Player Matchup

Vamana
Vamana
Domivat24
Vamana
Level 129
God Stats
9W - 3L
1,801 SR
Queue Stats
165W - 79L
1,776 Elo+
Party 2
Chang'e
Chang'e
Menom
Chang'e
Level 107
God Stats
5W - 4L
1,358 SR
Queue Stats
159W - 147L
1,497 Elo+
Solo
Khepri
Khepri
PyroBurst-
Khepri
Level 107
God Stats
51W - 17L
1,948 SR
Queue Stats
79W - 42L
1,734 Elo+
Party 2
Tiamat
Tiamat
infamous16YT
Tiamat
Level 102
God Stats
33W - 14L
1,788 SR
Queue Stats
182W - 88L
1,734 Elo+
Party 2
Neith
Neith
pezquenin
Neith
Level 29
God Stats
14W - 8L
1,760 SR
Queue Stats
145W - 59L
1,785 Elo+
Party 2
Team Averages
Level 95
1,731 SR
1,705 Elo+

VS

Team Averages
Level 62
1,502 SR
1,488 Elo+
Baron Samedi
Baron Samedi
DISCIPLINE
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
LetsGoDude08
Apollo
Level 17
God Stats
2W - 3L
1,764 SR
Queue Stats
89W - 84L
1,481 Elo+
Party 1
Mercury
Mercury
Pisicola
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
QE_Chaxen
Sylvanus
Level 69
God Stats
13W - 9L
1,601 SR
Queue Stats
82W - 75L
1,475 Elo+
Party 1
Bellona
Bellona
Sekatueur
Bellona
Level 44
God Stats
9W - 12L
1,147 SR
Queue Stats
372W - 345L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Domivat24
Vamana
13
2 / 1 / 3
7,383
568
7,568
12,835
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Menom
Chang'e
13
3 / 1 / 2
7,726
594
6,168
7,726
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PyroBurst-
Khepri
11
0 / 1 / 3
6,591
507
2,703
6,439
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
2 / 2 / 5
7,252
558
9,290
7,943
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
pezquenin
Neith
12
3 / 2 / 0
7,152
550
3,922
7,810
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DISCIPLINE
Baron Samedi
11
0 / 1 / 2
6,655
512
6,278
6,911
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
11
3 / 3 / 0
6,821
525
5,906
7,652
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Pisicola
Mercury
12
3 / 3 / 2
7,201
554
5,407
10,702
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
QE_Chaxen
Sylvanus
9
0 / 2 / 3
6,184
476
4,709
8,616
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Sekatueur
Bellona
13
1 / 1 / 0
7,321
563
7,544
8,995
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
7
7
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DISCIPLINE
Baron Samedi
0
1
2
1
W
Vamana
Domivat24
Vamana
2
1
3
3.5
L
Apollo
3
3
0
1
W
Chang'e
Menom
Chang'e
3
1
2
4
L
Mercury
Pisicola
Mercury
3
3
2
1.33
W
Khepri
PyroBurst-
Khepri
0
1
3
1.5
L
Sylvanus
QE_Chaxen
Sylvanus
0
2
3
0.75
L
Bellona
Sekatueur
Bellona
1
1
0
1
W
Tiamat
2
2
5
2.25
W
Neith
pezquenin
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
29,844
42,753
Taken
42,876
23,021
Mitigated
21,532
21,327
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DISCIPLINE
Baron Samedi
6,278
758
964
2,421
6,911
3,346
0
3,985
2,876
49,722
0
W
Vamana
Domivat24
Vamana
7,568
2,359
0
6,697
12,835
9,158
43
2,250
10,585
2,601
40,055
L
Apollo
5,906
3,058
0
807
7,652
2,365
1,114
2,198
5,454
0
34,062
W
Chang'e
Menom
Chang'e
6,168
326
1,388
4,176
7,726
2,636
343
2,832
4,894
53,200
0
L
Mercury
Pisicola
Mercury
5,407
2,366
0
4,262
10,702
3,755
0
5,221
5,431
0
46,598
W
Khepri
PyroBurst-
Khepri
2,703
0
0
1,490
6,439
3,219
104
2,774
3,665
20,304
0
L
Sylvanus
QE_Chaxen
Sylvanus
4,709
936
2,535
4,026
8,616
5,144
0
5,694
2,872
18,218
0
L
Bellona
Sekatueur
Bellona
7,544
3,144
0
2,126
8,995
6,922
0
2,165
6,405
0
39,123
W
Tiamat
9,290
1,074
0
3,647
7,943
5,435
138
2,038
5,905
46,250
0
W
Neith
pezquenin
Neith
3,922
1,118
0
3,929
7,810
2,573
1,082
1,093
6,717
0
40,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
34,182
398
Minions Killed
362
0
Camps Cleared
0
1,318,741
Distance Traveled
1,276,823
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,655
512
96
7
0
248,359
5
W
Vamana
7,383
568
89
7
0
267,078
0
L
Apollo
6,821
525
66
5
0
226,543
2
W
Chang'e
7,726
594
106
8
0
286,587
7
L
Mercury
7,201
554
75
6
0
308,085
5
W
Khepri
6,591
507
30
2
0
274,322
1
L
Sylvanus
6,184
476
33
3
0
243,901
0
L
Bellona
7,321
563
92
7
0
249,935
5
W
Tiamat
7,252
558
87
7
0
275,023
1
W
Neith
7,152
550
86
7
0
215,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role