Player Matchup

Tiamat
Tiamat
DIEGOXD2003
Tiamat
Level 129
God Stats
8W - 11L
1,548 SR
Queue Stats
159W - 161L
1,575 Elo+
Party 3
Nemesis
Nemesis
HBKHF
Nemesis
Level 109
God Stats
2W - 3L
1,355 SR
Queue Stats
301W - 298L
1,405 Elo+
Solo
Artemis
Artemis
PrCnZeus
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,454 Elo+
Solo
Anhur
Anhur
TSCMaven
Anhur
Level 127
God Stats
18W - 23L
1,473 SR
Queue Stats
48W - 70L
1,429 Elo+
Solo
Geb
Geb
XXRUIZOXX
Geb
Level 127
God Stats
2W - 2L
1,218 SR
Queue Stats
269W - 295L
1,487 Elo+
Party 3
Team Averages
Level 112
1,419 SR
1,470 Elo+

VS

Team Averages
Level 87
1,611 SR
1,556 Elo+
Anubis
Anubis
Agent7Raven
Anubis
Level 84
God Stats
13W - 8L
1,830 SR
Queue Stats
93W - 65L
1,709 Elo+
Party 1
Bellona
Bellona
LIVEVILxACID
Bellona
Level 65
God Stats
13W - 6L
1,602 SR
Queue Stats
232W - 242L
1,449 Elo+
Party 2
Fenrir
Fenrir
Tarsiasaurus
Fenrir
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 54L
1,709 Elo+
Party 1
Hou Yi
Hou Yi
lTormentaI
Hou Yi
Level 126
God Stats
10W - 8L
1,622 SR
Queue Stats
571W - 609L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
qVisionaryp
Baba Yaga
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
2 / 3 / 0
4,218
603
2,333
4,262
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Nemesis
HBKHF
Nemesis
1
0 / 0 / 0
2,763
395
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
PrCnZeus
Artemis
5
0 / 2 / 0
3,439
491
1,748
3,285
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
TSCMaven
Anhur
8
1 / 1 / 0
4,446
635
1,932
4,338
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,567
510
1,386
4,543
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 2 / 1
4,343
620
2,124
3,129
1,270
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
LIVEVILxACID
Bellona
7
1 / 0 / 0
4,406
629
1,196
2,906
1,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
7
2 / 1 / 1
4,442
635
2,545
3,072
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
lTormentaI
Hou Yi
7
2 / 0 / 1
4,096
585
2,507
2,686
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
qVisionaryp
Baba Yaga
7
1 / 0 / 2
4,365
624
1,616
2,363
587
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
7
7
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
1
0.75
L
Tiamat
2
3
0
0.67
L
Nemesis
HBKHF
Nemesis
0
0
0
0
W
Bellona
LIVEVILxACID
Bellona
1
0
0
1
L
Artemis
PrCnZeus
Artemis
0
2
0
0
L
Anhur
TSCMaven
Anhur
1
1
0
1
W
Fenrir
2
1
1
2.5
L
0
1
0
0
W
Hou Yi
lTormentaI
Hou Yi
2
0
1
2.5
W
Baba Yaga
qVisionaryp
Baba Yaga
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,399
Damage
9,988
16,428
Taken
14,156
4,910
Mitigated
4,892
5,288
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,124
138
0
1,252
3,129
1,270
184
1,512
1,395
20,802
0
L
Tiamat
2,333
163
0
618
4,262
1,491
0
2,124
2,138
15,529
0
L
Nemesis
HBKHF
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
LIVEVILxACID
Bellona
1,196
152
0
622
2,906
1,482
0
0
2,906
0
12,678
L
Artemis
PrCnZeus
Artemis
1,748
1,019
0
779
3,285
788
0
973
2,312
0
10,959
L
Anhur
TSCMaven
Anhur
1,932
471
0
1,834
4,338
1,041
0
0
4,163
0
19,409
W
Fenrir
2,545
621
0
231
3,072
884
0
629
2,379
0
14,929
L
1,386
316
0
2,057
4,543
1,590
0
643
3,900
9,334
0
W
Hou Yi
lTormentaI
Hou Yi
2,507
1,685
0
1,343
2,686
669
362
697
1,989
0
13,482
W
Baba Yaga
qVisionaryp
Baba Yaga
1,616
427
0
1,621
2,363
587
276
595
1,768
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,433
Gold Earned
21,652
124
Minions Killed
143
0
Camps Cleared
0
431,409
Distance Traveled
637,900
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,343
620
36
5
0
110,860
2
L
Tiamat
4,218
603
31
4
0
116,638
3
L
Nemesis
2,763
395
0
0
0
9,569
0
W
Bellona
4,406
629
29
4
0
146,101
2
L
Artemis
3,439
491
26
4
0
106,969
2
L
Anhur
4,446
635
52
7
0
76,811
2
W
Fenrir
4,442
635
34
5
0
129,085
0
L
Geb
3,567
510
15
2
0
121,422
2
W
Hou Yi
4,096
585
16
2
0
115,349
1
W
Baba Yaga
4,365
624
28
4
0
136,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role