Player Matchup

Zeus
Zeus
Dragon Noot
Zeus
Level 134
God Stats
19W - 23L
1,554 SR
Queue Stats
639W - 576L
1,668 Elo+
Party 2
Bastet
Bastet
Hoody OG
Bastet
Level 122
God Stats
12W - 7L
1,537 SR
Queue Stats
500W - 430L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
ROAD_ROLLAR_DAAA
Amaterasu
Level 139
God Stats
1W - 4L
1,233 SR
Queue Stats
239W - 251L
1,556 Elo+
Solo
Horus
Horus
samusaran24
Horus
Level 106
God Stats
9W - 7L
1,629 SR
Queue Stats
127W - 133L
1,549 Elo+
Party 1
Chronos
Chronos
temp-614132
Chronos
Level 123
God Stats
22W - 7L
1,597 SR
Queue Stats
160W - 157L
1,599 Elo+
Party 1
Team Averages
Level 125
1,510 SR
1,603 Elo+

VS

Team Averages
Level 133
1,663 SR
1,596 Elo+
Tiamat
Tiamat
RoninBorn
Tiamat
Level 139
God Stats
5W - 7L
1,620 SR
Queue Stats
126W - 124L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SankeSwar
Ah Muzen Cab
Level 107
God Stats
12W - 10L
1,500 SR
Queue Stats
592W - 485L
1,628 Elo+
Solo
Chaac
Chaac
TTVAbex317
Chaac
Level 129
God Stats
25W - 18L
1,695 SR
Queue Stats
330W - 292L
1,599 Elo+
Solo
Artio
Artio
gamerx9494
Artio
Level 138
God Stats
2W - 3L
1,764 SR
Queue Stats
121W - 109L
1,624 Elo+
Solo
Thor
Thor
xDmvr
Thor
Level 151
God Stats
6W - 14L
1,736 SR
Queue Stats
664W - 575L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,669
569
12,276
11,771
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Hoody OG
Bastet
17
8 / 1 / 5
10,570
622
11,934
12,945
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
17
3 / 0 / 2
10,505
618
9,915
15,671
13,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 1 / 2
7,672
451
3,155
11,285
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
temp-614132
Chronos
15
2 / 4 / 5
9,199
541
9,711
14,624
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RoninBorn
Tiamat
16
1 / 2 / 3
9,311
548
7,961
7,864
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SankeSwar
Ah Muzen Cab
14
1 / 4 / 4
8,302
488
6,737
11,047
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
15
0 / 4 / 0
8,894
523
12,587
17,263
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
12
5 / 5 / 2
7,779
458
7,811
17,142
9,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
xDmvr
Thor
15
3 / 3 / 2
8,877
522
8,118
13,829
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
10
10
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Bastet
Hoody OG
Bastet
8
1
5
10.5
W
Amaterasu
3
0
2
4
L
Tiamat
RoninBorn
Tiamat
1
2
3
1.25
L
Ah Muzen Cab
SankeSwar
Ah Muzen Cab
1
4
4
0.75
L
Chaac
0
4
0
0
L
Artio
5
5
2
1.2
W
0
1
2
1
W
Chronos
temp-614132
Chronos
2
4
5
1.13
L
Thor
xDmvr
Thor
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
43,214
66,296
Taken
67,145
34,691
Mitigated
38,453
28,723
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,276
2,004
10
4,607
11,771
3,756
0
2,947
8,666
60,460
0
W
Bastet
Hoody OG
Bastet
11,934
5,207
0
4,769
12,945
5,338
0
4,341
8,468
0
68,678
W
Amaterasu
9,915
3,211
0
9,089
15,671
13,667
521
246
14,767
8,790
61,595
L
Tiamat
RoninBorn
Tiamat
7,961
1,093
0
2,276
7,864
4,628
26
3,525
4,162
66,926
0
L
Ah Muzen Cab
SankeSwar
Ah Muzen Cab
6,737
2,999
0
4,548
11,047
3,421
480
4,961
6,036
0
56,257
L
Chaac
12,587
3,521
0
9,322
17,263
14,041
0
1,512
15,041
0
66,819
L
Artio
7,811
1,388
118
6,368
17,142
9,932
18
7,844
9,143
35,538
0
W
3,155
1,502
915
3,787
11,285
7,337
0
3,780
7,259
0
17,251
W
Chronos
temp-614132
Chronos
9,711
5,150
0
5,546
14,624
4,593
908
3,900
10,656
64,281
0
L
Thor
xDmvr
Thor
8,118
1,611
0
4,378
13,829
6,431
0
5,327
8,216
0
66,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
43,163
549
Minions Killed
538
0
Camps Cleared
0
1,664,311
Distance Traveled
1,583,076
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,669
569
120
7
0
299,292
9
W
Bastet
10,570
622
115
7
0
367,895
1
W
Amaterasu
10,505
618
164
10
0
339,356
4
L
Tiamat
9,311
548
143
8
0
331,614
9
L
Ah Muzen Cab
8,302
488
104
6
0
297,929
8
L
Chaac
8,894
523
124
7
0
287,335
2
L
Artio
7,779
458
50
3
0
322,129
1
W
Horus
7,672
451
25
1
0
347,993
0
W
Chronos
9,199
541
125
7
0
309,775
4
L
Thor
8,877
522
117
7
0
344,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role