Player Matchup

Chronos
Chronos
Derenter
Chronos
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 89L
1,697 Elo+
Party 2
Odin
Odin
FireGodDog
Odin
Level 145
God Stats
2W - 0L
1,859 SR
Queue Stats
100W - 55L
1,666 Elo+
Party 2
Set
Set
Pharmas4out
Set
Level 41
God Stats
11W - 5L
1,753 SR
Queue Stats
74W - 41L
1,670 Elo+
Party 2
Team Averages
Level 114
1,704 SR
1,677 Elo+

VS

Team Averages
Level 54
1,598 SR
1,620 Elo+
Ra
Ra
Asesin32
Ra
Level 29
God Stats
1W - 2L
1,568 SR
Queue Stats
40W - 16L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
DarkIndarr
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
pepejuanalberto
King Arthur
Level 105
God Stats
9W - 4L
1,727 SR
Queue Stats
138W - 101L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Derenter
Chronos
17
10 / 3 / 12
13,018
814
14,937
14,032
5,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 15
11,268
704
8,453
16,774
16,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
12 / 4 / 6
12,876
805
13,045
13,245
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 8
11,338
709
7,354
12,703
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DarkIndarr
Danzaburou
15
5 / 7 / 5
12,724
795
12,629
14,508
5,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
pepejuanalberto
King Arthur
15
6 / 8 / 6
12,466
779
13,777
21,542
23,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
24
Kills
13
13
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
Danzaburou
DarkIndarr
Danzaburou
5
7
5
1.07
W
Chronos
Derenter
Chronos
10
3
12
5.33
W
2
6
15
1.58
W
12
4
6
3.75
L
King Arthur
pepejuanalberto
King Arthur
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
33,760
44,051
Taken
48,753
29,525
Mitigated
34,033
8,742
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,354
792
416
2,206
12,703
4,763
1,726
4,548
8,005
45,134
0
L
Danzaburou
DarkIndarr
Danzaburou
12,629
5,594
0
3,330
14,508
5,690
1,437
4,624
9,734
0
54,121
W
Chronos
Derenter
Chronos
14,937
7,633
0
4,264
14,032
5,269
2,786
2,050
11,868
66,272
0
W
8,453
2,092
0
2,395
16,774
16,143
0
3,084
13,420
0
31,788
W
13,045
5,553
0
2,083
13,245
8,113
768
1,788
11,377
0
45,088
L
King Arthur
pepejuanalberto
King Arthur
13,777
2,204
0
613
21,542
23,580
153
5,820
15,357
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
36,528
188
Minions Killed
194
0
Camps Cleared
0
916,052
Distance Traveled
788,626
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,338
709
90
6
0
239,509
1
L
Danzaburou
12,724
795
78
5
0
268,480
2
W
Chronos
13,018
814
92
6
0
299,118
2
W
Odin
11,268
704
33
2
0
286,558
6
W
Set
12,876
805
63
4
0
330,376
1
L
King Arthur
12,466
779
26
2
0
280,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role