Player Matchup

Thanatos
Thanatos
Connormp4
Thanatos
Level 11
God Stats
24W - 26L
1,099 SR
Queue Stats
106W - 107L
1,379 Elo+
Party 1
Loki
Loki
Gomes7611PT
Loki
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 32L
1,457 Elo+
Solo
Medusa
Medusa
chriscool2457
Medusa
Level 26
God Stats
3W - 5L
1,682 SR
Queue Stats
54W - 59L
1,452 Elo+
Solo
Yemoja
Yemoja
karina1999
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,389 Elo+
Solo
Olorun
Olorun
payton5505
Olorun
Level 17
God Stats
22W - 13L
1,544 SR
Queue Stats
73W - 80L
1,444 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,424 Elo+

VS

Team Averages
Level 16
1,405 SR
1,368 Elo+
Loki
Loki
Daryl_dixen-1
Loki
Level 4
God Stats
3W - 3L
1,495 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2
Mercury
Mercury
Jeff_w7507
Mercury
Level 16
God Stats
7W - 12L
1,325 SR
Queue Stats
11W - 18L
1,273 Elo+
Party 2
Hel
Hel
SlightlyMpl
Hel
Level 26
God Stats
22W - 17L
1,554 SR
Queue Stats
83W - 88L
1,457 Elo+
Solo
Set
Set
bludclott
Set
Level 29
God Stats
2W - 4L
1,368 SR
Queue Stats
61W - 59L
1,613 Elo+
Solo
Bakasura
Bakasura
xzUnbekanntxz
Bakasura
Level 3
God Stats
0W - 3L
1,280 SR
Queue Stats
19W - 32L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Connormp4
Thanatos
18
19 / 4 / 7
13,112
624
18,368
17,790
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 5
10,717
510
3,643
14,431
5,715
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 6 / 0
11,622
553
7,480
13,677
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
karina1999
Yemoja
15
0 / 7 / 6
10,552
502
837
15,134
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
payton5505
Olorun
20
18 / 6 / 10
14,489
690
28,379
22,142
10,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 3
8,143
388
6,032
14,350
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Jeff_w7507
Mercury
12
1 / 15 / 1
8,109
386
2,244
16,695
4,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 9 / 5
13,112
624
18,167
19,574
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 4
12,724
606
17,540
15,739
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
xzUnbekanntxz
Bakasura
16
4 / 7 / 8
10,561
503
8,914
13,753
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
44
Kills
26
26
Deaths
45
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Connormp4
Thanatos
19
4
7
5.63
L
1
12
3
0.21
W
1
3
5
1.17
L
Mercury
Jeff_w7507
Mercury
1
15
1
0.1
L
9
9
5
1.28
L
11
2
4
6.5
W
6
6
0
1
W
Yemoja
karina1999
Yemoja
0
7
6
0.43
W
Olorun
payton5505
Olorun
18
6
10
3.83
L
Bakasura
xzUnbekanntxz
Bakasura
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
52,897
83,174
Taken
80,111
42,195
Mitigated
35,572
38,508
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Connormp4
Thanatos
18,368
6,799
0
15,215
17,790
6,747
56
4,316
13,048
0
66,179
L
6,032
1,138
0
0
14,350
4,201
195
6,922
7,428
0
21,061
W
3,643
594
363
6,588
14,431
5,715
0
396
13,825
0
77,416
L
Mercury
Jeff_w7507
Mercury
2,244
1,203
264
123
16,695
4,894
419
8,192
8,503
0
19,587
L
18,167
2,763
1,653
8,580
19,574
10,343
5,239
6,380
13,194
98,278
0
L
17,540
9,230
0
1,675
15,739
9,817
420
4,824
10,915
333
80,383
W
7,480
3,985
0
1,821
13,677
5,658
2,627
5,181
8,486
0
73,589
W
Yemoja
karina1999
Yemoja
837
325
1,055
811
15,134
14,036
3,853
3,434
10,922
39,425
0
W
Olorun
payton5505
Olorun
28,379
17,242
585
12,070
22,142
10,039
4,816
5,173
16,652
94,538
3,640
L
Bakasura
xzUnbekanntxz
Bakasura
8,914
6,023
0
1,700
13,753
6,317
0
1,603
12,150
0
44,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
52,649
557
Minions Killed
408
0
Camps Cleared
0
1,841,884
Distance Traveled
1,837,209
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,112
624
74
4
0
472,937
1
L
Loki
8,143
388
30
1
0
318,028
0
W
Loki
10,717
510
135
6
0
399,428
8
L
Mercury
8,109
386
41
2
0
313,354
0
L
Hel
13,112
624
160
8
0
372,938
2
L
Set
12,724
606
123
6
0
367,252
3
W
Medusa
11,622
553
125
6
0
336,427
2
W
Yemoja
10,552
502
78
4
0
293,571
0
W
Olorun
14,489
690
145
7
0
339,521
3
L
Bakasura
10,561
503
54
3
0
465,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role