Player Matchup

Raijin
Raijin
AshVega
Raijin
Level 122
God Stats
8W - 6L
1,514 SR
Queue Stats
857W - 968L
1,449 Elo+
Party 2
Arachne
Arachne
Riptarpanda
Arachne
Level 89
God Stats
41W - 33L
1,637 SR
Queue Stats
565W - 685L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
RizelHopp
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 463L
1,409 Elo+
Party 2
Yemoja
Yemoja
Sekatueur
Yemoja
Level 44
God Stats
15W - 18L
1,752 SR
Queue Stats
372W - 345L
1,480 Elo+
Solo
Neith
Neith
radpunk
Neith
Level 145
God Stats
1W - 4L
1,290 SR
Queue Stats
149W - 133L
1,513 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,457 Elo+

VS

Team Averages
Level 92
1,556 SR
1,468 Elo+
Mercury
Mercury
DKLastra
Mercury
Level 124
God Stats
18W - 13L
1,540 SR
Queue Stats
305W - 306L
1,438 Elo+
Party 1
Chang'e
Chang'e
Menom
Chang'e
Level 107
God Stats
5W - 4L
1,473 SR
Queue Stats
159W - 147L
1,506 Elo+
Solo
Zeus
Zeus
Monsterjager
Zeus
Level 102
God Stats
5W - 1L
1,806 SR
Queue Stats
320W - 319L
1,474 Elo+
Solo
Danzaburou
Danzaburou
YaongKimi
Danzaburou
Level 39
God Stats
142W - 153L
1,459 SR
Queue Stats
219W - 240L
1,427 Elo+
Party 1
Rama
Rama
gaag2
Rama
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
642W - 619L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AshVega
Raijin
13
2 / 5 / 4
8,152
510
5,362
8,798
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Riptarpanda
Arachne
12
3 / 2 / 1
7,325
458
1,547
10,126
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
RizelHopp
Guan Yu
14
0 / 2 / 1
7,850
491
3,648
9,676
7,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sekatueur
Yemoja
11
2 / 1 / 8
7,616
476
2,779
7,859
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
radpunk
Neith
14
5 / 3 / 4
8,457
529
10,197
10,522
4,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DKLastra
Mercury
16
6 / 0 / 3
9,834
615
4,160
10,284
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Menom
Chang'e
17
1 / 1 / 6
9,824
614
10,031
9,046
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 3 / 1
9,164
573
8,030
4,884
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YaongKimi
Danzaburou
10
0 / 5 / 4
6,629
414
4,293
7,895
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
gaag2
Rama
14
0 / 3 / 2
8,549
534
3,519
10,619
3,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
12
Kills
13
13
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
AshVega
Raijin
2
5
4
0.8
W
Mercury
DKLastra
Mercury
6
0
3
7.5
W
Chang'e
Menom
Chang'e
1
1
6
4
W
6
3
1
2.17
L
Arachne
Riptarpanda
Arachne
3
2
1
1.75
L
Guan Yu
RizelHopp
Guan Yu
0
2
1
0.25
L
Yemoja
Sekatueur
Yemoja
2
1
8
6
W
Danzaburou
YaongKimi
Danzaburou
0
5
4
0.4
W
Rama
gaag2
Rama
0
3
2
0.33
L
Neith
radpunk
Neith
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
30,033
46,981
Taken
42,728
24,334
Mitigated
15,131
16,397
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AshVega
Raijin
5,362
753
0
994
8,798
3,298
306
4,079
4,425
47,277
0
W
Mercury
DKLastra
Mercury
4,160
1,661
0
4,783
10,284
4,690
0
1,278
9,006
0
74,414
W
Chang'e
Menom
Chang'e
10,031
912
468
5,530
9,046
2,789
0
728
8,318
69,776
0
W
8,030
936
0
797
4,884
1,788
225
1,805
3,079
41,901
0
L
Arachne
Riptarpanda
Arachne
1,547
1,322
0
1,966
10,126
3,794
36
1,925
8,129
0
31,975
L
Guan Yu
RizelHopp
Guan Yu
3,648
95
0
3,788
9,676
7,214
1,509
5,794
3,882
0
43,791
L
Yemoja
Sekatueur
Yemoja
2,779
1,138
3,060
2,951
7,859
5,589
397
3,039
4,736
17,538
0
W
Danzaburou
YaongKimi
Danzaburou
4,293
788
0
1,955
7,895
2,443
0
2,754
5,141
0
23,075
W
Rama
gaag2
Rama
3,519
2,112
0
4,708
10,619
3,421
0
1,576
9,043
0
53,819
L
Neith
radpunk
Neith
10,197
4,182
0
3,638
10,522
4,439
767
2,689
7,748
0
54,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
44,000
374
Minions Killed
521
0
Camps Cleared
0
1,574,351
Distance Traveled
1,554,370
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,152
510
108
7
0
285,067
5
W
Mercury
9,834
615
128
8
0
389,164
0
W
Chang'e
9,824
614
152
10
0
330,801
6
W
Zeus
9,164
573
93
6
0
237,063
3
L
Arachne
7,325
458
60
4
0
392,656
0
L
Guan Yu
7,850
491
92
6
0
293,501
0
L
Yemoja
7,616
476
26
2
0
302,331
6
W
Danzaburou
6,629
414
33
2
0
301,394
0
W
Rama
8,549
534
115
7
0
295,948
8
L
Neith
8,457
529
88
6
0
300,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role