Player Matchup

Scylla
Scylla
Droopy402X
Scylla
Level 25
God Stats
18W - 12L
1,581 SR
Queue Stats
66W - 66L
1,334 Elo+
Solo
Medusa
Medusa
Flor_laura
Medusa
Level 15
God Stats
0W - 3L
1,668 SR
Queue Stats
6W - 19L
1,281 Elo+
Solo
Vamana
Vamana
GodlikeOva9K
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,355 Elo+
Solo
Ymir
Ymir
alexy-cote
Ymir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 22L
994 Elo+
Solo
Loki
Loki
maglalaso
Loki
Level 29
God Stats
27W - 37L
1,359 SR
Queue Stats
198W - 292L
1,232 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,239 Elo+

VS

Team Averages
Level 16
1,294 SR
1,213 Elo+
Danzaburou
Danzaburou
Bmanning397
Danzaburou
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 109L
1,313 Elo+
Solo
Thor
Thor
SimplySnail
Thor
Level 4
God Stats
3W - 8L
1,311 SR
Queue Stats
9W - 18L
1,168 Elo+
Solo
Zhong Kui
Zhong Kui
cbjumper
Zhong Kui
Level 24
God Stats
2W - 1L
1,188 SR
Queue Stats
48W - 34L
1,150 Elo+
Solo
Achilles
Achilles
moderate-flight0
Achilles
Level 16
God Stats
5W - 10L
1,079 SR
Queue Stats
110W - 120L
1,192 Elo+
Solo
Scylla
Scylla
tuurll9
Scylla
Level 13
God Stats
5W - 1L
1,391 SR
Queue Stats
20W - 24L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Droopy402X
Scylla
12
4 / 7 / 2
7,425
495
7,099
9,160
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Flor_laura
Medusa
11
2 / 7 / 2
6,992
466
3,993
9,755
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
11
2 / 5 / 0
6,917
461
5,268
12,638
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 3 / 1
4,695
313
388
3,155
1,372
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
4 / 3 / 1
7,393
493
3,751
9,260
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bmanning397
Danzaburou
13
9 / 3 / 4
9,376
625
8,686
8,015
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 3
7,625
508
2,310
9,638
2,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
cbjumper
Zhong Kui
12
5 / 2 / 5
7,999
533
8,820
7,414
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

14
4 / 1 / 0
8,827
588
5,183
10,191
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
tuurll9
Scylla
13
4 / 4 / 2
8,013
534
7,006
7,381
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
12
Kills
25
25
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bmanning397
Danzaburou
9
3
4
3.67
L
Scylla
Droopy402X
Scylla
4
7
2
0.71
L
Medusa
Flor_laura
Medusa
2
7
2
0.43
L
Vamana
2
5
0
0.4
W
3
2
3
2.25
L
0
3
1
0.17
W
Zhong Kui
cbjumper
Zhong Kui
5
2
5
3.75
L
Loki
4
3
1
1.5
W
4
1
0
4
W
Scylla
tuurll9
Scylla
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
32,005
43,968
Taken
42,639
17,978
Mitigated
18,825
4,593
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bmanning397
Danzaburou
8,686
5,037
0
1,299
8,015
2,640
3,532
613
7,402
0
48,803
L
Scylla
Droopy402X
Scylla
7,099
515
0
1,678
9,160
2,770
144
5,947
2,611
27,176
0
L
Medusa
Flor_laura
Medusa
3,993
1,731
0
325
9,755
3,339
0
4,322
5,031
0
20,984
L
Vamana
5,268
2,927
0
1,815
12,638
7,955
684
841
11,313
0
31,469
W
2,310
911
0
2,068
9,638
2,749
301
780
8,858
0
34,438
L
388
57
0
0
3,155
1,372
66
628
2,420
3,001
0
W
Zhong Kui
cbjumper
Zhong Kui
8,820
1,644
0
3,469
7,414
4,898
2,174
194
7,220
26,324
0
L
Loki
3,751
779
0
775
9,260
2,542
0
2,692
6,367
0
18,672
W
5,183
2,063
0
2,406
10,191
6,002
502
0
10,191
0
46,661
W
Scylla
tuurll9
Scylla
7,006
520
0
115
7,381
2,536
481
5,900
1,481
31,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
41,840
177
Minions Killed
340
0
Camps Cleared
0
1,170,844
Distance Traveled
1,286,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,376
625
76
5
0
241,062
2
L
Scylla
7,425
495
49
3
0
238,870
0
L
Medusa
6,992
466
37
2
0
245,338
1
L
Vamana
6,917
461
54
4
0
292,226
0
W
Thor
7,625
508
52
3
0
273,752
0
L
Ymir
4,695
313
6
0
0
92,623
1
W
Zhong Kui
7,999
533
46
3
0
216,484
1
L
Loki
7,393
493
31
2
0
301,787
1
W
Achilles
8,827
588
102
7
0
290,334
4
W
Scylla
8,013
534
64
4
0
264,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role