761
4,517
1,339
532
1,689
2,790
0
25,884
L
Artemis
illCHOSEN
Artemis
1,711
825
0
0
4,499
1,058
0
0
4,499
0
12,371
L
Yemoja
valero123
Yemoja
2,624
95
257
1,197
6,332
4,192
0
2,639
3,681
8,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
31,993
160
Minions Killed
291
0
Camps Cleared
0
986,928
Distance Traveled
1,050,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,789
526
75
7
0
236,600
0
W
King Arthur
6,829
621
82
7
0
204,745
1
W
Ymir
5,885
535
18
2
0
223,078
2
W
Scylla
7,465
679
70
6
0
209,584
0
L
Janus
5,025
457
58
5
0
211,855
0
L
Heimdallr
4,370
397
30
3
0
179,792
0
L
Nemesis
4,524
411
36
3
0
206,094
0
W
Danzaburou
6,025
548
46
4
0
176,347
1
L
Artemis
5,118
465
26
2
0
202,558
1
L
Yemoja
4,646
422
10
1
0
186,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role