Player Matchup

Nemesis
Nemesis
Gatsuki26
Nemesis
Level 18
God Stats
6W - 5L
1,524 SR
Queue Stats
40W - 32L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMath07
Sun Wukong
Level 86
God Stats
10W - 12L
1,510 SR
Queue Stats
254W - 258L
1,447 Elo+
Party 2
Artemis
Artemis
joschua1501
Artemis
Level 33
God Stats
270W - 282L
1,482 SR
Queue Stats
372W - 421L
1,379 Elo+
Solo
Ares
Ares
loveandkill07
Ares
Level 25
God Stats
319W - 284L
1,485 SR
Queue Stats
550W - 609L
1,405 Elo+
Party 2
Janus
Janus
scorpioncraft17
Janus
Level 43
God Stats
1W - 5L
1,377 SR
Queue Stats
122W - 161L
1,339 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,422 Elo+

VS

Team Averages
Level 48
1,582 SR
1,436 Elo+
Cernunnos
Cernunnos
HEAD__Sl-lOT
Cernunnos
Level 40
God Stats
21W - 22L
1,448 SR
Queue Stats
101W - 135L
1,321 Elo+
Solo
King Arthur
King Arthur
gaizkito
King Arthur
Level 37
God Stats
28W - 30L
1,580 SR
Queue Stats
332W - 354L
1,473 Elo+
Solo
Freya
Freya
ivievani
Freya
Level 93
God Stats
1W - 0L
1,736 SR
Queue Stats
24W - 25L
1,461 Elo+
Party 1
Thanatos
Thanatos
temp-320778
Thanatos
Level 27
God Stats
6W - 5L
1,624 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 1
Ares
Ares
zSanjiiiz
Ares
Level 44
God Stats
4W - 4L
1,521 SR
Queue Stats
430W - 437L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gatsuki26
Nemesis
17
4 / 6 / 8
10,789
514
9,097
17,092
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
TheMath07
Sun Wukong
15
1 / 2 / 0
9,056
431
2,756
8,901
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
joschua1501
Artemis
17
4 / 4 / 1
10,584
504
13,046
13,372
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 6
9,885
471
6,722
13,992
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 1
10,800
514
7,994
12,151
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HEAD__Sl-lOT
Cernunnos
17
2 / 5 / 4
10,252
488
10,513
17,890
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
gaizkito
King Arthur
17
3 / 1 / 0
11,085
528
6,797
10,048
6,837
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
ivievani
Freya
17
3 / 4 / 4
10,485
499
6,061
10,909
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
temp-320778
Thanatos
20
9 / 1 / 2
12,323
587
10,199
15,285
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
3 / 2 / 5
11,491
547
10,092
16,060
12,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
13
Kills
20
20
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gatsuki26
Nemesis
4
6
8
1.33
W
Cernunnos
HEAD__Sl-lOT
Cernunnos
2
5
4
0.8
L
Sun Wukong
TheMath07
Sun Wukong
1
2
0
0.5
W
King Arthur
gaizkito
King Arthur
3
1
0
3
W
Freya
ivievani
Freya
3
4
4
1.25
L
Artemis
joschua1501
Artemis
4
4
1
1.13
L
1
2
6
2
L
3
6
1
0.58
W
Thanatos
temp-320778
Thanatos
9
1
2
10
W
Ares
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
43,662
65,508
Taken
70,192
37,222
Mitigated
37,397
9,448
Healing
32,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gatsuki26
Nemesis
9,097
3,609
0
2,803
17,092
7,117
0
2,843
14,249
0
82,089
W
Cernunnos
HEAD__Sl-lOT
Cernunnos
10,513
5,548
111
3,924
17,890
7,197
0
2,567
15,323
0
74,147
L
Sun Wukong
TheMath07
Sun Wukong
2,756
351
0
1,462
8,901
6,546
802
511
8,278
0
45,600
W
King Arthur
gaizkito
King Arthur
6,797
648
0
2,125
10,048
6,837
98
433
9,305
0
73,435
W
Freya
ivievani
Freya
6,061
1,997
0
5,373
10,909
4,746
1,070
4,013
6,595
51,766
2,828
L
Artemis
joschua1501
Artemis
13,046
6,012
111
2,626
13,372
6,306
1,456
2,662
10,710
0
89,697
L
6,722
86
0
1,093
13,992
13,130
30
6,096
7,896
36,611
0
L
7,994
751
0
1,353
12,151
4,123
1,227
3,770
8,381
67,755
0
W
Thanatos
temp-320778
Thanatos
10,199
2,303
0
20,719
15,285
6,321
815
2,796
12,317
0
93,867
W
Ares
10,092
614
0
746
16,060
12,296
255
4,413
11,591
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
55,636
536
Minions Killed
594
0
Camps Cleared
0
1,902,197
Distance Traveled
1,907,736
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,789
514
119
6
0
376,250
1
W
Cernunnos
10,252
488
120
6
0
336,012
0
L
Sun Wukong
9,056
431
90
4
0
399,408
6
W
King Arthur
11,085
528
164
8
0
318,218
1
W
Freya
10,485
499
91
4
0
356,179
3
L
Artemis
10,584
504
135
6
0
357,199
0
L
Ares
9,885
471
50
2
0
425,190
8
L
Janus
10,800
514
142
7
0
344,150
2
W
Thanatos
12,323
587
158
8
0
482,319
3
W
Ares
11,491
547
61
3
0
415,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role