Player Matchup

Guan Yu
Guan Yu
Diamond IV
Pieceee
Guan Yu
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond II
TheSuhlayer
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond II
aijkno
Fenrir
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
dopeboy123
Ganesha
Diamond III
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
485W - 488L
2,231 MMR
Solo
Cupid
Cupid
Diamond II
ptolomeaus
Cupid
Diamond II
Level 149
God Stats
15W - 11L
1,737 SR
Queue Stats
111W - 102L
2,369 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,592 SR
1,820 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,622 SR
2,339 MMR
Ares
Ares
Diamond II
Defevé
Ares
Diamond II
Level 160
God Stats
6W - 5L
1,701 SR
Queue Stats
237W - 231L
2,350 MMR
Solo
Ullr
Ullr
Masters
DerrickCucubmer
Ullr
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 207L
2,496 MMR
Party 1
Olorun
Olorun
Diamond IV
Khuyaq
Olorun
Diamond IV
Level 160
God Stats
1W - 2L
1,553 SR
Queue Stats
310W - 296L
2,188 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Lurkkzy
Zhong Kui
Diamond II
Level 160
God Stats
2W - 0L
1,855 SR
Queue Stats
258W - 234L
2,212 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Аrri
Tsukuyomi
Diamond I
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 154L
2,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pieceee
Guan Yu
18
2 / 5 / 2
11,554
481
8,050
23,669
24,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
19
3 / 4 / 3
11,688
487
17,668
10,843
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
aijkno
Fenrir
17
7 / 9 / 4
11,188
466
12,422
22,771
10,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
dopeboy123
Ganesha
14
0 / 7 / 8
9,618
401
6,348
27,803
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
19
1 / 3 / 4
11,867
494
12,993
18,357
7,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatAthenaDanzaburouApollo

VS

Bans
AphroditeSetCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Defevé
Ares
16
4 / 2 / 9
12,092
504
11,078
17,649
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 6
14,607
609
20,270
18,933
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Khuyaq
Olorun
20
2 / 4 / 10
13,291
554
10,711
20,756
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Lurkkzy
Zhong Kui
20
4 / 1 / 8
13,926
580
18,494
19,115
24,168
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Аrri
Tsukuyomi
20
11 / 2 / 9
15,315
638
23,846
15,373
8,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
13
Kills
28
28
Deaths
13
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
Defevé
Ares
4
2
9
4.25
W
7
4
6
2.5
W
Olorun
Khuyaq
Olorun
2
4
10
1.75
W
Zhong Kui
Lurkkzy
Zhong Kui
4
1
8
8
L
Guan Yu
Pieceee
Guan Yu
2
5
2
0.6
L
Scylla
3
4
3
1.13
L
Fenrir
aijkno
Fenrir
7
9
4
1
L
Ganesha
dopeboy123
Ganesha
0
7
8
0.57
L
Cupid
1
3
4
1
W
Tsukuyomi
Аrri
Tsukuyomi
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
84,399
103,443
Taken
91,826
69,093
Mitigated
71,030
29,340
Healing
41,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Defevé
Ares
11,078
1,778
0
5,863
17,649
19,669
689
6,464
10,971
28,688
0
W
20,270
9,016
0
3,700
18,933
7,868
4,045
5,162
13,623
0
133,190
W
Olorun
Khuyaq
Olorun
10,711
5,343
2,990
11,410
20,756
10,380
3,452
5,456
15,198
105,252
0
W
Zhong Kui
Lurkkzy
Zhong Kui
18,494
3,435
0
12,221
19,115
24,168
2,051
2,528
16,495
106,301
0
L
Guan Yu
Pieceee
Guan Yu
8,050
1,334
696
8,807
23,669
24,485
450
9,577
14,092
0
80,514
L
Scylla
17,668
1,130
0
1,913
10,843
3,930
0
1,931
8,912
91,977
0
L
Fenrir
aijkno
Fenrir
12,422
4,818
0
6,422
22,771
10,226
0
8,991
13,780
0
78,262
L
Ganesha
dopeboy123
Ganesha
6,348
910
0
4,170
27,803
22,574
0
12,395
15,216
26,227
0
L
Cupid
12,993
5,995
676
6,656
18,357
7,878
0
7,495
10,673
0
107,917
W
Tsukuyomi
Аrri
Tsukuyomi
23,846
8,385
0
5,167
15,373
8,945
3,602
5,321
9,744
0
117,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
69,231
668
Minions Killed
755
0
Camps Cleared
0
2,324,973
Distance Traveled
2,357,938
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,092
504
29
1
0
472,592
8
W
Ullr
14,607
609
194
8
0
457,900
3
W
Olorun
13,291
554
156
7
0
436,468
8
W
Zhong Kui
13,926
580
202
8
0
447,272
4
L
Guan Yu
11,554
481
181
8
0
495,148
8
L
Scylla
11,688
487
185
8
0
436,631
3
L
Fenrir
11,188
466
106
4
0
472,024
0
L
Ganesha
9,618
401
11
0
0
448,090
2
L
Cupid
11,867
494
185
8
0
473,080
5
W
Tsukuyomi
15,315
638
174
7
0
543,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role