Player Matchup

Tyr
Tyr
Bronze III
Cozy
Tyr
Bronze III
Level 153
God Stats
5W - 2L
1,658 SR
Queue Stats
16W - 14L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
DasCooler
Sobek
Bronze III
Level 157
God Stats
2W - 2L
1,708 SR
Queue Stats
25W - 20L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
SrFornica
Scylla
Gold V
Level 126
God Stats
2W - 0L
1,793 SR
Queue Stats
18W - 18L
1,541 MMR
Solo
Neith
Neith
Bronze III
greasymitts
Neith
Bronze III
Level 108
God Stats
1W - 3L
1,420 SR
Queue Stats
6W - 8L
1,500 MMR
Solo
Loki
Loki
Silver II
inNeithOfWeed
Loki
Silver II
Level 137
God Stats
3W - 0L
1,686 SR
Queue Stats
10W - 11L
1,504 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,653 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,663 SR
1,531 MMR
Danzaburou
Danzaburou
Silver I
EagleWoman
Danzaburou
Silver I
Level 157
God Stats
0W - 1L
1,675 SR
Queue Stats
36W - 24L
1,550 MMR
Party 3
Janus
Janus
Gold V
Feline
Janus
Gold V
Level 155
God Stats
2W - 2L
1,708 SR
Queue Stats
15W - 20L
1,533 MMR
Solo
Guan Yu
Guan Yu
Silver I
Ravenlzp
Guan Yu
Silver I
Level 83
God Stats
8W - 13L
1,498 SR
Queue Stats
130W - 129L
1,316 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
STRTv2
Cu Chulainn
Gold III
Level 42
God Stats
4W - 4L
1,747 SR
Queue Stats
124W - 108L
1,758 MMR
Party 2
Ymir
Ymir
Bronze III
iSweat-_-r6
Ymir
Bronze III
Level 70
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cozy
Tyr
20
6 / 2 / 9
14,798
592
16,926
22,213
22,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
DasCooler
Sobek
18
8 / 2 / 17
14,331
573
14,290
20,044
23,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
SrFornica
Scylla
20
8 / 3 / 10
14,961
598
16,952
15,529
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 14
13,719
549
14,566
16,419
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 4
12,987
519
6,787
16,656
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaTiamatTsukuyomiApolloKukulkan

VS

Bans
SetAnhurHun BatzCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EagleWoman
Danzaburou
19
4 / 7 / 1
12,318
493
13,749
20,401
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Feline
Janus
16
1 / 3 / 2
10,587
423
11,882
14,055
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ravenlzp
Guan Yu
17
0 / 4 / 4
10,580
423
7,454
18,760
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
STRTv2
Cu Chulainn
19
3 / 5 / 2
11,862
474
12,736
17,226
13,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 10 / 5
9,370
375
3,022
21,555
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
29
Kills
9
10
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
Cozy
Tyr
6
2
9
5.25
W
Sobek
DasCooler
Sobek
8
2
17
8.25
L
Danzaburou
EagleWoman
Danzaburou
4
7
1
0.64
L
Janus
Feline
Janus
1
3
2
0.67
L
Guan Yu
Ravenlzp
Guan Yu
0
4
4
0.5
L
Cu Chulainn
STRTv2
Cu Chulainn
3
5
2
0.8
W
Scylla
SrFornica
Scylla
8
3
10
4.33
W
4
0
14
11
L
1
10
5
0.35
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,521
Damage
48,843
90,861
Taken
91,997
65,895
Mitigated
54,086
39,842
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Cozy
Tyr
16,926
2,735
0
9,569
22,213
22,373
1,256
5,777
16,272
0
87,990
W
Sobek
DasCooler
Sobek
14,290
1,778
0
7,414
20,044
23,556
0
4,386
15,352
47,330
0
L
Danzaburou
EagleWoman
Danzaburou
13,749
6,367
0
7,735
20,401
8,480
416
4,229
16,150
0
93,740
L
Janus
Feline
Janus
11,882
1,116
0
1,134
14,055
4,745
0
4,151
9,768
78,371
0
L
Guan Yu
Ravenlzp
Guan Yu
7,454
423
396
7,193
18,760
10,104
0
6,876
11,772
0
81,310
L
Cu Chulainn
STRTv2
Cu Chulainn
12,736
1,612
0
2,999
17,226
13,824
0
3,377
13,757
1,017
81,152
W
Scylla
SrFornica
Scylla
16,952
2,076
827
5,869
15,529
7,113
3,452
2,002
13,391
103,804
0
W
14,566
7,094
0
12,094
16,419
6,913
5,197
2,638
13,671
0
113,382
L
3,022
137
0
1,686
21,555
16,933
0
11,966
9,308
18,678
0
W
6,787
1,824
0
4,069
16,656
5,940
3,448
2,155
14,435
0
101,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,796
Gold Earned
54,717
665
Minions Killed
610
0
Camps Cleared
0
2,424,795
Distance Traveled
2,239,835
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,798
592
152
6
0
539,701
4
W
Sobek
14,331
573
39
2
0
485,828
10
L
Danzaburou
12,318
493
141
6
0
398,118
4
L
Janus
10,587
423
150
6
0
490,615
11
L
Guan Yu
10,580
423
149
6
0
508,332
7
L
Cu Chulainn
11,862
474
142
6
0
469,089
9
W
Scylla
14,961
598
192
8
0
450,322
13
W
Neith
13,719
549
159
6
0
449,011
2
L
Ymir
9,370
375
28
1
0
373,681
4
W
Loki
12,987
519
123
5
0
499,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role