Player Matchup

Olorun
Olorun
Andreadvdx91
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
MuggyMinotaur61
Athena
Level 27
God Stats
1W - 5L
1,386 SR
Queue Stats
107W - 167L
1,291 Elo+
Solo
Nemesis
Nemesis
Sam__75__
Nemesis
Level 29
God Stats
73W - 66L
1,549 SR
Queue Stats
153W - 185L
1,344 Elo+
Solo
Baba Yaga
Baba Yaga
itz_DiegoR6_-
Baba Yaga
Level 27
God Stats
1W - 4L
1,152 SR
Queue Stats
4W - 8L
1,274 Elo+
Solo
Artemis
Artemis
xStormace
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,382 Elo+

VS

Team Averages
Level 28
1,529 SR
1,376 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hesji-on-60fps
Tsukuyomi
Level 10
God Stats
4W - 3L
1,687 SR
Queue Stats
20W - 21L
1,501 Elo+
Party 1
Pele
Pele
ITCHIO
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,172 Elo+
Solo
Izanami
Izanami
canna3190
Izanami
Level 26
God Stats
15W - 18L
1,478 SR
Queue Stats
89W - 103L
1,356 Elo+
Solo
Anubis
Anubis
marcos123448
Anubis
Level 27
God Stats
29W - 24L
1,480 SR
Queue Stats
74W - 61L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 11 / 8
9,426
428
4,493
18,517
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 13 / 5
9,004
409
11,694
23,169
8,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Sam__75__
Nemesis
20
11 / 8 / 3
12,723
578
22,054
24,860
13,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
itz_DiegoR6_-
Baba Yaga
11
4 / 5 / 7
8,697
395
7,942
9,072
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
xStormace
Artemis
4
0 / 2 / 1
6,014
273
1,290
1,414
316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
14 / 4 / 10
13,319
605
17,962
23,178
23,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Hesji-on-60fps
Tsukuyomi
17
6 / 5 / 5
12,273
558
8,968
15,474
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
ITCHIO
Pele
17
3 / 3 / 5
11,646
529
5,415
17,028
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
canna3190
Izanami
20
9 / 2 / 8
13,756
625
10,287
18,688
7,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
7 / 7 / 10
11,516
523
17,530
19,067
9,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
19
Kills
39
39
Deaths
21
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
4
10
4.75
L
Olorun
2
11
8
0.55
W
Tsukuyomi
Hesji-on-60fps
Tsukuyomi
6
5
5
1.7
W
Pele
ITCHIO
Pele
3
3
5
1.83
L
2
13
5
0.35
L
Nemesis
Sam__75__
Nemesis
11
8
3
1.56
W
Izanami
canna3190
Izanami
9
2
8
6.5
L
Baba Yaga
itz_DiegoR6_-
Baba Yaga
4
5
7
1.5
W
Anubis
7
7
10
1.71
L
Artemis
xStormace
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,473
Damage
60,162
77,032
Taken
93,435
30,589
Mitigated
54,132
13,596
Healing
35,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,962
4,476
1,047
9,027
23,178
23,508
2,525
3,900
19,278
0
46,873
L
Olorun
4,493
1,582
259
3,589
18,517
6,232
0
3,892
14,460
23,050
0
W
Tsukuyomi
Hesji-on-60fps
Tsukuyomi
8,968
1,641
0
3,073
15,474
7,109
3,577
2,272
13,202
0
52,926
W
Pele
ITCHIO
Pele
5,415
1,789
0
4,639
17,028
6,635
2,431
3,873
13,155
0
65,278
L
11,694
2,684
0
0
23,169
8,303
0
5,498
17,346
41,147
0
L
Nemesis
Sam__75__
Nemesis
22,054
13,869
149
6,641
24,860
13,203
532
3,717
20,918
0
93,541
W
Izanami
canna3190
Izanami
10,287
6,834
0
8,243
18,688
7,544
2,505
2,897
15,791
0
114,519
L
Baba Yaga
itz_DiegoR6_-
Baba Yaga
7,942
581
234
2,694
9,072
2,535
0
4,423
4,646
27,302
0
W
Anubis
17,530
807
0
9,585
19,067
9,336
1,665
11,187
7,880
55,121
0
L
Artemis
xStormace
Artemis
1,290
905
0
30
1,414
316
0
0
1,364
0
4,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
62,510
277
Minions Killed
498
0
Camps Cleared
0
1,355,968
Distance Traveled
1,934,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,319
605
73
3
0
383,275
0
L
Olorun
9,426
428
46
2
0
309,467
2
W
Tsukuyomi
12,273
558
105
5
0
412,730
0
W
Pele
11,646
529
104
5
0
434,152
3
L
Athena
9,004
409
48
2
0
350,297
0
L
Nemesis
12,723
578
143
7
0
396,955
0
W
Izanami
13,756
625
141
6
0
372,123
0
L
Baba Yaga
8,697
395
34
2
0
232,547
0
W
Anubis
11,516
523
75
3
0
332,286
0
L
Artemis
6,014
273
6
0
0
66,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role