Player Matchup

Skadi
Skadi
Vicowas
Skadi
Level 154
God Stats
1W - 1L
1,653 SR
Queue Stats
92W - 53L
1,623 Elo+
Party 1
Achilles
Achilles
huardillero
Achilles
Level 141
God Stats
1W - 0L
1,243 SR
Queue Stats
206W - 131L
1,626 Elo+
Party 1
Ra
Ra
opglp
Ra
Level 17
God Stats
17W - 12L
1,660 SR
Queue Stats
274W - 199L
1,576 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,608 Elo+

VS

Team Averages
Level 59
1,558 SR
1,667 Elo+
Neith
Neith
NOCHANCE50
Neith
Level 21
God Stats
40W - 18L
1,673 SR
Queue Stats
46W - 26L
1,622 Elo+
Solo
Medusa
Medusa
TriPPler420
Medusa
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 37L
1,732 Elo+
Party 2
Tiamat
Tiamat
ViioL FeeDzZ
Tiamat
Level 87
God Stats
1W - 6L
1,500 SR
Queue Stats
64W - 69L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Vicowas
Skadi
14
6 / 1 / 13
10,731
767
11,943
6,328
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
huardillero
Achilles
13
8 / 5 / 7
10,748
768
7,056
12,607
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
14
6 / 2 / 11
10,457
747
6,966
7,451
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 5 / 2
7,870
562
3,498
9,234
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
13
4 / 7 / 4
10,297
736
5,460
11,459
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
3 / 8 / 4
10,155
725
4,235
10,482
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
8
8
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
L
Medusa
4
7
4
0.86
W
Skadi
Vicowas
Skadi
6
1
13
12.5
L
Tiamat
3
8
4
0.63
W
Achilles
huardillero
Achilles
8
5
7
2.3
W
Ra
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
13,193
26,386
Taken
31,175
12,166
Mitigated
11,280
6,459
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,498
1,351
381
1,134
9,234
2,757
0
2,928
5,923
0
21,973
L
Medusa
5,460
1,836
0
800
11,459
3,511
0
1,790
9,415
0
31,667
W
Skadi
Vicowas
Skadi
11,943
3,667
0
484
6,328
2,300
2,815
540
5,714
0
54,899
L
Tiamat
4,235
525
0
1,380
10,482
5,012
0
1,670
8,479
31,008
0
W
Achilles
huardillero
Achilles
7,056
1,819
0
1,008
12,607
7,441
0
1,861
10,391
0
29,640
W
Ra
6,966
110
1,990
2,977
7,451
2,425
396
1,334
5,983
36,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
28,322
180
Minions Killed
121
0
Camps Cleared
0
747,278
Distance Traveled
656,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,870
562
37
3
0
218,990
0
L
Medusa
10,297
736
36
3
0
221,760
2
W
Skadi
10,731
767
87
6
0
247,908
2
L
Tiamat
10,155
725
48
3
0
215,516
1
W
Achilles
10,748
768
33
2
0
267,198
3
W
Ra
10,457
747
60
4
0
232,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role